Files
PocketMine-MP/src/pocketmine/level/generator/GenerationManager.php
2014-12-16 02:57:44 +01:00

290 lines
7.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\generator;
use pocketmine\level\format\FullChunk;
use pocketmine\level\Level;
use pocketmine\utils\Binary;
class GenerationManager{
/*
* IPC protocol:
* int32 (total length)
* byte (packet id)
* byte[] (length - 1 bytes)
*/
/*
* Direction: Server->Thread
* byte[] payload:
* string root namespace
* byte[] path
*/
const PACKET_ADD_NAMESPACE = 0x00;
/*
* Direction: Both
* If Server->Thread, request chunk generation
* If Thread->Server, request chunk contents / loading
* byte[] payload:
* int32 levelID
* int32 chunkX
* int32 chunkZ
*/
const PACKET_REQUEST_CHUNK = 0x01;
/*
* Direction: Both
* byte[] payload:
* int32 levelID
* int32 chunkX
* int32 chunkZ
* byte className length
* byte[] className
* byte[] chunk (none if generated flag is not set)
*/
const PACKET_SEND_CHUNK = 0x02;
/*
* Direction: Server->Thread
* byte[] payload:
* int32 levelID
* int32 seed
* string class that extends pocketmine\level\generator\Generator
* byte[] serialized options array
*/
const PACKET_OPEN_LEVEL = 0x03;
/*
* Direction: Server->Thread
* byte[] payload:
* int32 levelID
*/
const PACKET_CLOSE_LEVEL = 0x04;
/*
* Direction: Server->Thread
* no payload
*/
const PACKET_SHUTDOWN = 0xff;
/** @var GenerationThread */
protected $thread;
/** @var \Logger */
protected $logger;
/** @var \ClassLoader */
protected $loader;
/** @var GenerationChunkManager[] */
protected $levels = [];
/** @var array */
protected $requestQueue = [];
/** @var array */
protected $needsChunk = [];
protected $shutdown = false;
/**
* @param GenerationThread $thread
* @param \Logger $logger
* @param \ClassLoader $loader
*/
public function __construct(GenerationThread $thread, \Logger $logger, \ClassLoader $loader){
$this->thread = $thread;
$this->logger = $logger;
$this->loader = $loader;
$chunkX = $chunkZ = null;
while($this->shutdown !== true){
try{
if(count($this->requestQueue) > 0){
foreach($this->requestQueue as $levelID => $chunks){
if(count($chunks) === 0){
unset($this->requestQueue[$levelID]);
}else{
$key = key($chunks);
Level::getXZ($key, $chunkX, $chunkZ);
unset($this->requestQueue[$levelID][$key]);
$this->generateChunk($levelID, $chunkX, $chunkZ);
}
}
}else{
$this->readPacket();
}
}catch(\Exception $e){
$this->logger->warning("[Generator Thread] Exception: " . $e->getMessage() . " on file \"" . $e->getFile() . "\" line " . $e->getLine());
}
}
}
protected function openLevel($levelID, $seed, $class, array $options){
if(!isset($this->levels[$levelID])){
$this->levels[$levelID] = new GenerationChunkManager($this, $levelID, $seed, $class, $options);
}
}
protected function generateChunk($levelID, $chunkX, $chunkZ){
if(isset($this->levels[$levelID])){
$this->levels[$levelID]->populateChunk($chunkX, $chunkZ); //Request population directly
if(isset($this->levels[$levelID])){
foreach($this->levels[$levelID]->getChangedChunks() as $index => $chunk){
if($chunk->isPopulated()){
$this->sendChunk($levelID, $chunk);
$this->levels[$levelID]->cleanChangedChunk($index);
}
}
$this->levels[$levelID]->doGarbageCollection();
$this->levels[$levelID]->cleanChangedChunks();
}
}
}
protected function closeLevel($levelID){
if(isset($this->levels[$levelID])){
$this->levels[$levelID]->shutdown();
unset($this->levels[$levelID]);
}
}
