PocketMine-MP/src/inventory/ChestInventory.php
2019-07-30 19:14:57 +01:00

88 lines
2.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\block\tile\Chest;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\player\Player;
use pocketmine\world\sound\ChestCloseSound;
use pocketmine\world\sound\ChestOpenSound;
use pocketmine\world\sound\Sound;
use function count;
class ChestInventory extends BlockInventory{
/** @var Chest */
protected $holder;
/**
* @param Chest $tile
*/
public function __construct(Chest $tile){
parent::__construct($tile, 27);
}
/**
* This override is here for documentation and code completion purposes only.
* @return Chest
*/
public function getHolder(){
return $this->holder;
}
protected function getOpenSound() : Sound{
return new ChestOpenSound();
}
protected function getCloseSound() : Sound{
return new ChestCloseSound();
}
public function onOpen(Player $who) : void{
parent::onOpen($who);
if(count($this->getViewers()) === 1 and $this->getHolder()->isValid()){
//TODO: this crap really shouldn't be managed by the inventory
$this->broadcastBlockEventPacket(true);
$this->getHolder()->getWorld()->addSound($this->getHolder()->add(0.5, 0.5, 0.5), $this->getOpenSound());
}
}
public function onClose(Player $who) : void{
if(count($this->getViewers()) === 1 and $this->getHolder()->isValid()){
//TODO: this crap really shouldn't be managed by the inventory
$this->broadcastBlockEventPacket(false);
$this->getHolder()->getWorld()->addSound($this->getHolder()->add(0.5, 0.5, 0.5), $this->getCloseSound());
}
parent::onClose($who);
}
protected function broadcastBlockEventPacket(bool $isOpen) : void{
$holder = $this->getHolder();
//event ID is always 1 for a chest
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(1, $isOpen ? 1 : 0, $holder->asVector3()));
}
}