2016-01-28 04:37:09 +01:00

1590 lines
51 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* All the Item classes
*/
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\Fence;
use pocketmine\block\Flower;
use pocketmine\entity\Entity;
use pocketmine\entity\Squid;
use pocketmine\entity\Villager;
use pocketmine\entity\Zombie;
use pocketmine\inventory\Fuel;
use pocketmine\item\enchantment\Enchantment;
use pocketmine\level\Level;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\NBT;
class Item{
/** @var NBT */
private static $cachedParser = null;
private static function parseCompoundTag(string $tag) : CompoundTag{
if(self::$cachedParser === null){
self::$cachedParser = new NBT(NBT::LITTLE_ENDIAN);
}
self::$cachedParser->read($tag);
return self::$cachedParser->getData();
}
private static function writeCompoundTag(CompoundTag $tag) : string{
if(self::$cachedParser === null){
self::$cachedParser = new NBT(NBT::LITTLE_ENDIAN);
}
self::$cachedParser->setData($tag);
return self::$cachedParser->write();
}
//All Block IDs are here too
const AIR = 0;
const STONE = 1;
const GRASS = 2;
const DIRT = 3;
const COBBLESTONE = 4;
const COBBLE = 4;
const PLANK = 5;
const PLANKS = 5;
const WOODEN_PLANK = 5;
const WOODEN_PLANKS = 5;
const SAPLING = 6;
const SAPLINGS = 6;
const BEDROCK = 7;
const WATER = 8;
const STILL_WATER = 9;
const LAVA = 10;
const STILL_LAVA = 11;
const SAND = 12;
const GRAVEL = 13;
const GOLD_ORE = 14;
const IRON_ORE = 15;
const COAL_ORE = 16;
const LOG = 17;
const WOOD = 17;
const TRUNK = 17;
const LEAVES = 18;
const LEAVE = 18;
const SPONGE = 19;
const GLASS = 20;
const LAPIS_ORE = 21;
const LAPIS_BLOCK = 22;
const SANDSTONE = 24;
const NOTEBLOCK = 25;
const BED_BLOCK = 26;
const POWERED_RAIL = 27;
const DETECTOR_RAIL = 28;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32;
const DEAD_BUSH = 32;
const WOOL = 35;
const DANDELION = 37;
const POPPY = 38;
const ROSE = 38;
const RED_FLOWER = 38;
const BROWN_MUSHROOM = 39;
const RED_MUSHROOM = 40;
const GOLD_BLOCK = 41;
const IRON_BLOCK = 42;
const DOUBLE_SLAB = 43;
const DOUBLE_SLABS = 43;
const SLAB = 44;
const SLABS = 44;
const BRICKS = 45;
const BRICKS_BLOCK = 45;
const TNT = 46;
const BOOKSHELF = 47;
const MOSS_STONE = 48;
const MOSSY_STONE = 48;
const OBSIDIAN = 49;
const TORCH = 50;
const FIRE = 51;
const MONSTER_SPAWNER = 52;
const WOOD_STAIRS = 53;
const WOODEN_STAIRS = 53;
const OAK_WOOD_STAIRS = 53;
const OAK_WOODEN_STAIRS = 53;
const CHEST = 54;
const REDSTONE_WIRE = 55;
const DIAMOND_ORE = 56;
const DIAMOND_BLOCK = 57;
const CRAFTING_TABLE = 58;
const WORKBENCH = 58;
const WHEAT_BLOCK = 59;
const FARMLAND = 60;
const FURNACE = 61;
const BURNING_FURNACE = 62;
const LIT_FURNACE = 62;
const SIGN_POST = 63;
const DOOR_BLOCK = 64;
const WOODEN_DOOR_BLOCK = 64;
const WOOD_DOOR_BLOCK = 64;
const LADDER = 65;
const RAIL = 66;
const COBBLE_STAIRS = 67;
const COBBLESTONE_STAIRS = 67;
const WALL_SIGN = 68;
const LEVER = 69;
const STONE_PRESSURE_PLATE = 70;
const IRON_DOOR_BLOCK = 71;
const WOODEN_PRESSURE_PLATE = 72;
const REDSTONE_ORE = 73;
const GLOWING_REDSTONE_ORE = 74;
const LIT_REDSTONE_ORE = 74;
const REDSTONE_TORCH = 75;
const LIT_REDSTONE_TORCH = 76;
const STONE_BUTTON = 77;
const SNOW = 78;
const SNOW_LAYER = 78;
const ICE = 79;
const SNOW_BLOCK = 80;
const CACTUS = 81;
const CLAY_BLOCK = 82;
const REEDS = 83;
const SUGARCANE_BLOCK = 83;
const FENCE = 85;
const PUMPKIN = 86;
const NETHERRACK = 87;
const SOUL_SAND = 88;
const GLOWSTONE = 89;
const GLOWSTONE_BLOCK = 89;
const PORTAL_BLOCK = 90;
const LIT_PUMPKIN = 91;
const JACK_O_LANTERN = 91;
const CAKE_BLOCK = 92;
const TRAPDOOR = 96;
const MONSTER_EGG_BLOCK = 97;
const STONE_BRICKS = 98;
const STONE_BRICK = 98;
const BROWN_MUSHROOM_BLOCK = 99;
const RED_MUSHROOM_BLOCK = 100;
const IRON_BAR = 101;
const IRON_BARS = 101;
const GLASS_PANE = 102;
const GLASS_PANEL = 102;
const MELON_BLOCK = 103;
const PUMPKIN_STEM = 104;
const MELON_STEM = 105;
const VINE = 106;
const VINES = 106;
const FENCE_GATE = 107;
const BRICK_STAIRS = 108;
const STONE_BRICK_STAIRS = 109;
const MYCELIUM = 110;
const WATER_LILY = 111;
const LILY_PAD = 111;
const NETHER_BRICKS = 112;
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICK_FENCE = 113;
const NETHER_BRICKS_STAIRS = 114;
const NETHER_WART_BLOCK = 115;
const ENCHANTING_TABLE = 116;
const ENCHANT_TABLE = 116;
const ENCHANTMENT_TABLE = 116;
const BREWING_STAND_BLOCK = 117;
const END_PORTAL = 120;
const END_STONE = 121;
const REDSTONE_LAMP = 122;
const LIT_REDSTONE_LAMP = 123;
const ACTIVATOR_RAIL = 126;
const COCOA_BLOCK = 127;
const SANDSTONE_STAIRS = 128;
const EMERALD_ORE = 129;
const TRIPWIRE_HOOK = 131;
const TRIPWIRE = 132;
const EMERALD_BLOCK = 133;
const SPRUCE_WOOD_STAIRS = 134;
const SPRUCE_WOODEN_STAIRS = 134;
const BIRCH_WOOD_STAIRS = 135;
const BIRCH_WOODEN_STAIRS = 135;
const JUNGLE_WOOD_STAIRS = 136;
const JUNGLE_WOODEN_STAIRS = 136;
const COBBLE_WALL = 139;
const STONE_WALL = 139;
const COBBLESTONE_WALL = 139;
const FLOWER_POT_BLOCK = 140;
const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142;
const WOODEN_BUTTON = 143;
const MOB_HEAD_BLOCK = 144;
const ANVIL = 145;
const TRAPPED_CHEST = 146;
const WEIGHTED_PRESSURE_PLATE_LIGHT = 147;
const WEIGHTED_PRESSURE_PLATE_HEAVY = 148;
const DAYLIGHT_SENSOR = 151;
const REDSTONE_BLOCK = 152;
const NETHER_QUARTZ_ORE = 153;
const QUARTZ_BLOCK = 155;
const QUARTZ_STAIRS = 156;
const DOUBLE_WOOD_SLAB = 157;
const DOUBLE_WOODEN_SLAB = 157;
const DOUBLE_WOOD_SLABS = 157;
const DOUBLE_WOODEN_SLABS = 157;
const WOOD_SLAB = 158;
const WOODEN_SLAB = 158;
const WOOD_SLABS = 158;
const WOODEN_SLABS = 158;
const STAINED_CLAY = 159;
const STAINED_HARDENED_CLAY = 159;
const LEAVES2 = 161;
const LEAVE2 = 161;
const WOOD2 = 162;
const TRUNK2 = 162;
const LOG2 = 162;
const ACACIA_WOOD_STAIRS = 163;
const ACACIA_WOODEN_STAIRS = 163;
const DARK_OAK_WOOD_STAIRS = 164;
const DARK_OAK_WOODEN_STAIRS = 164;
const IRON_TRAPDOOR = 167;
const HAY_BALE = 170;
const CARPET = 171;
const HARDENED_CLAY = 172;
const COAL_BLOCK = 173;
const PACKED_ICE = 174;
const DOUBLE_PLANT = 175;
