PocketMine-MP/src/pocketmine/item/GoldenApple.php
Dylan K. Taylor 6e1df36188
Consumables refactor (#1796)
* Removed broken EntityEatEvents - these don't fit the pattern since they only apply to Human entities anyway. PlayerItemConsumeEvent and PlayerInteractEvent can be used for cancellation purposes, and plugins can do custom stuff without mess.

* Restrict item consuming to Living entities only

* Added FoodSource->requiresHunger()

* Only items implementing the Consumable interface can now be consumed.

* The effects from consuming items are now generic-ized by way of the Living->consume() function. This is overridden in Human to allow applying food and hunger.

* Fixed the hardcoded mess for buckets
2017-12-23 13:03:41 +00:00

54 lines
1.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\entity\Effect;
class GoldenApple extends Food{
public function __construct(int $meta = 0){
parent::__construct(self::GOLDEN_APPLE, $meta, "Golden Apple");
}
public function requiresHunger() : bool{
return false;
}
public function getFoodRestore() : int{
return 4;
}
public function getSaturationRestore() : float{
return 9.6;
}
public function getAdditionalEffects() : array{
return [
Effect::getEffect(Effect::REGENERATION)->setDuration(100)->setAmplifier(1),
Effect::getEffect(Effect::ABSORPTION)->setDuration(2400)
];
}
}