mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 19:02:59 +00:00
182 lines
6.9 KiB
PHP
182 lines
6.9 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\data\bedrock\block;
|
|
|
|
/**
|
|
* This class is generated automatically from the block palette for the current version. Do not edit it manually.
|
|
*/
|
|
final class BlockStateStringValues{
|
|
private function __construct(){
|
|
//NOOP
|
|
}
|
|
|
|
public const ATTACHMENT_HANGING = "hanging";
|
|
public const ATTACHMENT_MULTIPLE = "multiple";
|
|
public const ATTACHMENT_SIDE = "side";
|
|
public const ATTACHMENT_STANDING = "standing";
|
|
|
|
public const BAMBOO_LEAF_SIZE_LARGE_LEAVES = "large_leaves";
|
|
public const BAMBOO_LEAF_SIZE_NO_LEAVES = "no_leaves";
|
|
public const BAMBOO_LEAF_SIZE_SMALL_LEAVES = "small_leaves";
|
|
|
|
public const BAMBOO_STALK_THICKNESS_THICK = "thick";
|
|
public const BAMBOO_STALK_THICKNESS_THIN = "thin";
|
|
|
|
public const BIG_DRIPLEAF_TILT_FULL_TILT = "full_tilt";
|
|
public const BIG_DRIPLEAF_TILT_NONE = "none";
|
|
public const BIG_DRIPLEAF_TILT_PARTIAL_TILT = "partial_tilt";
|
|
public const BIG_DRIPLEAF_TILT_UNSTABLE = "unstable";
|
|
|
|
public const CAULDRON_LIQUID_LAVA = "lava";
|
|
public const CAULDRON_LIQUID_POWDER_SNOW = "powder_snow";
|
|
public const CAULDRON_LIQUID_WATER = "water";
|
|
|
|
public const CRACKED_STATE_CRACKED = "cracked";
|
|
public const CRACKED_STATE_MAX_CRACKED = "max_cracked";
|
|
public const CRACKED_STATE_NO_CRACKS = "no_cracks";
|
|
|
|
public const CREAKING_HEART_STATE_AWAKE = "awake";
|
|
public const CREAKING_HEART_STATE_DORMANT = "dormant";
|
|
public const CREAKING_HEART_STATE_UPROOTED = "uprooted";
|
|
|
|
public const DRIPSTONE_THICKNESS_BASE = "base";
|
|
public const DRIPSTONE_THICKNESS_FRUSTUM = "frustum";
|
|
public const DRIPSTONE_THICKNESS_MERGE = "merge";
|
|
public const DRIPSTONE_THICKNESS_MIDDLE = "middle";
|
|
public const DRIPSTONE_THICKNESS_TIP = "tip";
|
|
|
|
public const LEVER_DIRECTION_DOWN_EAST_WEST = "down_east_west";
|
|
public const LEVER_DIRECTION_DOWN_NORTH_SOUTH = "down_north_south";
|
|
public const LEVER_DIRECTION_EAST = "east";
|
|
public const LEVER_DIRECTION_NORTH = "north";
|
|
public const LEVER_DIRECTION_SOUTH = "south";
|
|
public const LEVER_DIRECTION_UP_EAST_WEST = "up_east_west";
|
|
public const LEVER_DIRECTION_UP_NORTH_SOUTH = "up_north_south";
|
|
public const LEVER_DIRECTION_WEST = "west";
|
|
|
|
public const MC_BLOCK_FACE_DOWN = "down";
|
|
public const MC_BLOCK_FACE_EAST = "east";
|
|
public const MC_BLOCK_FACE_NORTH = "north";
|
|
public const MC_BLOCK_FACE_SOUTH = "south";
|
|
public const MC_BLOCK_FACE_UP = "up";
|
|
public const MC_BLOCK_FACE_WEST = "west";
|
|
|
|
public const MC_CARDINAL_DIRECTION_EAST = "east";
|
|
public const MC_CARDINAL_DIRECTION_NORTH = "north";
|
|
public const MC_CARDINAL_DIRECTION_SOUTH = "south";
|
|
public const MC_CARDINAL_DIRECTION_WEST = "west";
|
|
|
|
public const MC_FACING_DIRECTION_DOWN = "down";
|
|
public const MC_FACING_DIRECTION_EAST = "east";
|
|
public const MC_FACING_DIRECTION_NORTH = "north";
|
|
public const MC_FACING_DIRECTION_SOUTH = "south";
|
|
public const MC_FACING_DIRECTION_UP = "up";
|
|
public const MC_FACING_DIRECTION_WEST = "west";
|
|
|
|
public const MC_VERTICAL_HALF_BOTTOM = "bottom";
|
|
public const MC_VERTICAL_HALF_TOP = "top";
|
|
|
|
public const ORIENTATION_DOWN_EAST = "down_east";
|
|
public const ORIENTATION_DOWN_NORTH = "down_north";
|
|
public const ORIENTATION_DOWN_SOUTH = "down_south";
