PocketMine-MP/src/entity/object/FallingBlock.php
2022-06-01 21:19:02 +01:00

156 lines
4.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\object;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\block\utils\Fallable;
use pocketmine\data\SavedDataLoadingException;
use pocketmine\entity\Entity;
use pocketmine\entity\EntitySizeInfo;
use pocketmine\entity\Location;
use pocketmine\event\entity\EntityBlockChangeEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataCollection;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use function abs;
class FallingBlock extends Entity{
public static function getNetworkTypeId() : string{ return EntityIds::FALLING_BLOCK; }
protected Block $block;
public function __construct(Location $location, Block $block, ?CompoundTag $nbt = null){
$this->block = $block;
parent::__construct($location, $nbt);
}
protected function getInitialSizeInfo() : EntitySizeInfo{ return new EntitySizeInfo(0.98, 0.98); }
protected function getInitialDragMultiplier() : float{ return 0.02; }
protected function getInitialGravity() : float{ return 0.04; }
public static function parseBlockNBT(BlockFactory $factory, CompoundTag $nbt) : Block{
$blockId = 0;
//TODO: 1.8+ save format
if(($tileIdTag = $nbt->getTag("TileID")) instanceof IntTag){
$blockId = $tileIdTag->getValue();
}elseif(($tileTag = $nbt->getTag("Tile")) instanceof ByteTag){
$blockId = $tileTag->getValue();
}
if($blockId === 0){
throw new SavedDataLoadingException("Missing block info from NBT");
}
$damage = $nbt->getByte("Data", 0);
return $factory->get($blockId, $damage);
}
public function canCollideWith(Entity $entity) : bool{
return false;
}
public function canBeMovedByCurrents() : bool{
return false;
}
public function attack(EntityDamageEvent $source) : void{
if($source->getCause() === EntityDamageEvent::CAUSE_VOID){
parent::attack($source);
}
}
protected function entityBaseTick(int $tickDiff = 1) : bool{
if($this->closed){
return false;
}
$hasUpdate = parent::entityBaseTick($tickDiff);
if(!$this->isFlaggedForDespawn()){
$world = $this->getWorld();
$pos = $this->location->add(-$this->size->getWidth() / 2, $this->size->getHeight(), -$this->size->getWidth() / 2)->floor();
$this->block->position($world, $pos->x, $pos->y, $pos->z);
$blockTarget = null;
if($this->block instanceof Fallable){
$blockTarget = $this->block->tickFalling();
}
if($this->onGround || $blockTarget !== null){
$this->flagForDespawn();
$block = $world->getBlock($pos);
if(!$block->canBeReplaced() || !$world->isInWorld($pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ()) || ($this->onGround && abs($this->location->y - $this->location->getFloorY()) > 0.001)){
//FIXME: anvils are supposed to destroy torches
$world->dropItem($this->location, $this->block->asItem());
}else{
$ev = new EntityBlockChangeEvent($this, $block, $blockTarget ?? $this->block);
$ev->call();
if(!$ev->isCancelled()){
$world->setBlock($pos, $ev->getTo());
}
}
$hasUpdate = true;
}
}
return $hasUpdate;
}
public function getBlock() : Block{
return $this->block;
}
public function saveNBT() : CompoundTag{
$nbt = parent::saveNBT();
$nbt->setInt("TileID", $this->block->getId());
$nbt->setByte("Data", $this->block->getMeta());
return $nbt;
}
protected function syncNetworkData(EntityMetadataCollection $properties) : void{
parent::syncNetworkData($properties);
$properties->setInt(EntityMetadataProperties::VARIANT, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()));
}
public function getOffsetPosition(Vector3 $vector3) : Vector3{
return $vector3->add(0, 0.49, 0); //TODO: check if height affects this
}
}