Files
PocketMine-MP/src/data/bedrock/block/BlockStateStringValues.php
Dries C 91ac64783f Bedrock 1.21.60 (#6627)
Co-authored-by: Dylan K. Taylor <dktapps@pmmp.io>
2025-02-16 20:51:53 +00:00

182 lines
6.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock\block;
/**
* This class is generated automatically from the block palette for the current version. Do not edit it manually.
*/
final class BlockStateStringValues{
private function __construct(){
//NOOP
}
public const ATTACHMENT_HANGING = "hanging";
public const ATTACHMENT_MULTIPLE = "multiple";
public const ATTACHMENT_SIDE = "side";
public const ATTACHMENT_STANDING = "standing";
public const BAMBOO_LEAF_SIZE_LARGE_LEAVES = "large_leaves";
public const BAMBOO_LEAF_SIZE_NO_LEAVES = "no_leaves";
public const BAMBOO_LEAF_SIZE_SMALL_LEAVES = "small_leaves";
public const BAMBOO_STALK_THICKNESS_THICK = "thick";
public const BAMBOO_STALK_THICKNESS_THIN = "thin";
public const BIG_DRIPLEAF_TILT_FULL_TILT = "full_tilt";
public const BIG_DRIPLEAF_TILT_NONE = "none";
public const BIG_DRIPLEAF_TILT_PARTIAL_TILT = "partial_tilt";
public const BIG_DRIPLEAF_TILT_UNSTABLE = "unstable";
public const CAULDRON_LIQUID_LAVA = "lava";
public const CAULDRON_LIQUID_POWDER_SNOW = "powder_snow";
public const CAULDRON_LIQUID_WATER = "water";
public const CRACKED_STATE_CRACKED = "cracked";
public const CRACKED_STATE_MAX_CRACKED = "max_cracked";
public const CRACKED_STATE_NO_CRACKS = "no_cracks";
public const CREAKING_HEART_STATE_AWAKE = "awake";
public const CREAKING_HEART_STATE_DORMANT = "dormant";
public const CREAKING_HEART_STATE_UPROOTED = "uprooted";
public const DRIPSTONE_THICKNESS_BASE = "base";
public const DRIPSTONE_THICKNESS_FRUSTUM = "frustum";
public const DRIPSTONE_THICKNESS_MERGE = "merge";
public const DRIPSTONE_THICKNESS_MIDDLE = "middle";
public const DRIPSTONE_THICKNESS_TIP = "tip";
public const LEVER_DIRECTION_DOWN_EAST_WEST = "down_east_west";
public const LEVER_DIRECTION_DOWN_NORTH_SOUTH = "down_north_south";
public const LEVER_DIRECTION_EAST = "east";
public const LEVER_DIRECTION_NORTH = "north";
public const LEVER_DIRECTION_SOUTH = "south";
public const LEVER_DIRECTION_UP_EAST_WEST = "up_east_west";
public const LEVER_DIRECTION_UP_NORTH_SOUTH = "up_north_south";
public const LEVER_DIRECTION_WEST = "west";
public const MC_BLOCK_FACE_DOWN = "down";
public const MC_BLOCK_FACE_EAST = "east";
public const MC_BLOCK_FACE_NORTH = "north";
public const MC_BLOCK_FACE_SOUTH = "south";
public const MC_BLOCK_FACE_UP = "up";
public const MC_BLOCK_FACE_WEST = "west";
public const MC_CARDINAL_DIRECTION_EAST = "east";
public const MC_CARDINAL_DIRECTION_NORTH = "north";
public const MC_CARDINAL_DIRECTION_SOUTH = "south";
public const MC_CARDINAL_DIRECTION_WEST = "west";
public const MC_FACING_DIRECTION_DOWN = "down";
public const MC_FACING_DIRECTION_EAST = "east";
public const MC_FACING_DIRECTION_NORTH = "north";
public const MC_FACING_DIRECTION_SOUTH = "south";
public const MC_FACING_DIRECTION_UP = "up";
public const MC_FACING_DIRECTION_WEST = "west";
public const MC_VERTICAL_HALF_BOTTOM = "bottom";
public const MC_VERTICAL_HALF_TOP = "top";
public const ORIENTATION_DOWN_EAST = "down_east";
public const ORIENTATION_DOWN_NORTH = "down_north";
