mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-31 09:17:42 +00:00
113 lines
3.2 KiB
PHP
113 lines
3.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Chest as TileChest;
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use pocketmine\block\utils\BlockDataValidator;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\world\BlockTransaction;
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class Chest extends Transparent{
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/** @var int */
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protected $facing = Facing::NORTH;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(2.5, BlockToolType::TYPE_AXE));
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}
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protected function writeStateToMeta() : int{
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return $this->facing;
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}
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->facing = BlockDataValidator::readHorizontalFacing($stateMeta);
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}
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public function getStateBitmask() : int{
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return 0b111;
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}
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protected function recalculateBoundingBox() : ?AxisAlignedBB{
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//these are slightly bigger than in PC
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return AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05);
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onPostPlace() : void{
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$tile = $this->world->getTile($this);
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if($tile instanceof TileChest){
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foreach([
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Facing::rotateY($this->facing, true),
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Facing::rotateY($this->facing, false)
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] as $side){
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$c = $this->getSide($side);
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if($c instanceof Chest and $c->isSameType($this) and $c->facing === $this->facing){
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$pair = $this->world->getTile($c);
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if($pair instanceof TileChest and !$pair->isPaired()){
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$pair->pairWith($tile);
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$tile->pairWith($pair);
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break;
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}
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}
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}
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}
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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$chest = $this->getWorld()->getTile($this);
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if($chest instanceof TileChest){
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if(
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!$this->getSide(Facing::UP)->isTransparent() or
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($chest->isPaired() and !$chest->getPair()->getBlock()->getSide(Facing::UP)->isTransparent()) or
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!$chest->canOpenWith($item->getCustomName())
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){
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return true;
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}
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$player->setCurrentWindow($chest->getInventory());
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}
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}
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return true;
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}
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public function getFuelTime() : int{
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return 300;
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}
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}
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