protected function enqueueChunk($levelID, $chunkX, $chunkZ){
if(!isset($this->requestQueue[$levelID])){
$this->requestQueue[$levelID] = [];
}
if(!isset($this->requestQueue[$levelID][$index = Level::chunkHash($chunkX, $chunkZ)])){
$this->requestQueue[$levelID][$index] = 1;
}else{
$this->requestQueue[$levelID][$index]++;
arsort($this->requestQueue[$levelID]);
}
}
protected function receiveChunk($levelID, FullChunk $chunk){
if($this->needsChunk[$levelID] !== null){
if($this->needsChunk[$levelID][0] === $chunk->getX() and $this->needsChunk[$levelID][1] === $chunk->getZ()){
$this->needsChunk[$levelID] = $chunk;
}
}
//TODO: set new received chunks
}
/**
* @param $levelID
* @param $chunkX
* @param $chunkZ
*
* @return FullChunk
*/
public function requestChunk($levelID, $chunkX, $chunkZ){
$this->needsChunk[$levelID] = [$chunkX, $chunkZ];
$binary = chr(self::PACKET_REQUEST_CHUNK) . Binary::writeInt($levelID) . Binary::writeInt($chunkX) . Binary::writeInt($chunkZ);
$this->thread->pushThreadToMainPacket($binary);
do{
$this->readPacket();
}while($this->shutdown !== true and !($this->needsChunk[$levelID] instanceof FullChunk));
$chunk = $this->needsChunk[$levelID];
$this->needsChunk[$levelID] = null;
if($chunk instanceof FullChunk){
return $chunk;
}else{
return null;
}
}
public function sendChunk($levelID, FullChunk $chunk){
$binary = chr(self::PACKET_SEND_CHUNK) . Binary::writeInt($levelID) . chr(strlen($class = get_class($chunk))) . $class . $chunk->toBinary();
$this->thread->pushThreadToMainPacket($binary);
}
protected function readPacket(){
if(strlen($packet = $this->thread->readMainToThreadPacket()) > 0){
$pid = ord($packet{0});
$offset = 1;
if($pid === self::PACKET_REQUEST_CHUNK){
$levelID = Binary::readInt(substr($packet, $offset, 4));
$offset += 4;
$chunkX = Binary::readInt(substr($packet, $offset, 4));
$offset += 4;
$chunkZ = Binary::readInt(substr($packet, $offset, 4));
$this->enqueueChunk($levelID, $chunkX, $chunkZ);
}elseif($pid === self::PACKET_SEND_CHUNK){
$levelID = Binary::readInt(substr($packet, $offset, 4));
$offset += 4;
$len = ord($packet{$offset++});
/** @var FullChunk $class */
$class = substr($packet, $offset, $len);
$offset += $len;
$chunk = $class::fromBinary(substr($packet, $offset));
$this->receiveChunk($levelID, $chunk);
}elseif($pid === self::PACKET_OPEN_LEVEL){
$levelID = Binary::readInt(substr($packet, $offset, 4));
$offset += 4;
$seed = Binary::readInt(substr($packet, $offset, 4));
$offset += 4;
$len = Binary::readShort(substr($packet, $offset, 2));
$offset += 2;
$class = substr($packet, $offset, $len);
$offset += $len;
$options = unserialize(substr($packet, $offset));
$this->openLevel($levelID, $seed, $class, $options);
}elseif($pid === self::PACKET_CLOSE_LEVEL){
$levelID = Binary::readInt(substr($packet, $offset, 4));
$this->closeLevel($levelID);
}elseif($pid === self::PACKET_ADD_NAMESPACE){
$len = Binary::readShort(substr($packet, $offset, 2));
$offset += 2;
$namespace = substr($packet, $offset, $len);
$offset += $len;
$path = substr($packet, $offset);
$this->loader->addPath($path);
}elseif($pid === self::PACKET_SHUTDOWN){
foreach($this->levels as $level){
$level->shutdown();
}
$this->levels = [];
$this->shutdown = true;
}
}elseif(count($this->thread->getInternalQueue()) === 0){
$this->thread->synchronized(function (){
$this->thread->wait(50000);
});
}
}
/**
* @return \Logger
*/
public function getLogger(){
return $this->logger;
}
}