mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 18:29:46 +00:00
369 lines
14 KiB
PHP
369 lines
14 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* Network-related classes
|
|
*/
|
|
namespace pocketmine\network;
|
|
|
|
use pocketmine\event\player\PlayerCreationEvent;
|
|
use pocketmine\network\protocol\AddEntityPacket;
|
|
use pocketmine\network\protocol\AddItemEntityPacket;
|
|
use pocketmine\network\protocol\AddMobPacket;
|
|
use pocketmine\network\protocol\AddPaintingPacket;
|
|
use pocketmine\network\protocol\AddPlayerPacket;
|
|
use pocketmine\network\protocol\AdventureSettingsPacket;
|
|
use pocketmine\network\protocol\AnimatePacket;
|
|
use pocketmine\network\protocol\ChatPacket;
|
|
use pocketmine\network\protocol\ContainerClosePacket;
|
|
use pocketmine\network\protocol\ContainerOpenPacket;
|
|
use pocketmine\network\protocol\ContainerSetContentPacket;
|
|
use pocketmine\network\protocol\ContainerSetDataPacket;
|
|
use pocketmine\network\protocol\ContainerSetSlotPacket;
|
|
use pocketmine\network\protocol\DataPacket;
|
|
use pocketmine\network\protocol\DropItemPacket;
|
|
use pocketmine\network\protocol\EntityDataPacket;
|
|
use pocketmine\network\protocol\EntityEventPacket;
|
|
use pocketmine\network\protocol\ExplodePacket;
|
|
use pocketmine\network\protocol\HurtArmorPacket;
|
|
use pocketmine\network\protocol\Info as ProtocolInfo;
|
|
use pocketmine\network\protocol\InteractPacket;
|
|
use pocketmine\network\protocol\LevelEventPacket;
|
|
use pocketmine\network\protocol\DisconnectPacket;
|
|
use pocketmine\network\protocol\LoginPacket;
|
|
use pocketmine\network\protocol\LoginStatusPacket;
|
|
use pocketmine\network\protocol\MessagePacket;
|
|
use pocketmine\network\protocol\MoveEntityPacket;
|
|
use pocketmine\network\protocol\MovePlayerPacket;
|
|
use pocketmine\network\protocol\PlayerActionPacket;
|
|
use pocketmine\network\protocol\PlayerArmorEquipmentPacket;
|
|
use pocketmine\network\protocol\PlayerEquipmentPacket;
|
|
use pocketmine\network\protocol\RemoveBlockPacket;
|
|
use pocketmine\network\protocol\RemoveEntityPacket;
|
|
use pocketmine\network\protocol\RemovePlayerPacket;
|
|
use pocketmine\network\protocol\RespawnPacket;
|
|
use pocketmine\network\protocol\RotateHeadPacket;
|
|
use pocketmine\network\protocol\SendInventoryPacket;
|
|
use pocketmine\network\protocol\SetDifficultyPacket;
|
|
use pocketmine\network\protocol\SetEntityDataPacket;
|
|
use pocketmine\network\protocol\SetEntityMotionPacket;
|
|
use pocketmine\network\protocol\SetHealthPacket;
|
|
use pocketmine\network\protocol\SetSpawnPositionPacket;
|
|
use pocketmine\network\protocol\SetTimePacket;
|
|
use pocketmine\network\protocol\StartGamePacket;
|
|
use pocketmine\network\protocol\TakeItemEntityPacket;
|
|
use pocketmine\network\protocol\TileEventPacket;
|
|
use pocketmine\network\protocol\UnknownPacket;
|
|
use pocketmine\network\protocol\UpdateBlockPacket;
|
|
use pocketmine\network\protocol\UseItemPacket;
|
|
use pocketmine\Player;
|
|
use pocketmine\Server;
|
|
use pocketmine\utils\MainLogger;
|
|
use pocketmine\utils\TextFormat;
|
|
use raklib\protocol\EncapsulatedPacket;
|
|
use raklib\RakLib;
|
|
use raklib\server\RakLibServer;
|
|
use raklib\server\ServerHandler;
|
|
use raklib\server\ServerInstance;
|
|
|
|
class RakLibInterface implements ServerInstance, SourceInterface{
|
|
|
|
/** @var \SplFixedArray */
|
|
private $packetPool;
|
|
|
|
/** @var Server */
|
|
private $server;
|
|
|
|
/** @var RakLibServer */