const INVERTED_DAYLIGHT_SENSOR = 178;
const FENCE_GATE_SPRUCE = 183;
const FENCE_GATE_BIRCH = 184;
const FENCE_GATE_JUNGLE = 185;
const FENCE_GATE_DARK_OAK = 186;
const FENCE_GATE_ACACIA = 187;
const GRASS_PATH = 198;
const PODZOL = 243;
const BEETROOT_BLOCK = 244;
const STONECUTTER = 245;
const GLOWING_OBSIDIAN = 246;
//Normal Item IDs
const IRON_SHOVEL = 256;
const IRON_PICKAXE = 257;
const IRON_AXE = 258;
const FLINT_STEEL = 259;
const FLINT_AND_STEEL = 259;
const APPLE = 260;
const BOW = 261;
const ARROW = 262;
const COAL = 263;
const DIAMOND = 264;
const IRON_INGOT = 265;
const GOLD_INGOT = 266;
const IRON_SWORD = 267;
const WOODEN_SWORD = 268;
const WOODEN_SHOVEL = 269;
const WOODEN_PICKAXE = 270;
const WOODEN_AXE = 271;
const STONE_SWORD = 272;
const STONE_SHOVEL = 273;
const STONE_PICKAXE = 274;
const STONE_AXE = 275;
const DIAMOND_SWORD = 276;
const DIAMOND_SHOVEL = 277;
const DIAMOND_PICKAXE = 278;
const DIAMOND_AXE = 279;
const STICK = 280;
const STICKS = 280;
const BOWL = 281;
const MUSHROOM_STEW = 282;
const GOLD_SWORD = 283;
const GOLD_SHOVEL = 284;
const GOLD_PICKAXE = 285;
const GOLD_AXE = 286;
const GOLDEN_SWORD = 283;
const GOLDEN_SHOVEL = 284;
const GOLDEN_PICKAXE = 285;
const GOLDEN_AXE = 286;
const STRING = 287;
const FEATHER = 288;
const GUNPOWDER = 289;
const WOODEN_HOE = 290;
const STONE_HOE = 291;
const IRON_HOE = 292;
const DIAMOND_HOE = 293;
const GOLD_HOE = 294;
const GOLDEN_HOE = 294;
const SEEDS = 295;
const WHEAT_SEEDS = 295;
const WHEAT = 296;
const BREAD = 297;
const LEATHER_CAP = 298;
const LEATHER_TUNIC = 299;
const LEATHER_PANTS = 300;
const LEATHER_BOOTS = 301;
const CHAIN_HELMET = 302;
const CHAIN_CHESTPLATE = 303;
const CHAIN_LEGGINGS = 304;
const CHAIN_BOOTS = 305;
const IRON_HELMET = 306;
const IRON_CHESTPLATE = 307;
const IRON_LEGGINGS = 308;
const IRON_BOOTS = 309;
const DIAMOND_HELMET = 310;
const DIAMOND_CHESTPLATE = 311;
const DIAMOND_LEGGINGS = 312;
const DIAMOND_BOOTS = 313;
const GOLD_HELMET = 314;
const GOLD_CHESTPLATE = 315;
const GOLD_LEGGINGS = 316;
const GOLD_BOOTS = 317;
const FLINT = 318;
const RAW_PORKCHOP = 319;
const COOKED_PORKCHOP = 320;
const PAINTING = 321;
const GOLDEN_APPLE = 322;
const SIGN = 323;
const WOODEN_DOOR = 324;
const BUCKET = 325;
const MINECART = 328;
const SADDLE = 329;
const IRON_DOOR = 330;
const REDSTONE = 331;
const REDSTONE_DUST = 331;
const SNOWBALL = 332;
const BOAT = 333;
const LEATHER = 334;
const BRICK = 336;
const CLAY = 337;
const SUGARCANE = 338;
const SUGAR_CANE = 338;
const SUGAR_CANES = 338;
const PAPER = 339;
const BOOK = 340;
const SLIMEBALL = 341;
const EGG = 344;
const COMPASS = 345;
const FISHING_ROD = 346;
const CLOCK = 347;
const GLOWSTONE_DUST = 348;
const RAW_FISH = 349;
const COOKED_FISH = 350;
const DYE = 351;
const BONE = 352;
const SUGAR = 353;
const CAKE = 354;
const BED = 355;
const COOKIE = 357;
const SHEARS = 359;
const MELON = 360;
const MELON_SLICE = 360;
const PUMPKIN_SEEDS = 361;
const MELON_SEEDS = 362;
const RAW_BEEF = 363;
const STEAK = 364;
const COOKED_BEEF = 364;
const RAW_CHICKEN = 365;
const COOKED_CHICKEN = 366;
const ROTTEN_FLESH = 367;
const BLAZE_ROD = 369;
const GHAST_TEAR = 370;
const GOLD_NUGGET = 371;
const GOLDEN_NUGGET = 371;
const NETHER_WART = 372;
const POTION = 373;
const GLASS_BOTTLE = 374;
const SPIDER_EYE = 375;
const FERMENTED_SPIDER_EYE = 376;
const BLAZE_POWDER = 377;
const MAGMA_CREAM = 378;
const BREWING_STAND = 379;
const GLISTERING_MELON = 382;
const SPAWN_EGG = 383;
const BOTTLE_O_ENCHANTING = 384;
const EMERALD = 388;
const FLOWER_POT = 390;
const CARROT = 391;
const CARROTS = 391;
const POTATO = 392;
const POTATOES = 392;
const BAKED_POTATO = 393;
const BAKED_POTATOES = 393;
const POISONOUS_POTATO = 394;
const GOLDEN_CARROT = 396;
const MOB_HEAD = 397;
const PUMPKIN_PIE = 400;
const ENCHANTED_BOOK = 403;
const NETHER_BRICK = 405;
const QUARTZ = 406;
const NETHER_QUARTZ = 406;
const RAW_RABBIT = 411;
const COOKED_RABBIT = 412;
const RABBIT_STEW = 413;
const RABIT_FOOT = 414;
const RABBIT_HIDE = 415;
const SPLASH_POTION = 438;
const CAMERA = 456;
const BEETROOT = 457;
const BEETROOT_SEEDS = 458;
const BEETROOT_SEED = 458;
const BEETROOT_SOUP = 459;
/** @var \SplFixedArray */
public static $list = null;
protected $block;
protected $id;
protected $meta;
private $tags = "";
private $cachedNBT = null;
public $count;
protected $durability = 0;
protected $name;
public function canBeActivated(){
return false;
}
public static function init(){
if(self::$list === null){
self::$list = new \SplFixedArray(65536);
self::$list[self::IRON_SHOVEL] = IronShovel::class;
self::$list[self::IRON_PICKAXE] = IronPickaxe::class;
self::$list[self::IRON_AXE] = IronAxe::class;
self::$list[self::FLINT_STEEL] = FlintSteel::class;
self::$list[self::APPLE] = Apple::class;
self::$list[self::BOW] = Bow::class;
self::$list[self::ARROW] = Arrow::class;
self::$list[self::COAL] = Coal::class;
self::$list[self::DIAMOND] = Diamond::class;
self::$list[self::IRON_INGOT] = IronIngot::class;
self::$list[self::GOLD_INGOT] = GoldIngot::class;
self::$list[self::IRON_SWORD] = IronSword::class;
self::$list[self::WOODEN_SWORD] = WoodenSword::class;
self::$list[self::WOODEN_SHOVEL] = WoodenShovel::class;
self::$list[self::WOODEN_PICKAXE] = WoodenPickaxe::class;
self::$list[self::WOODEN_AXE] = WoodenAxe::class;
self::$list[self::STONE_SWORD] = StoneSword::class;
self::$list[self::STONE_SHOVEL] = StoneShovel::class;
self::$list[self::STONE_PICKAXE] = StonePickaxe::class;
self::$list[self::STONE_AXE] = StoneAxe::class;
self::$list[self::DIAMOND_SWORD] = DiamondSword::class;
self::$list[self::DIAMOND_SHOVEL] = DiamondShovel::class;
self::$list[self::DIAMOND_PICKAXE] = DiamondPickaxe::class;
self::$list[self::DIAMOND_AXE] = DiamondAxe::class;
self::$list[self::STICK] = Stick::class;
self::$list[self::BOWL] = Bowl::class;
self::$list[self::MUSHROOM_STEW] = MushroomStew::class;
self::$list[self::GOLD_SWORD] = GoldSword::class;
self::$list[self::GOLD_SHOVEL] = GoldShovel::class;
self::$list[self::GOLD_PICKAXE] = GoldPickaxe::class;
