mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-03 16:45:13 +00:00
290 lines
7.8 KiB
PHP
290 lines
7.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\generator;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\Level;
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use pocketmine\utils\Binary;
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class GenerationManager{
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/*
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* IPC protocol:
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* int32 (total length)
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* byte (packet id)
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* byte[] (length - 1 bytes)
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*/
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/*
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* Direction: Server->Thread
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* byte[] payload:
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* string root namespace
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* byte[] path
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*/
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const PACKET_ADD_NAMESPACE = 0x00;
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/*
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* Direction: Both
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* If Server->Thread, request chunk generation
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* If Thread->Server, request chunk contents / loading
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* byte[] payload:
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* int32 levelID
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* int32 chunkX
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* int32 chunkZ
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*/
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const PACKET_REQUEST_CHUNK = 0x01;
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/*
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* Direction: Both
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* byte[] payload:
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* int32 levelID
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* int32 chunkX
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* int32 chunkZ
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* byte className length
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* byte[] className
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* byte[] chunk (none if generated flag is not set)
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*/
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const PACKET_SEND_CHUNK = 0x02;
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/*
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* Direction: Server->Thread
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* byte[] payload:
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* int32 levelID
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* int32 seed
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* string class that extends pocketmine\level\generator\Generator
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* byte[] serialized options array
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*/
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const PACKET_OPEN_LEVEL = 0x03;
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/*
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* Direction: Server->Thread
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* byte[] payload:
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* int32 levelID
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*/
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const PACKET_CLOSE_LEVEL = 0x04;
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/*
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* Direction: Server->Thread
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* no payload
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*/
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const PACKET_SHUTDOWN = 0xff;
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/** @var GenerationThread */
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protected $thread;
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/** @var \Logger */
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protected $logger;
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/** @var \ClassLoader */
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protected $loader;
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/** @var GenerationChunkManager[] */
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protected $levels = [];
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/** @var array */
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protected $requestQueue = [];
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/** @var array */
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protected $needsChunk = [];
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protected $shutdown = false;
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/**
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* @param GenerationThread $thread
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* @param \Logger $logger
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* @param \ClassLoader $loader
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*/
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public function __construct(GenerationThread $thread, \Logger $logger, \ClassLoader $loader){
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$this->thread = $thread;
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$this->logger = $logger;
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$this->loader = $loader;
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$chunkX = $chunkZ = null;
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while($this->shutdown !== true){
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try{
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if(count($this->requestQueue) > 0){
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foreach($this->requestQueue as $levelID => $chunks){
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if(count($chunks) === 0){
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unset($this->requestQueue[$levelID]);
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}else{
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$key = key($chunks);
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Level::getXZ($key, $chunkX, $chunkZ);
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unset($this->requestQueue[$levelID][$key]);
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$this->generateChunk($levelID, $chunkX, $chunkZ);
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}
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}
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}else{
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$this->readPacket();
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}
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}catch(\Exception $e){
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$this->logger->warning("[Generator Thread] Exception: " . $e->getMessage() . " on file \"" . $e->getFile() . "\" line " . $e->getLine());
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}
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}
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}
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protected function openLevel($levelID, $seed, $class, array $options){
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if(!isset($this->levels[$levelID])){
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$this->levels[$levelID] = new GenerationChunkManager($this, $levelID, $seed, $class, $options);
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}
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}
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protected function generateChunk($levelID, $chunkX, $chunkZ){
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if(isset($this->levels[$levelID])){
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$this->levels[$levelID]->populateChunk($chunkX, $chunkZ); //Request population directly
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if(isset($this->levels[$levelID])){
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foreach($this->levels[$levelID]->getChangedChunks() as $index => $chunk){
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if($chunk->isPopulated()){
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$this->sendChunk($levelID, $chunk);
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$this->levels[$levelID]->cleanChangedChunk($index);
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}
