PocketMine-MP/src/item/SplashPotion.php

62 lines
1.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Location;
use pocketmine\entity\projectile\SplashPotion as SplashPotionEntity;
use pocketmine\entity\projectile\Throwable;
use pocketmine\player\Player;
class SplashPotion extends ProjectileItem{
private PotionType $potionType = PotionType::WATER;
protected function describeState(RuntimeDataDescriber $w) : void{
$w->potionType($this->potionType);
}
public function getType() : PotionType{ return $this->potionType; }
/**
* @return $this
*/
public function setType(PotionType $type) : self{
$this->potionType = $type;
return $this;
}
public function getMaxStackSize() : int{
return 1;
}
protected function createEntity(Location $location, Player $thrower) : Throwable{
return new SplashPotionEntity($location, $thrower, $this->potionType);
}
public function getThrowForce() : float{
return 0.5;
}
}