2013-09-08 10:45:36 +02:00

114 lines
3.4 KiB
PHP

<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class SlabBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(SLAB, $meta, "Slab");
$names = array(
0 => "Stone",
1 => "Sandstone",
2 => "Wooden",
3 => "Cobblestone",
4 => "Brick",
5 => "Stone Brick",
6 => "Quartz",
);
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper ":"") . $names[$this->meta & 0x07] . " Slab";
if(($this->meta & 0x08) === 0x08){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 30;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$this->meta &= 0x07;
if($face === 0){
if($target->getID() === SLAB and ($target->getMetadata() & 0x08) === 0x08 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($target, BlockAPI::get(DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}elseif($block->getID() === SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, BlockAPI::get(DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}else{
$this->meta |= 0x08;
}
}elseif($face === 1){
if($target->getID() === SLAB and ($target->getMetadata() & 0x08) === 0 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($target, BlockAPI::get(DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}elseif($block->getID() === SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, BlockAPI::get(DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}
}elseif(!$player->entity->inBlock($block)){
if($block->getID() === SLAB){
if(($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, BlockAPI::get(DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}
return false;
}else{
if($fy > 0.5){
$this->meta |= 0x08;
}
}
}else{
return false;
}
if($block->getID() === SLAB and ($target->getMetadata() & 0x07) !== ($this->meta & 0x07)){
return false;
}
$this->level->setBlock($block, $this, true, false, true);
return true;
}
public function getBreakTime(Item $item, Player $player){
if(($player->gamemode & 0x01) === 0x01){
return 0.20;
}
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item, Player $player){
if($item->isPickaxe() >= 1){
return array(
array($this->id, $this->meta & 0x07, 1),
);
}else{
return array();
}
}
}