self::$list[self::GOLD_AXE] = GoldAxe::class;
self::$list[self::STRING] = StringItem::class;
self::$list[self::FEATHER] = Feather::class;
self::$list[self::GUNPOWDER] = Gunpowder::class;
self::$list[self::WOODEN_HOE] = WoodenHoe::class;
self::$list[self::STONE_HOE] = StoneHoe::class;
self::$list[self::IRON_HOE] = IronHoe::class;
self::$list[self::DIAMOND_HOE] = DiamondHoe::class;
self::$list[self::GOLD_HOE] = GoldHoe::class;
self::$list[self::WHEAT_SEEDS] = WheatSeeds::class;
self::$list[self::WHEAT] = Wheat::class;
self::$list[self::BREAD] = Bread::class;
self::$list[self::LEATHER_CAP] = LeatherCap::class;
self::$list[self::LEATHER_TUNIC] = LeatherTunic::class;
self::$list[self::LEATHER_PANTS] = LeatherPants::class;
self::$list[self::LEATHER_BOOTS] = LeatherBoots::class;
self::$list[self::CHAIN_HELMET] = ChainHelmet::class;
self::$list[self::CHAIN_CHESTPLATE] = ChainChestplate::class;
self::$list[self::CHAIN_LEGGINGS] = ChainLeggings::class;
self::$list[self::CHAIN_BOOTS] = ChainBoots::class;
self::$list[self::IRON_HELMET] = IronHelmet::class;
self::$list[self::IRON_CHESTPLATE] = IronChestplate::class;
self::$list[self::IRON_LEGGINGS] = IronLeggings::class;
self::$list[self::IRON_BOOTS] = IronBoots::class;
self::$list[self::DIAMOND_HELMET] = DiamondHelmet::class;
self::$list[self::DIAMOND_CHESTPLATE] = DiamondChestplate::class;
self::$list[self::DIAMOND_LEGGINGS] = DiamondLeggings::class;
self::$list[self::DIAMOND_BOOTS] = DiamondBoots::class;
self::$list[self::GOLD_HELMET] = GoldHelmet::class;
self::$list[self::GOLD_CHESTPLATE] = GoldChestplate::class;
self::$list[self::GOLD_LEGGINGS] = GoldLeggings::class;
self::$list[self::GOLD_BOOTS] = GoldBoots::class;
self::$list[self::FLINT] = Flint::class;
self::$list[self::RAW_PORKCHOP] = RawPorkchop::class;
self::$list[self::COOKED_PORKCHOP] = CookedPorkchop::class;
self::$list[self::PAINTING] = Painting::class;
self::$list[self::GOLDEN_APPLE] = GoldenApple::class;
self::$list[self::SIGN] = Sign::class;
self::$list[self::WOODEN_DOOR] = WoodenDoor::class;
self::$list[self::BUCKET] = Bucket::class;
self::$list[self::MINECART] = Minecart::class;
self::$list[self::IRON_DOOR] = IronDoor::class;
self::$list[self::REDSTONE] = Redstone::class;
self::$list[self::SNOWBALL] = Snowball::class;
self::$list[self::BOAT] = Boat::class;
self::$list[self::LEATHER] = Leather::class;
self::$list[self::BRICK] = Brick::class;
self::$list[self::CLAY] = Clay::class;
self::$list[self::SUGARCANE] = Sugarcane::class;
self::$list[self::PAPER] = Paper::class;
self::$list[self::BOOK] = Book::class;
self::$list[self::SLIMEBALL] = Slimeball::class;
self::$list[self::EGG] = Egg::class;
self::$list[self::COMPASS] = Compass::class;
self::$list[self::FISHING_ROD] = FishingRod::class;
self::$list[self::CLOCK] = Clock::class;
self::$list[self::GLOWSTONE_DUST] = GlowstoneDust::class;
self::$list[self::RAW_FISH] = Fish::class;
self::$list[self::COOKED_FISH] = CookedFish::class;
self::$list[self::DYE] = Dye::class;
self::$list[self::BONE] = Bone::class;
self::$list[self::SUGAR] = Sugar::class;
self::$list[self::CAKE] = Cake::class;
self::$list[self::BED] = Bed::class;
self::$list[self::COOKIE] = Cookie::class;
self::$list[self::SHEARS] = Shears::class;
self::$list[self::MELON] = Melon::class;
self::$list[self::PUMPKIN_SEEDS] = PumpkinSeeds::class;
self::$list[self::MELON_SEEDS] = MelonSeeds::class;
self::$list[self::RAW_BEEF] = RawBeef::class;
self::$list[self::STEAK] = Steak::class;
self::$list[self::RAW_CHICKEN] = RawChicken::class;
self::$list[self::COOKED_CHICKEN] = CookedChicken::class;
self::$list[self::GOLD_NUGGET] = GoldNugget::class;
self::$list[self::NETHER_WART] = NetherWart::class;
self::$list[self::POTION] = Potion::class;
self::$list[self::GLASS_BOTTLE] = GlassBottle::class;
self::$list[self::SPIDER_EYE] = SpiderEye::class;
self::$list[self::FERMENTED_SPIDER_EYE] = FermentedSpiderEye::class;
self::$list[self::BLAZE_POWDER] = BlazePowder::class;
self::$list[self::MAGMA_CREAM] = MagmaCream::class;
self::$list[self::BREWING_STAND] = BrewingStand::class;
self::$list[self::GLISTERING_MELON] = GlisteringMelon::class;
self::$list[self::SPAWN_EGG] = SpawnEgg::class;
self::$list[self::EMERALD] = Emerald::class;
self::$list[self::FLOWER_POT] = FlowerPot::class;
self::$list[self::CARROT] = Carrot::class;
self::$list[self::POTATO] = Potato::class;
self::$list[self::BAKED_POTATO] = BakedPotato::class;
self::$list[self::GOLDEN_CARROT] = GoldenCarrot::class;
self::$list[self::PUMPKIN_PIE] = PumpkinPie::class;
self::$list[self::NETHER_BRICK] = NetherBrick::class;
self::$list[self::QUARTZ] = Quartz::class;
self::$list[self::QUARTZ] = NetherQuartz::class;
self::$list[self::COOKED_RABBIT] = CookedRabbit::class;
// self::$list[self::CAMERA] = Camera::class;
self::$list[self::BEETROOT] = Beetroot::class;
self::$list[self::BEETROOT_SEEDS] = BeetrootSeeds::class;
self::$list[self::BEETROOT_SOUP] = BeetrootSoup::class;
for($i = 0; $i < 256; ++$i){
if(Block::$list[$i] !== null){
self::$list[$i] = Block::$list[$i];
}
}
}
self::initCreativeItems();
}
private static $creative = [];
private static function initCreativeItems(){
self::clearCreativeItems();
//Building
self::addCreativeItem(Item::get(Item::COBBLESTONE, 0));
self::addCreativeItem(Item::get(Item::STONE_BRICKS, 0));
self::addCreativeItem(Item::get(Item::STONE_BRICKS, 1));
self::addCreativeItem(Item::get(Item::STONE_BRICKS, 2));
self::addCreativeItem(Item::get(Item::STONE_BRICKS, 3));
self::addCreativeItem(Item::get(Item::MOSS_STONE, 0));
self::addCreativeItem(Item::get(Item::WOODEN_PLANKS, 0));
self::addCreativeItem(Item::get(Item::WOODEN_PLANKS, 1));
self::addCreativeItem(Item::get(Item::WOODEN_PLANKS, 2));
self::addCreativeItem(Item::get(Item::WOODEN_PLANKS, 3));
self::addCreativeItem(Item::get(Item::WOODEN_PLANKS, 4));
self::addCreativeItem(Item::get(Item::WOODEN_PLANKS, 5));
self::addCreativeItem(Item::get(Item::BRICKS, 0));
self::addCreativeItem(Item::get(Item::STONE, 0));
self::addCreativeItem(Item::get(Item::STONE, 1));
self::addCreativeItem(Item::get(Item::STONE, 2));
self::addCreativeItem(Item::get(Item::STONE, 3));
