PocketMine-MP/src/pocketmine/network/mcpe/protocol/SetSpawnPositionPacket.php

65 lines
1.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\NetworkSession;
class SetSpawnPositionPacket extends DataPacket{
const NETWORK_ID = ProtocolInfo::SET_SPAWN_POSITION_PACKET;
const TYPE_PLAYER_SPAWN = 0;
const TYPE_WORLD_SPAWN = 1;
/** @var int */
public $spawnType;
/** @var int */
public $x;
/** @var int */
public $y;
/** @var int */
public $z;
/** @var bool */
public $spawnForced;
protected function decodePayload(){
$this->spawnType = $this->getVarInt();
$this->getBlockPosition($this->x, $this->y, $this->z);
$this->spawnForced = $this->getBool();
}
protected function encodePayload(){
$this->putVarInt($this->spawnType);
$this->putBlockPosition($this->x, $this->y, $this->z);
$this->putBool($this->spawnForced);
}
public function handle(NetworkSession $session) : bool{
return $session->handleSetSpawnPosition($this);
}
}