|
|
private $rakLib;
|
|
|
|
/** @var Player[] */
|
|
private $players = [];
|
|
|
|
/** @var \SplObjectStorage */
|
|
private $identifiers;
|
|
|
|
/** @var int[] */
|
|
private $identifiersACK = [];
|
|
|
|
/** @var ServerHandler */
|
|
private $interface;
|
|
|
|
private $upload = 0;
|
|
private $download = 0;
|
|
|
|
private $internalThreaded;
|
|
private $externalThreaded;
|
|
|
|
public function __construct(Server $server){
|
|
|
|
$this->registerPackets();
|
|
|
|
$this->server = $server;
|
|
$this->identifiers = new \SplObjectStorage();
|
|
|
|
$this->internalThreaded = new \Threaded();
|
|
$this->externalThreaded = new \Threaded();
|
|
|
|
$this->rakLib = new RakLibServer($this->internalThreaded, $this->externalThreaded, $this->server->getLogger(), $this->server->getLoader(), $this->server->getPort(), $this->server->getIp() === "" ? "0.0.0.0" : $this->server->getIp());
|
|
$this->interface = new ServerHandler($this->rakLib, $this);
|
|
$this->setName($this->server->getMotd());
|
|
}
|
|
|
|
public function doTick(){
|
|
if(!$this->rakLib->isTerminated()){
|
|
$this->interface->sendTick();
|
|
}else{
|
|
$info = $this->rakLib->getTerminationInfo();
|
|
$this->server->removeInterface($this);
|
|
\ExceptionHandler::handler(E_ERROR, "RakLib Thread crashed [".$info["scope"]."]: " . (isset($info["message"]) ? $info["message"] : ""), $info["file"], $info["line"]);
|
|
}
|
|
}
|
|
|
|
public function process(){
|
|
$work = false;
|
|
if($this->interface->handlePacket()){
|
|
$work = true;
|
|
while($this->interface->handlePacket()){
|
|
}
|
|
}
|
|
|
|
$this->doTick();
|
|
|
|
return $work;
|
|
}
|
|
|
|
public function closeSession($identifier, $reason){
|
|
if(isset($this->players[$identifier])){
|
|
$player = $this->players[$identifier];
|
|
$this->identifiers->detach($player);
|
|
unset($this->players[$identifier]);
|
|
unset($this->identifiersACK[$identifier]);
|
|
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $reason);
|
|
}
|
|
}
|
|
|
|
public function close(Player $player, $reason = "unknown reason"){
|
|
if(isset($this->identifiers[$player])){
|
|
unset($this->players[$this->identifiers[$player]]);
|
|
unset($this->identifiersACK[$this->identifiers[$player]]);
|
|
$this->interface->closeSession($this->identifiers[$player], $reason);
|
|
$this->identifiers->detach($player);
|
|
}
|
|
}
|
|
|
|
public function shutdown(){
|
|
$this->interface->shutdown();
|
|
}
|
|
|
|
public function emergencyShutdown(){
|
|
$this->interface->emergencyShutdown();
|
|
}
|
|
|
|
public function openSession($identifier, $address, $port, $clientID){
|
|
$ev = new PlayerCreationEvent($this, Player::class, Player::class, null, $address, $port);
|
|
$this->server->getPluginManager()->callEvent($ev);
|
|
$class = $ev->getPlayerClass();
|
|
|
|
$player = new $class($this, $ev->getClientId(), $ev->getAddress(), $ev->getPort());
|
|
$this->players[$identifier] = $player;
|
|
$this->identifiersACK[$identifier] = 0;
|
|
$this->identifiers->attach($player, $identifier);
|
|
$this->server->addPlayer($identifier, $player);
|
|
}
|
|
|
|
public function handleEncapsulated($identifier, EncapsulatedPacket $packet, $flags){
|
|
if(isset($this->players[$identifier])){
|
|
try{
|
|
$pk = $this->getPacket($packet->buffer);
|
|
$pk->decode();
|
|
$this->players[$identifier]->handleDataPacket($pk);
|
|
}catch(\Exception $e){
|
|
if(\pocketmine\DEBUG > 1){
|
|
$logger = $this->server->getLogger();
|
|
if($logger instanceof MainLogger){
|
