Files
PocketMine-MP/src/pocketmine/block/Sapling.php
Dylan K. Taylor a2543ff80d Position: add getLevelNonNull()
this allows assuming that a position has a valid world in places where it's never expected to not be valid. Since this is the vast majority of usages, it eliminates a lot of possible null-pointer warnings given by static analysers.
TODO: Consider whether we can make Position->getLevel/World use this behaviour out of the box in the next major version.
2020-04-14 11:08:37 +01:00

112 lines
2.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\generator\object\Tree;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\utils\Random;
use function mt_rand;
class Sapling extends Flowable{
public const OAK = 0;
public const SPRUCE = 1;
public const BIRCH = 2;
public const JUNGLE = 3;
public const ACACIA = 4;
public const DARK_OAK = 5;
protected $id = self::SAPLING;
public function __construct(int $meta = 0){
$this->meta = $meta;
}
public function getName() : string{
static $names = [
0 => "Oak Sapling",
1 => "Spruce Sapling",
2 => "Birch Sapling",
3 => "Jungle Sapling",
4 => "Acacia Sapling",
5 => "Dark Oak Sapling"
];
return $names[$this->getVariant()] ?? "Unknown";
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::FARMLAND){
$this->getLevelNonNull()->setBlock($blockReplace, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null) : bool{
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
//TODO: change log type
Tree::growTree($this->getLevelNonNull(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->getVariant());
$item->pop();
return true;
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
$this->getLevelNonNull()->useBreakOn($this);
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if($this->level->getFullLightAt($this->x, $this->y, $this->z) >= 8 and mt_rand(1, 7) === 1){
if(($this->meta & 0x08) === 0x08){
Tree::growTree($this->getLevelNonNull(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->getVariant());
}else{
$this->meta |= 0x08;
$this->getLevelNonNull()->setBlock($this, $this, true);
}
}
}
public function getVariantBitmask() : int{
return 0x07;
}
public function getFuelTime() : int{
return 100;
}
}