Files
PocketMine-MP/src/event/player/PlayerRespawnEvent.php
Dylan K. Taylor d9c3ec5f91 Merge branch 'stable'
# Conflicts:
#	resources/vanilla
2020-07-11 20:14:42 +01:00

52 lines
1.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\player;
use pocketmine\player\Player;
use pocketmine\world\Position;
/**
* Called when a player is respawned
*/
class PlayerRespawnEvent extends PlayerEvent{
/** @var Position */
protected $position;
public function __construct(Player $player, Position $position){
$this->player = $player;
$this->position = $position;
}
public function getRespawnPosition() : Position{
return $this->position;
}
public function setRespawnPosition(Position $position) : void{
if(!$position->isValid()){
throw new \InvalidArgumentException("Spawn position must reference a valid and loaded World");
}
$this->position = $position;
}
}