|
$logger->debug("Packet " . get_class($pk) . " 0x" . bin2hex($packet->buffer));
|
|
$logger->logException($e);
|
|
}
|
|
}
|
|
|
|
$this->interface->blockAddress($this->players[$identifier]->getAddress(), 5);
|
|
}
|
|
}
|
|
}
|
|
|
|
public function blockAddress($address, $timeout = 300){
|
|
$this->interface->blockAddress($address, $timeout);
|
|
}
|
|
|
|
public function handleRaw($address, $port, $payload){
|
|
$this->server->handlePacket($address, $port, $payload);
|
|
}
|
|
|
|
public function putRaw($address, $port, $payload){
|
|
$this->interface->sendRaw($address, $port, $payload);
|
|
}
|
|
|
|
public function notifyACK($identifier, $identifierACK){
|
|
if(isset($this->players[$identifier])){
|
|
$this->players[$identifier]->handleACK($identifierACK);
|
|
}
|
|
}
|
|
|
|
public function setName($name){
|
|
$this->interface->sendOption("name", "MCCPP;Demo;$name");
|
|
}
|
|
|
|
public function setPortCheck($name){
|
|
$this->interface->sendOption("portChecking", (bool) $name);
|
|
}
|
|
|
|
public function handleOption($name, $value){
|
|
if($name === "bandwidth"){
|
|
$v = unserialize($value);
|
|
$this->upload = $v["up"];
|
|
$this->download = $v["down"];
|
|
}
|
|
}
|
|
|
|
public function getUploadUsage(){
|
|
return $this->upload;
|
|
}
|
|
|
|
public function getDownloadUsage(){
|
|
return $this->download;
|
|
}
|
|
|
|
public function putPacket(Player $player, DataPacket $packet, $needACK = false, $immediate = false){
|
|
if(isset($this->identifiers[$player])){
|
|
$identifier = $this->identifiers[$player];
|
|
$pk = null;
|
|
if(!$packet->isEncoded){
|
|
$packet->encode();
|
|
}elseif(!$needACK){
|
|
if(!isset($packet->__encapsulatedPacket)){
|
|
$packet->__encapsulatedPacket = new CachedEncapsulatedPacket;
|
|
$packet->__encapsulatedPacket->identifierACK = null;
|
|
$packet->__encapsulatedPacket->buffer = $packet->buffer;
|
|
$packet->__encapsulatedPacket->reliability = 2;
|
|
}
|
|
$pk = $packet->__encapsulatedPacket;
|
|
}
|
|
|
|
if($pk === null){
|
|
$pk = new EncapsulatedPacket();
|
|
$pk->buffer = $packet->buffer;
|
|
$pk->reliability = 2;
|
|
if($needACK === true){
|
|
$pk->identifierACK = $this->identifiersACK[$identifier]++;
|
|
}
|
|
}
|
|
|
|
$this->interface->sendEncapsulated($identifier, $pk, ($needACK === true ? RakLib::FLAG_NEED_ACK : 0) | ($immediate === true ? RakLib::PRIORITY_IMMEDIATE : RakLib::PRIORITY_NORMAL));
|
|
|
|
return $pk->identifierACK;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public function registerPacket($id, $class){
|
|
$this->packetPool[$id] = $class;
|
|
}
|
|
|
|
/**
|
|
* @param $id
|
|
*
|
|
* @return DataPacket
|
|
*/
|
|
public function getPacketFromPool($id){
|
|
/** @var DataPacket $class */
|
|
$class = $this->packetPool[$id];
|
|
if($class !== null){
|
|
return new $class;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private function registerPackets(){
|
|
$this->packetPool = new \SplFixedArray(256);
|
|
|
|
$this->registerPacket(ProtocolInfo::DISCONNECT_PACKET, DisconnectPacket::class);
|
|
$this->registerPacket(ProtocolInfo::LOGIN_PACKET, LoginPacket::class);
|
|
$this->registerPacket(ProtocolInfo::LOGIN_STATUS_PACKET, LoginStatusPacket::class);
|
|
$this->registerPacket(ProtocolInfo::MESSAGE_PACKET, MessagePacket::class);
|
|
$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
|
|
$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
|
|
$this->registerPacket(ProtocolInfo::ADD_MOB_PACKET, AddMobPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class);
