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81 lines
1.9 KiB
PHP
81 lines
1.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\inventory\EnchantInventory;
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use pocketmine\item\Item;
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use pocketmine\item\TieredTool;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\tile\EnchantTable as TileEnchantingTable;
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class EnchantingTable extends Transparent{
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protected $id = self::ENCHANTING_TABLE;
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public function __construct(){
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}
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protected function getTileClass() : ?string{
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return TileEnchantingTable::class;
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}
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public function getHardness() : float{
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return 5;
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}
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public function getBlastResistance() : float{
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return 6000;
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}
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public function getName() : string{
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return "Enchanting Table";
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}
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public function getToolType() : int{
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return BlockToolType::TYPE_PICKAXE;
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}
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public function getToolHarvestLevel() : int{
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return TieredTool::TIER_WOODEN;
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}
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protected function recalculateBoundingBox() : ?AxisAlignedBB{
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return AxisAlignedBB::one()->trim(Facing::UP, 0.25);
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}
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public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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//TODO lock
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$player->addWindow(new EnchantInventory($this));
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}
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return true;
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}
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}
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