self::addCreativeItem(Item::get(Item::STONE, 4));
self::addCreativeItem(Item::get(Item::STONE, 5));
self::addCreativeItem(Item::get(Item::STONE, 6));
self::addCreativeItem(Item::get(Item::DIRT, 0));
self::addCreativeItem(Item::get(Item::PODZOL, 0));
self::addCreativeItem(Item::get(Item::GRASS, 0));
self::addCreativeItem(Item::get(Item::MYCELIUM, 0));
self::addCreativeItem(Item::get(Item::CLAY_BLOCK, 0));
self::addCreativeItem(Item::get(Item::HARDENED_CLAY, 0));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 0));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 7));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 6));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 5));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 4));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 3));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 2));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 1));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 15));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 14));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 13));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 12));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 11));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 10));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 9));
self::addCreativeItem(Item::get(Item::STAINED_CLAY, 8));
self::addCreativeItem(Item::get(Item::SANDSTONE, 0));
self::addCreativeItem(Item::get(Item::SANDSTONE, 1));
self::addCreativeItem(Item::get(Item::SANDSTONE, 2));
self::addCreativeItem(Item::get(Item::SAND, 0));
self::addCreativeItem(Item::get(Item::SAND, 1));
self::addCreativeItem(Item::get(Item::GRAVEL, 0));
self::addCreativeItem(Item::get(Item::TRUNK, 0));
self::addCreativeItem(Item::get(Item::TRUNK, 1));
self::addCreativeItem(Item::get(Item::TRUNK, 2));
self::addCreativeItem(Item::get(Item::TRUNK, 3));
self::addCreativeItem(Item::get(Item::TRUNK2, 0));
self::addCreativeItem(Item::get(Item::TRUNK2, 1));
self::addCreativeItem(Item::get(Item::NETHER_BRICKS, 0));
self::addCreativeItem(Item::get(Item::NETHERRACK, 0));
self::addCreativeItem(Item::get(Item::SOUL_SAND, 0));
self::addCreativeItem(Item::get(Item::BEDROCK, 0));
self::addCreativeItem(Item::get(Item::COBBLESTONE_STAIRS, 0));
self::addCreativeItem(Item::get(Item::OAK_WOODEN_STAIRS, 0));
self::addCreativeItem(Item::get(Item::SPRUCE_WOODEN_STAIRS, 0));
self::addCreativeItem(Item::get(Item::BIRCH_WOODEN_STAIRS, 0));
self::addCreativeItem(Item::get(Item::JUNGLE_WOODEN_STAIRS, 0));
self::addCreativeItem(Item::get(Item::ACACIA_WOODEN_STAIRS, 0));
self::addCreativeItem(Item::get(Item::DARK_OAK_WOODEN_STAIRS, 0));
self::addCreativeItem(Item::get(Item::BRICK_STAIRS, 0));
self::addCreativeItem(Item::get(Item::SANDSTONE_STAIRS, 0));
self::addCreativeItem(Item::get(Item::STONE_BRICK_STAIRS, 0));
self::addCreativeItem(Item::get(Item::NETHER_BRICKS_STAIRS, 0));
self::addCreativeItem(Item::get(Item::QUARTZ_STAIRS, 0));
self::addCreativeItem(Item::get(Item::SLAB, 0));
self::addCreativeItem(Item::get(Item::SLAB, 1));
self::addCreativeItem(Item::get(Item::WOODEN_SLAB, 0));
self::addCreativeItem(Item::get(Item::WOODEN_SLAB, 1));
self::addCreativeItem(Item::get(Item::WOODEN_SLAB, 2));
self::addCreativeItem(Item::get(Item::WOODEN_SLAB, 3));
self::addCreativeItem(Item::get(Item::WOODEN_SLAB, 4));
self::addCreativeItem(Item::get(Item::WOODEN_SLAB, 5));
self::addCreativeItem(Item::get(Item::SLAB, 3));
self::addCreativeItem(Item::get(Item::SLAB, 4));
self::addCreativeItem(Item::get(Item::SLAB, 5));
self::addCreativeItem(Item::get(Item::SLAB, 6));
self::addCreativeItem(Item::get(Item::SLAB, 7));
self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 0));
self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 1));
self::addCreativeItem(Item::get(Item::QUARTZ_BLOCK, 2));
self::addCreativeItem(Item::get(Item::COAL_ORE, 0));
self::addCreativeItem(Item::get(Item::IRON_ORE, 0));
self::addCreativeItem(Item::get(Item::GOLD_ORE, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_ORE, 0));
self::addCreativeItem(Item::get(Item::LAPIS_ORE, 0));
self::addCreativeItem(Item::get(Item::REDSTONE_ORE, 0));
self::addCreativeItem(Item::get(Item::EMERALD_ORE, 0));
self::addCreativeItem(Item::get(Item::OBSIDIAN, 0));
self::addCreativeItem(Item::get(Item::ICE, 0));
self::addCreativeItem(Item::get(Item::PACKED_ICE, 0));
self::addCreativeItem(Item::get(Item::SNOW_BLOCK, 0));
self::addCreativeItem(Item::get(Item::END_STONE, 0));
//Decoration
self::addCreativeItem(Item::get(Item::COBBLESTONE_WALL, 0));
self::addCreativeItem(Item::get(Item::COBBLESTONE_WALL, 1));
self::addCreativeItem(Item::get(Item::WATER_LILY, 0));
self::addCreativeItem(Item::get(Item::GOLD_BLOCK, 0));
self::addCreativeItem(Item::get(Item::IRON_BLOCK, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_BLOCK, 0));
self::addCreativeItem(Item::get(Item::LAPIS_BLOCK, 0));
self::addCreativeItem(Item::get(Item::COAL_BLOCK, 0));
self::addCreativeItem(Item::get(Item::EMERALD_BLOCK, 0));
self::addCreativeItem(Item::get(Item::REDSTONE_BLOCK, 0));
self::addCreativeItem(Item::get(Item::SNOW_LAYER, 0));
self::addCreativeItem(Item::get(Item::GLASS, 0));
self::addCreativeItem(Item::get(Item::GLOWSTONE_BLOCK, 0));
self::addCreativeItem(Item::get(Item::VINES, 0));
self::addCreativeItem(Item::get(Item::LADDER, 0));
self::addCreativeItem(Item::get(Item::SPONGE, 0));
self::addCreativeItem(Item::get(Item::GLASS_PANE, 0));
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 0)); // Oak
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 1)); // Spruce
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 2)); // Birch
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 3)); // Jungle
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 4)); // Acacia
self::addCreativeItem(Item::get(Item::WOODEN_DOOR, 5)); // Dark oak
self::addCreativeItem(Item::get(Item::IRON_DOOR, 0));
self::addCreativeItem(Item::get(Item::TRAPDOOR, 0));