public const ORIENTATION_DOWN_SOUTH = "down_south";
public const ORIENTATION_DOWN_WEST = "down_west";
public const ORIENTATION_EAST_UP = "east_up";
public const ORIENTATION_NORTH_UP = "north_up";
public const ORIENTATION_SOUTH_UP = "south_up";
public const ORIENTATION_UP_EAST = "up_east";
public const ORIENTATION_UP_NORTH = "up_north";
public const ORIENTATION_UP_SOUTH = "up_south";
public const ORIENTATION_UP_WEST = "up_west";
public const ORIENTATION_WEST_UP = "west_up";
public const PALE_MOSS_CARPET_SIDE_EAST_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_EAST_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_EAST_TALL = "tall";
public const PALE_MOSS_CARPET_SIDE_NORTH_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_NORTH_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_NORTH_TALL = "tall";
public const PALE_MOSS_CARPET_SIDE_SOUTH_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_SOUTH_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_SOUTH_TALL = "tall";
public const PALE_MOSS_CARPET_SIDE_WEST_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_WEST_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_WEST_TALL = "tall";
public const PILLAR_AXIS_X = "x";
public const PILLAR_AXIS_Y = "y";
public const PILLAR_AXIS_Z = "z";
public const PORTAL_AXIS_UNKNOWN = "unknown";
public const PORTAL_AXIS_X = "x";
public const PORTAL_AXIS_Z = "z";
public const SEA_GRASS_TYPE_DEFAULT = "default";
public const SEA_GRASS_TYPE_DOUBLE_BOT = "double_bot";
public const SEA_GRASS_TYPE_DOUBLE_TOP = "double_top";
public const STRUCTURE_BLOCK_TYPE_CORNER = "corner";
public const STRUCTURE_BLOCK_TYPE_DATA = "data";
public const STRUCTURE_BLOCK_TYPE_EXPORT = "export";
public const STRUCTURE_BLOCK_TYPE_INVALID = "invalid";
public const STRUCTURE_BLOCK_TYPE_LOAD = "load";
public const STRUCTURE_BLOCK_TYPE_SAVE = "save";
public const TORCH_FACING_DIRECTION_EAST = "east";
public const TORCH_FACING_DIRECTION_NORTH = "north";
public const TORCH_FACING_DIRECTION_SOUTH = "south";
public const TORCH_FACING_DIRECTION_TOP = "top";
public const TORCH_FACING_DIRECTION_UNKNOWN = "unknown";
public const TORCH_FACING_DIRECTION_WEST = "west";
public const TURTLE_EGG_COUNT_FOUR_EGG = "four_egg";
public const TURTLE_EGG_COUNT_ONE_EGG = "one_egg";
public const TURTLE_EGG_COUNT_THREE_EGG = "three_egg";
public const TURTLE_EGG_COUNT_TWO_EGG = "two_egg";
public const VAULT_STATE_ACTIVE = "active";
public const VAULT_STATE_EJECTING = "ejecting";
public const VAULT_STATE_INACTIVE = "inactive";
public const VAULT_STATE_UNLOCKING = "unlocking";
public const WALL_CONNECTION_TYPE_EAST_NONE = "none";
public const WALL_CONNECTION_TYPE_EAST_SHORT = "short";
public const WALL_CONNECTION_TYPE_EAST_TALL = "tall";
public const WALL_CONNECTION_TYPE_NORTH_NONE = "none";
public const WALL_CONNECTION_TYPE_NORTH_SHORT = "short";
public const WALL_CONNECTION_TYPE_NORTH_TALL = "tall";
public const WALL_CONNECTION_TYPE_SOUTH_NONE = "none";
public const WALL_CONNECTION_TYPE_SOUTH_SHORT = "short";
public const WALL_CONNECTION_TYPE_SOUTH_TALL = "tall";
public const WALL_CONNECTION_TYPE_WEST_NONE = "none";
public const WALL_CONNECTION_TYPE_WEST_SHORT = "short";
public const WALL_CONNECTION_TYPE_WEST_TALL = "tall";
}