|
|
$this->registerPacket(ProtocolInfo::REMOVE_PLAYER_PACKET, RemovePlayerPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class);
|
|
$this->registerPacket(ProtocolInfo::REMOVE_ENTITY_PACKET, RemoveEntityPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ADD_ITEM_ENTITY_PACKET, AddItemEntityPacket::class);
|
|
$this->registerPacket(ProtocolInfo::TAKE_ITEM_ENTITY_PACKET, TakeItemEntityPacket::class);
|
|
$this->registerPacket(ProtocolInfo::MOVE_ENTITY_PACKET, MoveEntityPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ROTATE_HEAD_PACKET, RotateHeadPacket::class);
|
|
$this->registerPacket(ProtocolInfo::MOVE_PLAYER_PACKET, MovePlayerPacket::class);
|
|
$this->registerPacket(ProtocolInfo::REMOVE_BLOCK_PACKET, RemoveBlockPacket::class);
|
|
$this->registerPacket(ProtocolInfo::UPDATE_BLOCK_PACKET, UpdateBlockPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ADD_PAINTING_PACKET, AddPaintingPacket::class);
|
|
$this->registerPacket(ProtocolInfo::EXPLODE_PACKET, ExplodePacket::class);
|
|
$this->registerPacket(ProtocolInfo::LEVEL_EVENT_PACKET, LevelEventPacket::class);
|
|
$this->registerPacket(ProtocolInfo::TILE_EVENT_PACKET, TileEventPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ENTITY_EVENT_PACKET, EntityEventPacket::class);
|
|
$this->registerPacket(ProtocolInfo::PLAYER_EQUIPMENT_PACKET, PlayerEquipmentPacket::class);
|
|
$this->registerPacket(ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET, PlayerArmorEquipmentPacket::class);
|
|
$this->registerPacket(ProtocolInfo::INTERACT_PACKET, InteractPacket::class);
|
|
$this->registerPacket(ProtocolInfo::USE_ITEM_PACKET, UseItemPacket::class);
|
|
$this->registerPacket(ProtocolInfo::PLAYER_ACTION_PACKET, PlayerActionPacket::class);
|
|
$this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class);
|
|
$this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class);
|
|
$this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class);
|
|
$this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class);
|
|
$this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class);
|
|
$this->registerPacket(ProtocolInfo::RESPAWN_PACKET, RespawnPacket::class);
|
|
$this->registerPacket(ProtocolInfo::SEND_INVENTORY_PACKET, SendInventoryPacket::class);
|
|
$this->registerPacket(ProtocolInfo::DROP_ITEM_PACKET, DropItemPacket::class);
|
|
$this->registerPacket(ProtocolInfo::CONTAINER_OPEN_PACKET, ContainerOpenPacket::class);
|
|
$this->registerPacket(ProtocolInfo::CONTAINER_CLOSE_PACKET, ContainerClosePacket::class);
|
|
$this->registerPacket(ProtocolInfo::CONTAINER_SET_SLOT_PACKET, ContainerSetSlotPacket::class);
|
|
$this->registerPacket(ProtocolInfo::CONTAINER_SET_DATA_PACKET, ContainerSetDataPacket::class);
|
|
$this->registerPacket(ProtocolInfo::CONTAINER_SET_CONTENT_PACKET, ContainerSetContentPacket::class);
|
|
$this->registerPacket(ProtocolInfo::CHAT_PACKET, ChatPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ADVENTURE_SETTINGS_PACKET, AdventureSettingsPacket::class);
|
|
$this->registerPacket(ProtocolInfo::ENTITY_DATA_PACKET, EntityDataPacket::class);
|
|
$this->registerPacket(ProtocolInfo::SET_DIFFICULTY_PACKET, SetDifficultyPacket::class);
|
|
}
|
|
|
|
private function getPacket($buffer){
|
|
$pid = ord($buffer{0});
|
|
|
|
if(($data = $this->getPacketFromPool($pid)) === null){
|
|
$data = new UnknownPacket();
|
|
$data->packetID = $pid;
|
|
}
|
|
$data->setBuffer(substr($buffer, 1));
|
|
|
|
return $data;
|
|
}
|
|
}
|