Files
PocketMine-MP/src/pocketmine/inventory/ContainerInventory.php
2020-11-21 01:07:25 +00:00

84 lines
2.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\entity\Entity;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\ContainerClosePacket;
use pocketmine\network\mcpe\protocol\ContainerOpenPacket;
use pocketmine\Player;
abstract class ContainerInventory extends BaseInventory{
/** @var Vector3 */
protected $holder;
public function __construct(Vector3 $holder, array $items = [], int $size = null, string $title = null){
$this->holder = $holder;
parent::__construct($items, $size, $title);
}
public function onOpen(Player $who) : void{
parent::onOpen($who);
$pk = new ContainerOpenPacket();
$pk->windowId = $who->getWindowId($this);
$pk->type = $this->getNetworkType();
$holder = $this->getHolder();
$pk->x = $pk->y = $pk->z = 0;
$pk->entityUniqueId = -1;
if($holder instanceof Entity){
$pk->entityUniqueId = $holder->getId();
}else{
$pk->x = $holder->getFloorX();
$pk->y = $holder->getFloorY();
$pk->z = $holder->getFloorZ();
}
$who->dataPacket($pk);
$this->sendContents($who);
}
public function onClose(Player $who) : void{
$pk = new ContainerClosePacket();
$pk->windowId = $who->getWindowId($this);
$pk->server = $who->getClosingWindowId() !== $pk->windowId;
$who->dataPacket($pk);
parent::onClose($who);
}
/**
* Returns the Minecraft PE inventory type used to show the inventory window to clients.
*/
abstract public function getNetworkType() : int;
/**
* @return Vector3
*/
public function getHolder(){
return $this->holder;
}
}