|
|
public const ORIENTATION_DOWN_WEST = "down_west";
|
|
public const ORIENTATION_EAST_UP = "east_up";
|
|
public const ORIENTATION_NORTH_UP = "north_up";
|
|
public const ORIENTATION_SOUTH_UP = "south_up";
|
|
public const ORIENTATION_UP_EAST = "up_east";
|
|
public const ORIENTATION_UP_NORTH = "up_north";
|
|
public const ORIENTATION_UP_SOUTH = "up_south";
|
|
public const ORIENTATION_UP_WEST = "up_west";
|
|
public const ORIENTATION_WEST_UP = "west_up";
|
|
|
|
public const PALE_MOSS_CARPET_SIDE_EAST_NONE = "none";
|
|
public const PALE_MOSS_CARPET_SIDE_EAST_SHORT = "short";
|
|
public const PALE_MOSS_CARPET_SIDE_EAST_TALL = "tall";
|
|
|
|
public const PALE_MOSS_CARPET_SIDE_NORTH_NONE = "none";
|
|
public const PALE_MOSS_CARPET_SIDE_NORTH_SHORT = "short";
|
|
public const PALE_MOSS_CARPET_SIDE_NORTH_TALL = "tall";
|
|
|
|
public const PALE_MOSS_CARPET_SIDE_SOUTH_NONE = "none";
|
|
public const PALE_MOSS_CARPET_SIDE_SOUTH_SHORT = "short";
|
|
public const PALE_MOSS_CARPET_SIDE_SOUTH_TALL = "tall";
|
|
|
|
public const PALE_MOSS_CARPET_SIDE_WEST_NONE = "none";
|
|
public const PALE_MOSS_CARPET_SIDE_WEST_SHORT = "short";
|
|
public const PALE_MOSS_CARPET_SIDE_WEST_TALL = "tall";
|
|
|
|
public const PILLAR_AXIS_X = "x";
|
|
public const PILLAR_AXIS_Y = "y";
|
|
public const PILLAR_AXIS_Z = "z";
|
|
|
|
public const PORTAL_AXIS_UNKNOWN = "unknown";
|
|
public const PORTAL_AXIS_X = "x";
|
|
public const PORTAL_AXIS_Z = "z";
|
|
|
|
public const SEA_GRASS_TYPE_DEFAULT = "default";
|
|
public const SEA_GRASS_TYPE_DOUBLE_BOT = "double_bot";
|
|
public const SEA_GRASS_TYPE_DOUBLE_TOP = "double_top";
|
|
|
|
public const STRUCTURE_BLOCK_TYPE_CORNER = "corner";
|
|
public const STRUCTURE_BLOCK_TYPE_DATA = "data";
|
|
public const STRUCTURE_BLOCK_TYPE_EXPORT = "export";
|
|
public const STRUCTURE_BLOCK_TYPE_INVALID = "invalid";
|
|
public const STRUCTURE_BLOCK_TYPE_LOAD = "load";
|
|
public const STRUCTURE_BLOCK_TYPE_SAVE = "save";
|
|
|
|
public const TORCH_FACING_DIRECTION_EAST = "east";
|
|
public const TORCH_FACING_DIRECTION_NORTH = "north";
|
|
public const TORCH_FACING_DIRECTION_SOUTH = "south";
|
|
public const TORCH_FACING_DIRECTION_TOP = "top";
|
|
public const TORCH_FACING_DIRECTION_UNKNOWN = "unknown";
|
|
public const TORCH_FACING_DIRECTION_WEST = "west";
|
|
|
|
public const TURTLE_EGG_COUNT_FOUR_EGG = "four_egg";
|
|
public const TURTLE_EGG_COUNT_ONE_EGG = "one_egg";
|
|
public const TURTLE_EGG_COUNT_THREE_EGG = "three_egg";
|
|
public const TURTLE_EGG_COUNT_TWO_EGG = "two_egg";
|
|
|
|
public const VAULT_STATE_ACTIVE = "active";
|
|
public const VAULT_STATE_EJECTING = "ejecting";
|
|
public const VAULT_STATE_INACTIVE = "inactive";
|
|
public const VAULT_STATE_UNLOCKING = "unlocking";
|
|
|
|
public const WALL_CONNECTION_TYPE_EAST_NONE = "none";
|
|
public const WALL_CONNECTION_TYPE_EAST_SHORT = "short";
|
|
public const WALL_CONNECTION_TYPE_EAST_TALL = "tall";
|
|
|
|
public const WALL_CONNECTION_TYPE_NORTH_NONE = "none";
|
|
public const WALL_CONNECTION_TYPE_NORTH_SHORT = "short";
|
|
public const WALL_CONNECTION_TYPE_NORTH_TALL = "tall";
|
|
|
|
public const WALL_CONNECTION_TYPE_SOUTH_NONE = "none";
|
|
public const WALL_CONNECTION_TYPE_SOUTH_SHORT = "short";
|
|
public const WALL_CONNECTION_TYPE_SOUTH_TALL = "tall";
|
|
|
|
public const WALL_CONNECTION_TYPE_WEST_NONE = "none";
|
|
public const WALL_CONNECTION_TYPE_WEST_SHORT = "short";
|
|
public const WALL_CONNECTION_TYPE_WEST_TALL = "tall";
|
|
|
|
}
|