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}
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$this->levels[$levelID]->doGarbageCollection();
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$this->levels[$levelID]->cleanChangedChunks();
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}
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}
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}
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protected function closeLevel($levelID){
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if(isset($this->levels[$levelID])){
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$this->levels[$levelID]->shutdown();
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unset($this->levels[$levelID]);
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}
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}
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protected function enqueueChunk($levelID, $chunkX, $chunkZ){
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if(!isset($this->requestQueue[$levelID])){
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$this->requestQueue[$levelID] = [];
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}
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if(!isset($this->requestQueue[$levelID][$index = Level::chunkHash($chunkX, $chunkZ)])){
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$this->requestQueue[$levelID][$index] = 1;
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}else{
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$this->requestQueue[$levelID][$index]++;
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arsort($this->requestQueue[$levelID]);
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}
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}
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protected function receiveChunk($levelID, FullChunk $chunk){
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if($this->needsChunk[$levelID] !== null){
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if($this->needsChunk[$levelID][0] === $chunk->getX() and $this->needsChunk[$levelID][1] === $chunk->getZ()){
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$this->needsChunk[$levelID] = $chunk;
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}
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}
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//TODO: set new received chunks
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}
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/**
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* @param $levelID
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* @param $chunkX
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* @param $chunkZ
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*
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* @return FullChunk
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*/
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public function requestChunk($levelID, $chunkX, $chunkZ){
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$this->needsChunk[$levelID] = [$chunkX, $chunkZ];
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$binary = chr(self::PACKET_REQUEST_CHUNK) . Binary::writeInt($levelID) . Binary::writeInt($chunkX) . Binary::writeInt($chunkZ);
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$this->thread->pushThreadToMainPacket($binary);
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do{
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$this->readPacket();
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}while($this->shutdown !== true and !($this->needsChunk[$levelID] instanceof FullChunk));
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$chunk = $this->needsChunk[$levelID];
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$this->needsChunk[$levelID] = null;
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if($chunk instanceof FullChunk){
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return $chunk;
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}else{
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return null;
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}
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}
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public function sendChunk($levelID, FullChunk $chunk){
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$binary = chr(self::PACKET_SEND_CHUNK) . Binary::writeInt($levelID) . chr(strlen($class = get_class($chunk))) . $class . $chunk->toBinary();
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$this->thread->pushThreadToMainPacket($binary);
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}
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protected function readPacket(){
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if(strlen($packet = $this->thread->readMainToThreadPacket()) > 0){
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$pid = ord($packet{0});
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$offset = 1;
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if($pid === self::PACKET_REQUEST_CHUNK){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$chunkX = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$chunkZ = Binary::readInt(substr($packet, $offset, 4));
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$this->enqueueChunk($levelID, $chunkX, $chunkZ);
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}elseif($pid === self::PACKET_SEND_CHUNK){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$len = ord($packet{$offset++});
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/** @var FullChunk $class */
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$class = substr($packet, $offset, $len);
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$offset += $len;
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$chunk = $class::fromBinary(substr($packet, $offset));
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$this->receiveChunk($levelID, $chunk);
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}elseif($pid === self::PACKET_OPEN_LEVEL){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$seed = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$len = Binary::readShort(substr($packet, $offset, 2));
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$offset += 2;
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$class = substr($packet, $offset, $len);
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$offset += $len;
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$options = unserialize(substr($packet, $offset));
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$this->openLevel($levelID, $seed, $class, $options);
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}elseif($pid === self::PACKET_CLOSE_LEVEL){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$this->closeLevel($levelID);
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}elseif($pid === self::PACKET_ADD_NAMESPACE){
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$len = Binary::readShort(substr($packet, $offset, 2));
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$offset += 2;
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$namespace = substr($packet, $offset, $len);
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$offset += $len;
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$path = substr($packet, $offset);
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$this->loader->addPath($path);
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}elseif($pid === self::PACKET_SHUTDOWN){
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foreach($this->levels as $level){
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$level->shutdown();
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}
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$this->levels = [];
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$this->shutdown = true;
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}
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}elseif(count($this->thread->getInternalQueue()) === 0){
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$this->thread->synchronized(function (){
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$this->thread->wait(50000);
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});
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}
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}
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/**
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* @return \Logger
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*/
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public function getLogger(){
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return $this->logger;
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}
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}
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