PocketMine-MP/src/pocketmine/network/mcpe/protocol/SetEntityMotionPacket.php

55 lines
1.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\NetworkSession;
class SetEntityMotionPacket extends DataPacket{
const NETWORK_ID = ProtocolInfo::SET_ENTITY_MOTION_PACKET;
/** @var int */
public $entityRuntimeId;
/** @var Vector3 */
public $motion;
protected function decodePayload(){
$this->entityRuntimeId = $this->getEntityRuntimeId();
$this->motion = $this->getVector3Obj();
}
protected function encodePayload(){
$this->putEntityRuntimeId($this->entityRuntimeId);
$this->putVector3Obj($this->motion);
}
public function handle(NetworkSession $session) : bool{
return $session->handleSetEntityMotion($this);
}
}