self::addCreativeItem(Item::get(Item::IRON_TRAPDOOR, 0));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_OAK));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_SPRUCE));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_BIRCH));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_JUNGLE));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_ACACIA));
self::addCreativeItem(Item::get(Item::FENCE, Fence::FENCE_DARKOAK));
self::addCreativeItem(Item::get(Item::NETHER_BRICK_FENCE, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_SPRUCE, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_BIRCH, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_JUNGLE, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_ACACIA, 0));
self::addCreativeItem(Item::get(Item::FENCE_GATE_DARK_OAK, 0));
self::addCreativeItem(Item::get(Item::IRON_BARS, 0));
self::addCreativeItem(Item::get(Item::BED, 0));
self::addCreativeItem(Item::get(Item::BOOKSHELF, 0));
self::addCreativeItem(Item::get(Item::PAINTING, 0));
self::addCreativeItem(Item::get(Item::WORKBENCH, 0));
self::addCreativeItem(Item::get(Item::STONECUTTER, 0));
self::addCreativeItem(Item::get(Item::CHEST, 0));
self::addCreativeItem(Item::get(Item::TRAPPED_CHEST, 0));
self::addCreativeItem(Item::get(Item::FURNACE, 0));
self::addCreativeItem(Item::get(Item::BREWING_STAND, 0));
// TODO: Note Block
self::addCreativeItem(Item::get(Item::END_PORTAL, 0));
self::addCreativeItem(Item::get(Item::ANVIL, 0));
self::addCreativeItem(Item::get(Item::ANVIL, 4));
self::addCreativeItem(Item::get(Item::ANVIL, 8));
self::addCreativeItem(Item::get(Item::DANDELION, 0));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_POPPY));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_BLUE_ORCHID));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_ALLIUM));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_AZURE_BLUET));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_RED_TULIP));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_ORANGE_TULIP));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_WHITE_TULIP));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_PINK_TULIP));
self::addCreativeItem(Item::get(Item::RED_FLOWER, Flower::TYPE_OXEYE_DAISY));
// TODO: Sunflower
// TODO: Lilac
// TODO: Double Tallgrass
// TODO: Large Fern
// TODO: Rose Bush
// TODO: Peony
self::addCreativeItem(Item::get(Item::BROWN_MUSHROOM, 0));
self::addCreativeItem(Item::get(Item::RED_MUSHROOM, 0));
// TODO: Mushroom block (brown, cover)
// TODO: Mushroom block (red, cover)
// TODO: Mushroom block (brown, stem)
// TODO: Mushroom block (red, stem)
self::addCreativeItem(Item::get(Item::CACTUS, 0));
self::addCreativeItem(Item::get(Item::MELON_BLOCK, 0));
self::addCreativeItem(Item::get(Item::PUMPKIN, 0));
self::addCreativeItem(Item::get(Item::LIT_PUMPKIN, 0));
self::addCreativeItem(Item::get(Item::COBWEB, 0));
self::addCreativeItem(Item::get(Item::HAY_BALE, 0));
self::addCreativeItem(Item::get(Item::TALL_GRASS, 1));
self::addCreativeItem(Item::get(Item::TALL_GRASS, 2));
self::addCreativeItem(Item::get(Item::DEAD_BUSH, 0));
self::addCreativeItem(Item::get(Item::SAPLING, 0));
self::addCreativeItem(Item::get(Item::SAPLING, 1));
self::addCreativeItem(Item::get(Item::SAPLING, 2));
self::addCreativeItem(Item::get(Item::SAPLING, 3));
self::addCreativeItem(Item::get(Item::SAPLING, 4));
self::addCreativeItem(Item::get(Item::SAPLING, 5));
self::addCreativeItem(Item::get(Item::LEAVES, 0));
self::addCreativeItem(Item::get(Item::LEAVES, 1));
self::addCreativeItem(Item::get(Item::LEAVES, 2));
self::addCreativeItem(Item::get(Item::LEAVES, 3));
self::addCreativeItem(Item::get(Item::LEAVES2, 0));
self::addCreativeItem(Item::get(Item::LEAVES2, 1));
self::addCreativeItem(Item::get(Item::CAKE, 0));
// TODO: Skeleton skull
// TODO: Wither skeleton skull
// TODO: Zombie head
// TODO: Head
// TODO: Creeper head
self::addCreativeItem(Item::get(Item::SIGN, 0));
self::addCreativeItem(Item::get(Item::FLOWER_POT, 0));
self::addCreativeItem(Item::get(Item::MONSTER_SPAWNER, 0));
self::addCreativeItem(Item::get(Item::ENCHANTMENT_TABLE, 0));
self::addCreativeItem(Item::get(Item::WOOL, 0));
self::addCreativeItem(Item::get(Item::WOOL, 7));
self::addCreativeItem(Item::get(Item::WOOL, 6));
self::addCreativeItem(Item::get(Item::WOOL, 5));
self::addCreativeItem(Item::get(Item::WOOL, 4));
self::addCreativeItem(Item::get(Item::WOOL, 3));
self::addCreativeItem(Item::get(Item::WOOL, 2));
self::addCreativeItem(Item::get(Item::WOOL, 1));
self::addCreativeItem(Item::get(Item::WOOL, 15));
self::addCreativeItem(Item::get(Item::WOOL, 14));
self::addCreativeItem(Item::get(Item::WOOL, 13));
self::addCreativeItem(Item::get(Item::WOOL, 12));
self::addCreativeItem(Item::get(Item::WOOL, 11));
self::addCreativeItem(Item::get(Item::WOOL, 10));
self::addCreativeItem(Item::get(Item::WOOL, 9));
self::addCreativeItem(Item::get(Item::WOOL, 8));
self::addCreativeItem(Item::get(Item::CARPET, 0));
self::addCreativeItem(Item::get(Item::CARPET, 7));
self::addCreativeItem(Item::get(Item::CARPET, 6));
self::addCreativeItem(Item::get(Item::CARPET, 5));
self::addCreativeItem(Item::get(Item::CARPET, 4));
self::addCreativeItem(Item::get(Item::CARPET, 3));
self::addCreativeItem(Item::get(Item::CARPET, 2));
self::addCreativeItem(Item::get(Item::CARPET, 1));
self::addCreativeItem(Item::get(Item::CARPET, 15));
self::addCreativeItem(Item::get(Item::CARPET, 14));
self::addCreativeItem(Item::get(Item::CARPET, 13));
self::addCreativeItem(Item::get(Item::CARPET, 12));
self::addCreativeItem(Item::get(Item::CARPET, 11));
self::addCreativeItem(Item::get(Item::CARPET, 10));
self::addCreativeItem(Item::get(Item::CARPET, 9));
self::addCreativeItem(Item::get(Item::CARPET, 8));
//Tools
// TODO: self::addCreativeItem(Item::get(Item::RAILS, 0));
// TODO: self::addCreativeItem(Item::get(Item::POWERED_RAILS, 0));
// TODO: Detector rail
// TODO: Activator rail
self::addCreativeItem(Item::get(Item::TORCH, 0));
self::addCreativeItem(Item::get(Item::BUCKET, 0));
self::addCreativeItem(Item::get(Item::BUCKET, 1));
self::addCreativeItem(Item::get(Item::BUCKET, 8));
self::addCreativeItem(Item::get(Item::BUCKET, 10));
