Files
PocketMine-MP/src/block/BurningFurnace.php
Shoghi Cervantes 928519f226 fixed typo
2014-03-06 02:30:16 +01:00

117 lines
3.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class BurningFurnaceBlock extends SolidBlock{
public function __construct($meta = 0){
parent::__construct(BURNING_FURNACE, $meta, "Burning Furnace");
$this->isActivable = true;
$this->hardness = 17.5;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$this->meta = $faces[$player->entity->getDirection()];
$this->level->setBlock($block, $this, true, false, true);
$nbt = new NBT\Tag\Compound(false, array(
"Items" => new NBT\Tag\Enum("Items", array()),
"id" => new NBT\Tag\String("id", Tile::FURNACE),
"x" => new NBT\Tag\Int("x", $this->x),
"y" => new NBT\Tag\Int("y", $this->y),
"z" =>new NBT\Tag\Int("z", $this->z)
));
$nbt->Items->setTagType(NBT\Tag_Compound);
$furnace = new Furnace($this->level, $nbt);
return true;
}
public function onBreak(Item $item, Player $player){
$this->level->setBlock($this, new AirBlock(), true, true, true);
return true;
}
public function onActivate(Item $item, Player $player){
$t = $this->level->getTile($this);
$furnace = false;
if($t instanceof Furnace){
$furnace = $t;
}else{
$nbt = new NBT\Tag\Compound(false, array(
"Items" => new NBT\Tag\Enum("Items", array()),
"id" => new NBT\Tag\String("id", Tile::FURNACE),
"x" => new NBT\Tag\Int("x", $this->x),
"y" => new NBT\Tag\Int("y", $this->y),
"z" =>new NBT\Tag\Int("z", $this->z)
));
$nbt->Items->setTagType(NBT\Tag_Compound);
$furnace = new Furnace($this->level, $nbt);
}
if(($player->gamemode & 0x01) === 0x01){
return true;
}
$furnace->openInventory($player);
return true;
}
public function getBreakTime(Item $item, Player $player){
if(($player->gamemode & 0x01) === 0x01){
return 0.20;
}
switch($item->isPickaxe()){
case 5:
return 0.7;
case 4:
return 0.9;
case 3:
return 1.35;
case 2:
return 0.45;
case 1:
return 2.65;
default:
return 17.5;
}
}
public function getDrops(Item $item, Player $player){
$drops = array();
if($item->isPickaxe() >= 1){
$drops[] = array(FURNACE, 0, 1);
}
$t = $this->level->getTile($this);
if($t instanceof Furnace){
for($s = 0; $s < Furnace::SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > AIR and $slot->getCount() > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
}
return $drops;
}
}