Files
PocketMine-MP/src/pocketmine/level/generator/biome/Biome.php
2015-03-22 22:57:40 +01:00

181 lines
4.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\generator\biome;
use pocketmine\block\Block;
use pocketmine\level\ChunkManager;
use pocketmine\level\generator\normal\biome\SwampBiome;
use pocketmine\level\generator\normal\biome\DesertBiome;
use pocketmine\level\generator\normal\biome\ForestBiome;
use pocketmine\level\generator\normal\biome\IcePlainsBiome;
use pocketmine\level\generator\normal\biome\MountainsBiome;
use pocketmine\level\generator\normal\biome\OceanBiome;
use pocketmine\level\generator\normal\biome\PlainBiome;
use pocketmine\level\generator\normal\biome\RiverBiome;
use pocketmine\level\generator\normal\biome\SmallMountainsBiome;
use pocketmine\level\generator\normal\biome\TaigaBiome;
use pocketmine\level\generator\populator\Populator;
use pocketmine\utils\Random;
abstract class Biome{
const OCEAN = 0;
const PLAINS = 1;
const DESERT = 2;
const MOUNTAINS = 3;
const FOREST = 4;
const TAIGA = 5;
const SWAMP = 6;
const RIVER = 7;
const ICE_PLAINS = 12;
const SMALL_MOUNTAINS = 20;
const BIRCH_FOREST = 27;
const MAX_BIOMES = 256;
/** @var Biome[] */
private static $biomes = [];
private $id;
private $registered = false;
/** @var Populator[] */
private $populators = [];
private $minElevation;
private $maxElevation;
private $groundCover = [];
protected $rainfall = 0.5;
protected $temperature = 0.5;
protected static function register($id, Biome $biome){
self::$biomes[(int) $id] = $biome;
$biome->setId((int) $id);
}
public static function init(){
self::register(self::OCEAN, new OceanBiome());
self::register(self::PLAINS, new PlainBiome());
self::register(self::DESERT, new DesertBiome());
self::register(self::MOUNTAINS, new MountainsBiome());
self::register(self::FOREST, new ForestBiome());
self::register(self::TAIGA, new TaigaBiome());
self::register(self::RIVER, new RiverBiome());
self::register(self::ICE_PLAINS, new IcePlainsBiome());
self::register(self::SWAMP, new SwampBiome());
self::register(self::SMALL_MOUNTAINS, new SmallMountainsBiome());
self::register(self::BIRCH_FOREST, new ForestBiome(ForestBiome::TYPE_BIRCH));
}
/**
* @param $id
*
* @return Biome
*/
public static function getBiome($id){
return isset(self::$biomes[$id]) ? self::$biomes[$id] : self::$biomes[self::OCEAN];
}
public function clearPopulators(){
$this->populators = [];
}
public function addPopulator(Populator $populator){
$this->populators[] = $populator;
}
public function populateChunk(ChunkManager $level, $chunkX, $chunkZ, Random $random){
foreach($this->populators as $populator){
$populator->populate($level, $chunkX, $chunkZ, $random);
}
}
public function getPopulators(){
return $this->populators;
}
public function setId($id){
if(!$this->registered){
$this->registered = true;
$this->id = $id;
}
}
public function getId(){
return $this->id;
}
public abstract function getName();
public function getMinElevation(){
return $this->minElevation;
}
public function getMaxElevation(){
return $this->maxElevation;
}
public function setElevation($min, $max){
$this->minElevation = $min;
$this->maxElevation = $max;
}
/**
* @return Block[]
*/
public function getGroundCover(){
return $this->groundCover;
}
/**
* @param Block[] $covers
*/
public function setGroundCover(array $covers){
$this->groundCover = $covers;
}
public function getTemperature(){
return $this->temperature;
}
public function getRainfall(){
return $this->rainfall;
}
/**
* @return int (randomness|Red|Green|Blue)
*/
abstract public function getColor();
}