self::addCreativeItem(Item::get(Item::TNT, 0));
self::addCreativeItem(Item::get(Item::REDSTONE, 0));
self::addCreativeItem(Item::get(Item::BOW, 0));
self::addCreativeItem(Item::get(Item::FISHING_ROD, 0));
self::addCreativeItem(Item::get(Item::FLINT_AND_STEEL, 0));
self::addCreativeItem(Item::get(Item::SHEARS, 0));
self::addCreativeItem(Item::get(Item::CLOCK, 0));
self::addCreativeItem(Item::get(Item::COMPASS, 0));
self::addCreativeItem(Item::get(Item::MINECART, 0));
// TODO: Oak boat
// TODO: Spruce boat
// TODO: Birch boat
// TODO: Jungle boat
// TODO: Acacia boat
// TODO: Dark Oak boat
self::addCreativeItem(Item::get(Item::SPAWN_EGG, Villager::NETWORK_ID));
//self::addCreativeItem(Item::get(Item::SPAWN_EGG, 10)); //Chicken
//self::addCreativeItem(Item::get(Item::SPAWN_EGG, 11)); //Cow
//self::addCreativeItem(Item::get(Item::SPAWN_EGG, 12)); //Pig
//self::addCreativeItem(Item::get(Item::SPAWN_EGG, 13)); //Sheep
// TODO: Wolf
// TODO: Ocelot
// TODO: Mooshroom
// TODO: Bat
// TODO: Rabbit
// TODO: Creeper
// TODO: Enderman
// TODO: Silverfish
// TODO: Skeleton
// TODO: Slime
// TODO: Spider
self::addCreativeItem(Item::get(Item::SPAWN_EGG, Zombie::NETWORK_ID));
//TODO: PigZombie
self::addCreativeItem(Item::get(Item::SPAWN_EGG, Squid::NETWORK_ID));
// TODO: Cave spider
// TODO: Magma cube
// TODO: Ghast
// TODO: Blaze
self::addCreativeItem(Item::get(Item::WOODEN_SWORD, 0));
self::addCreativeItem(Item::get(Item::WOODEN_HOE, 0));
self::addCreativeItem(Item::get(Item::WOODEN_SHOVEL, 0));
self::addCreativeItem(Item::get(Item::WOODEN_PICKAXE, 0));
self::addCreativeItem(Item::get(Item::WOODEN_AXE, 0));
self::addCreativeItem(Item::get(Item::STONE_SWORD, 0));
self::addCreativeItem(Item::get(Item::STONE_HOE, 0));
self::addCreativeItem(Item::get(Item::STONE_SHOVEL, 0));
self::addCreativeItem(Item::get(Item::STONE_PICKAXE, 0));
self::addCreativeItem(Item::get(Item::STONE_AXE, 0));
self::addCreativeItem(Item::get(Item::IRON_SWORD, 0));
self::addCreativeItem(Item::get(Item::IRON_HOE, 0));
self::addCreativeItem(Item::get(Item::IRON_SHOVEL, 0));
self::addCreativeItem(Item::get(Item::IRON_PICKAXE, 0));
self::addCreativeItem(Item::get(Item::IRON_AXE, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_SWORD, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_HOE, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_SHOVEL, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_PICKAXE, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_AXE, 0));
self::addCreativeItem(Item::get(Item::GOLD_SWORD, 0));
self::addCreativeItem(Item::get(Item::GOLD_HOE, 0));
self::addCreativeItem(Item::get(Item::GOLD_SHOVEL, 0));
self::addCreativeItem(Item::get(Item::GOLD_PICKAXE, 0));
self::addCreativeItem(Item::get(Item::GOLD_AXE, 0));
self::addCreativeItem(Item::get(Item::LEATHER_CAP, 0));
self::addCreativeItem(Item::get(Item::LEATHER_TUNIC, 0));
self::addCreativeItem(Item::get(Item::LEATHER_PANTS, 0));
self::addCreativeItem(Item::get(Item::LEATHER_BOOTS, 0));
self::addCreativeItem(Item::get(Item::CHAIN_HELMET, 0));
self::addCreativeItem(Item::get(Item::CHAIN_CHESTPLATE, 0));
self::addCreativeItem(Item::get(Item::CHAIN_LEGGINGS, 0));
self::addCreativeItem(Item::get(Item::CHAIN_BOOTS, 0));
self::addCreativeItem(Item::get(Item::IRON_HELMET, 0));
self::addCreativeItem(Item::get(Item::IRON_CHESTPLATE, 0));
self::addCreativeItem(Item::get(Item::IRON_LEGGINGS, 0));
self::addCreativeItem(Item::get(Item::IRON_BOOTS, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_HELMET, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_CHESTPLATE, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_LEGGINGS, 0));
self::addCreativeItem(Item::get(Item::DIAMOND_BOOTS, 0));
self::addCreativeItem(Item::get(Item::GOLD_HELMET, 0));
self::addCreativeItem(Item::get(Item::GOLD_CHESTPLATE, 0));
self::addCreativeItem(Item::get(Item::GOLD_LEGGINGS, 0));
self::addCreativeItem(Item::get(Item::GOLD_BOOTS, 0));
// TODO: Lever
// TODO: Redstone lamp
// TODO: Redstone torch
// TODO: Wood pressure plate
// TODO: Stone pressure plate
// TODO: Weighted pressure plate light
// TODO: Weighted pressure plate heavy
// TODO: Wood button
// TODO: Stone button
// TODO: Daylight sensor
// TODO: Tripwire hook
self::addCreativeItem(Item::get(Item::SNOWBALL));
//Seeds
self::addCreativeItem(Item::get(Item::COAL, 0));
self::addCreativeItem(Item::get(Item::COAL, 1));
self::addCreativeItem(Item::get(Item::DIAMOND, 0));
self::addCreativeItem(Item::get(Item::IRON_INGOT, 0));
self::addCreativeItem(Item::get(Item::GOLD_INGOT, 0));
self::addCreativeItem(Item::get(Item::EMERALD, 0));
self::addCreativeItem(Item::get(Item::STICK, 0));
self::addCreativeItem(Item::get(Item::BOWL, 0));
self::addCreativeItem(Item::get(Item::STRING, 0));
self::addCreativeItem(Item::get(Item::FEATHER, 0));
self::addCreativeItem(Item::get(Item::FLINT, 0));
self::addCreativeItem(Item::get(Item::LEATHER, 0));
// TODO: Rabbit hide
self::addCreativeItem(Item::get(Item::CLAY, 0));
self::addCreativeItem(Item::get(Item::SUGAR, 0));
self::addCreativeItem(Item::get(Item::NETHER_QUARTZ, 0));
self::addCreativeItem(Item::get(Item::PAPER, 0));
self::addCreativeItem(Item::get(Item::BOOK, 0));
self::addCreativeItem(Item::get(Item::ARROW, 0));
self::addCreativeItem(Item::get(Item::BONE, 0));
self::addCreativeItem(Item::get(Item::SUGARCANE, 0));
self::addCreativeItem(Item::get(Item::WHEAT, 0));
self::addCreativeItem(Item::get(Item::SEEDS, 0));
self::addCreativeItem(Item::get(Item::PUMPKIN_SEEDS, 0));
self::addCreativeItem(Item::get(Item::MELON_SEEDS, 0));
self::addCreativeItem(Item::get(Item::BEETROOT_SEEDS, 0));
self::addCreativeItem(Item::get(Item::EGG, 0));
self::addCreativeItem(Item::get(Item::APPLE, 0));
self::addCreativeItem(Item::get(Item::GOLDEN_APPLE, 0));
// TODO: Golden apple enchanted
self::addCreativeItem(Item::get(Item::RAW_FISH, 0));
self::addCreativeItem(Item::get(Item::RAW_FISH, 1)); // TODO: Raw salmon
self::addCreativeItem(Item::get(Item::RAW_FISH, 2)); // TODO: Clownfish
self::addCreativeItem(Item::get(Item::RAW_FISH, 3)); // TODO: Pufferfish
self::addCreativeItem(Item::get(Item::COOKED_FISH, 0));
