Files
PocketMine-MP/src/block/RedstoneRepeater.php
Dylan K. Taylor 56ae3d01da block: added HorizontalFacingTrait and AnyFacingTrait
these are primarily intended for deduplication of code and ability to cross-reference. Don't expect this API to remain the same.
2020-08-05 21:17:37 +01:00

115 lines
3.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class RedstoneRepeater extends Flowable{
use HorizontalFacingTrait;
/** @var BlockIdentifierFlattened */
protected $idInfo;
/** @var bool */
protected $powered = false;
/** @var int */
protected $delay = 1;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
parent::__construct($idInfo, $name, $breakInfo ?? BlockBreakInfo::instant());
}
public function getId() : int{
return $this->powered ? $this->idInfo->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->delay = BlockDataSerializer::readBoundedInt("delay", ($stateMeta >> 2) + 1, 1, 4);
$this->powered = $id === $this->idInfo->getSecondId();
}
public function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | (($this->delay - 1) << 2);
}
public function getStateBitmask() : int{
return 0b1111;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 8)];
}
public function isPowered() : bool{
return $this->powered;
}
/**
* @return $this
*/
public function setPowered(bool $powered = true) : self{
$this->powered = $powered;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
if($player !== null){
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(++$this->delay > 4){
$this->delay = 1;
}
$this->pos->getWorld()->setBlock($this->pos, $this);
return true;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->pos->getWorld()->useBreakOn($this->pos);
}
}
//TODO: redstone functionality
}