self::addCreativeItem(Item::get(Item::COOKED_FISH, 1)); //salmon
// TODO: Rotten flesh
// TODO: Mushroom stew
self::addCreativeItem(Item::get(Item::BREAD, 0));
self::addCreativeItem(Item::get(Item::RAW_PORKCHOP, 0));
self::addCreativeItem(Item::get(Item::COOKED_PORKCHOP, 0));
self::addCreativeItem(Item::get(Item::RAW_CHICKEN, 0));
self::addCreativeItem(Item::get(Item::COOKED_CHICKEN, 0));
self::addCreativeItem(Item::get(Item::RAW_BEEF, 0));
self::addCreativeItem(Item::get(Item::STEAK, 0));
self::addCreativeItem(Item::get(Item::MELON, 0));
self::addCreativeItem(Item::get(Item::CARROT, 0));
self::addCreativeItem(Item::get(Item::POTATO, 0));
self::addCreativeItem(Item::get(Item::BAKED_POTATO, 0));
// TODO: Poisonous potato
self::addCreativeItem(Item::get(Item::COOKIE, 0));
self::addCreativeItem(Item::get(Item::PUMPKIN_PIE, 0));
// TODO: Raw rabbit
// TODO: Cooked rabbit
// TODO: Rabbit stew
// TODO: Magma cream
// TODO: Blaze rod
self::addCreativeItem(Item::get(Item::GOLD_NUGGET, 0));
// TODO: Golden carrot
// TODO: Glistering melon
// TODO: Rabbit's foot
// TODO: Ghast tear
self::addCreativeItem(Item::get(Item::SLIMEBALL, 0));
// TODO: Blaze powder
// TODO: Nether wart
self::addCreativeItem(Item::get(Item::GUNPOWDER, 0));
self::addCreativeItem(Item::get(Item::GLOWSTONE_DUST, 0));
// TODO: Spider eye
// TODO: Fermented spider eye
// TODO: Bottle o' enchanting
// TODO: Enchanted books
self::addCreativeItem(Item::get(Item::DYE, 0));
self::addCreativeItem(Item::get(Item::DYE, 7));
self::addCreativeItem(Item::get(Item::DYE, 6));
self::addCreativeItem(Item::get(Item::DYE, 5));
self::addCreativeItem(Item::get(Item::DYE, 4));
self::addCreativeItem(Item::get(Item::DYE, 3));
self::addCreativeItem(Item::get(Item::DYE, 2));
self::addCreativeItem(Item::get(Item::DYE, 1));
self::addCreativeItem(Item::get(Item::DYE, 15));
self::addCreativeItem(Item::get(Item::DYE, 14));
self::addCreativeItem(Item::get(Item::DYE, 13));
self::addCreativeItem(Item::get(Item::DYE, 12));
self::addCreativeItem(Item::get(Item::DYE, 11));
self::addCreativeItem(Item::get(Item::DYE, 10));
self::addCreativeItem(Item::get(Item::DYE, 9));
self::addCreativeItem(Item::get(Item::DYE, 8));
// TODO: Glass bottle
// TODO: Water bottle
// TODO: Potions
}
public static function clearCreativeItems(){
Item::$creative = [];
}
public static function getCreativeItems() : array{
return Item::$creative;
}
public static function addCreativeItem(Item $item){
Item::$creative[] = Item::get($item->getId(), $item->getDamage());
}
public static function removeCreativeItem(Item $item){
$index = self::getCreativeItemIndex($item);
if($index !== -1){
unset(Item::$creative[$index]);
}
}
public static function isCreativeItem(Item $item) : bool{
foreach(Item::$creative as $i => $d){
if($item->equals($d, !$item->isTool())){
return true;
}
}
return false;
}
/**
* @param $index
* @return Item
*/
public static function getCreativeItem(int $index){
return isset(Item::$creative[$index]) ? Item::$creative[$index] : null;
}
public static function getCreativeItemIndex(Item $item) : int{
foreach(Item::$creative as $i => $d){
if($item->equals($d, !$item->isTool())){
return $i;
}
}
return -1;
}
public static function get(int $id, $meta = 0, int $count = 1, $tags = "") : Item{
try{
$class = self::$list[$id];
if($class === null){
return (new Item($id, $meta, $count))->setCompoundTag($tags);
}elseif($id < 256){
return (new ItemBlock(new $class($meta), $meta, $count))->setCompoundTag($tags);
}else{
return (new $class($meta, $count))->setCompoundTag($tags);
}
}catch(\RuntimeException $e){
return (new Item($id, $meta, $count))->setCompoundTag($tags);
}
}
/**
* @param string $str
* @param bool $multiple
* @return Item[]|Item
*/
public static function fromString(string $str, bool $multiple = false){
if($multiple === true){
$blocks = [];
foreach(explode(",", $str) as $b){
$blocks[] = self::fromString($b, false);
}
return $blocks;
}else{
$b = explode(":", str_replace([" ", "minecraft:"], ["_", ""], trim($str)));
if(!isset($b[1])){
$meta = 0;
}else{
$meta = $b[1] & 0xFFFF;
}
if(defined(Item::class . "::" . strtoupper($b[0]))){
$item = self::get(constant(Item::class . "::" . strtoupper($b[0])), $meta);
if($item->getId() === self::AIR and strtoupper($b[0]) !== "AIR"){
$item = self::get($b[0] & 0xFFFF, $meta);
}
}else{
$item = self::get($b[0] & 0xFFFF, $meta);
}
return $item;
}
}
public function __construct(int $id, $meta = 0, int $count = 1, string $name = "Unknown"){
$this->id = $id & 0xffff;
$this->meta = $meta !== null ? $meta & 0xffff : null;
$this->count = $count;
$this->name = $name;
if(!isset($this->block) and $this->id <= 0xff and isset(Block::$list[$this->id])){
$this->block = Block::get($this->id, $this->meta);
$this->name = $this->block->getName();
}
}
public function setCompoundTag($tags){
if($tags instanceof CompoundTag){
$this->setNamedTag($tags);
}else{
$this->tags = $tags;
$this->cachedNBT = null;
}
return $this;
}
/**
* @return string
*/
public function getCompoundTag(){
return $this->tags;
}
public function hasCompoundTag() : bool{
return $this->tags !== "" and $this->tags !== null;
}
public function hasCustomBlockData() : bool{
if(!$this->hasCompoundTag()){
return false;
}
$tag = $this->getNamedTag();
if(isset($tag->BlockEntityTag) and $tag->BlockEntityTag instanceof CompoundTag){
return true;
}
return false;
}
public function clearCustomBlockData(){
if(!$this->hasCompoundTag()){
return $this;
}
$tag = $this->getNamedTag();
if(isset($tag->BlockEntityTag) and $tag->BlockEntityTag instanceof CompoundTag){
unset($tag->display->BlockEntityTag);
$this->setNamedTag($tag);
}
return $this;
}
public function setCustomBlockData(CompoundTag $compound){
$tags = clone $compound;
$tags->setName("BlockEntityTag");
if(!$this->hasCompoundTag()){
$tag = new CompoundTag("", []);
}else{
$tag = $this->getNamedTag();
}
$tag->BlockEntityTag = $tags;
$this->setNamedTag($tag);
return $this;
}
public function getCustomBlockData(){
if(!$this->hasCompoundTag()){
return null;
}
$tag = $this->getNamedTag();
if(isset($tag->BlockEntityTag) and $tag->BlockEntityTag instanceof CompoundTag){
return $tag->BlockEntityTag;
}
return null;
}
public function hasEnchantments() : bool{
if(!$this->hasCompoundTag()){
return false;
}
$tag = $this->getNamedTag();
if(isset($tag->ench)){
$tag = $tag->ench;
if($tag instanceof ListTag){
return true;
}
}
return false;
}
/**
* @param $id
* @return Enchantment|null
*/
public function getEnchantment(int $id){
if(!$this->hasEnchantments()){
return null;
}
foreach($this->getNamedTag()->ench as $entry){
if($entry["id"] === $id){
$e = Enchantment::getEnchantment($entry["id"]);
$e->setLevel($entry["lvl"]);
return $e;
}
}
return null;
}
/**
* @param Enchantment $ench
*/
public function addEnchantment(Enchantment $ench){
if(!$this->hasCompoundTag()){
$tag = new CompoundTag("", []);
}else{
$tag = $this->getNamedTag();
}
if(!isset($tag->ench)){
$tag->ench = new ListTag("ench", []);
$tag->ench->setTagType(NBT::TAG_Compound);
}
$found = false;
foreach($tag->ench as $k => $entry){
if($entry["id"] === $ench->getId()){
$tag->ench->{$k} = new CompoundTag("", [
"id" => new ShortTag("id", $ench->getId()),
"lvl" => new ShortTag("lvl", $ench->getLevel())
]);
$found = true;
break;
}
}
if(!$found){
$tag->ench->{count($tag->ench) + 1} = new CompoundTag("", [
"id" => new ShortTag("id", $ench->getId()),
"lvl" => new ShortTag("lvl", $ench->getLevel())
]);
}
$this->setNamedTag($tag);
}
/**
* @return Enchantment[]
*/
public function getEnchantments() : array{
if(!$this->hasEnchantments()){
return [];
}
$enchantments = [];
foreach($this->getNamedTag()->ench as $entry){
$e = Enchantment::getEnchantment($entry["id"]);
$e->setLevel($entry["lvl"]);
$enchantments[] = $e;
}
return $enchantments;
}
public function hasCustomName() : bool{
if(!$this->hasCompoundTag()){
return false;
}
$tag = $this->getNamedTag();
if(isset($tag->display)){
$tag = $tag->display;
if($tag instanceof CompoundTag and isset($tag->Name) and $tag->Name instanceof StringTag){
return true;
}
}
return false;
}
public function getCustomName() : string{
if(!$this->hasCompoundTag()){
return "";
}
$tag = $this->getNamedTag();
if(isset($tag->display)){
$tag = $tag->display;
if($tag instanceof CompoundTag and isset($tag->Name) and $tag->Name instanceof StringTag){
return $tag->Name->getValue();
}
}
return "";
}
public function setCustomName(string $name){
if($name === ""){
$this->clearCustomName();
}
if(!$this->hasCompoundTag()){
$tag = new CompoundTag("", []);
}else{
$tag = $this->getNamedTag();
}
if(isset($tag->display) and $tag->display instanceof CompoundTag){
$tag->display->Name = new StringTag("Name", $name);
}else{
$tag->display = new CompoundTag("display", [
"Name" => new StringTag("Name", $name)
]);
}
return $this;
}
public function clearCustomName(){
if(!$this->hasCompoundTag()){
return $this;
}
$tag = $this->getNamedTag();
if(isset($tag->display) and $tag->display instanceof CompoundTag){
unset($tag->display->Name);
if($tag->display->getCount() === 0){
unset($tag->display);
}
$this->setNamedTag($tag);
}
return $this;
}
public function getNamedTagEntry($name){
$tag = $this->getNamedTag();
if($tag !== null){
return isset($tag->{$name}) ? $tag->{$name} : null;
}
return null;
}
public function getNamedTag(){
if(!$this->hasCompoundTag()){
return null;
}elseif($this->cachedNBT !== null){
return $this->cachedNBT;
}
return $this->cachedNBT = self::parseCompoundTag($this->tags);
}
public function setNamedTag(CompoundTag $tag){
if($tag->getCount() === 0){
return $this->clearNamedTag();
}
$this->cachedNBT = $tag;
$this->tags = self::writeCompoundTag($tag);
return $this;
}
public function clearNamedTag(){
return $this->setCompoundTag("");
}
public function getCount() : int{
return $this->count;
}
public function setCount(int $count){
$this->count = $count;
}
final public function getName() : string{
return $this->hasCustomName() ? $this->getCustomName() : $this->name;
}
final public function canBePlaced() : bool{
return $this->block !== null and $this->block->canBePlaced();
}
public function getBlock() : Block{
if($this->block instanceof Block){
return clone $this->block;
}else{
return Block::get(self::AIR);
}
}
final public function getId() : int{
return $this->id;
}
final public function getDamage(){
return $this->meta;
}
public function setDamage($meta){
$this->meta = $meta !== null ? $meta & 0xFFFF : null;
}
public function getMaxStackSize(){
return 64;
}
final public function getFuelTime(){
if(!isset(Fuel::$duration[$this->id])){
return null;
}
if($this->id !== self::BUCKET or $this->meta === 10){
return Fuel::$duration[$this->id];
}
return null;
}
/**
* @param Entity|Block $object
*
* @return bool
*/
public function useOn($object){
return false;
}
/**
* @return bool
*/
public function isTool(){
return false;
}
/**
* @return int|bool
*/
public function getMaxDurability(){
return false;
}
public function isPickaxe(){
return false;
}
public function isAxe(){
return false;
}
public function isSword(){
return false;
}
public function isShovel(){
return false;
}
public function isHoe(){
return false;
}
public function isShears(){
return false;
}
final public function __toString() : string{
return "Item " . $this->name . " (" . $this->id . ":" . ($this->meta === null ? "?" : $this->meta) . ")x" . $this->count . ($this->hasCompoundTag() ? " tags:0x".bin2hex($this->getCompoundTag()) : "");
}
public function getDestroySpeed(Block $block, Player $player){
return 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
return false;
}
public final function equals(Item $item, bool $checkDamage = true, bool $checkCompound = true) : bool{
return $this->id === $item->getId() and ($checkDamage === false or $this->getDamage() === $item->getDamage()) and ($checkCompound === false or $this->getCompoundTag() === $item->getCompoundTag());
}
public final function deepEquals(Item $item, bool $checkDamage = true, bool $checkCompound = true) : bool{
if($this->equals($item, $checkDamage, $checkCompound)){
return true;
}elseif($item->hasCompoundTag() or $this->hasCompoundTag()){
return NBT::matchTree($this->getNamedTag(), $item->getNamedTag());
}
return false;
}
}