75 lines
1.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\network\protocol;
#include <rules/DataPacket.h>
class MovePlayerPacket extends DataPacket{
const NETWORK_ID = Info::MOVE_PLAYER_PACKET;
const MODE_NORMAL = 0;
const MODE_RESET = 1;
const MODE_ROTATION = 2;
public $eid;
public $x;
public $y;
public $z;
public $yaw;
public $bodyYaw;
public $pitch;
public $mode = self::MODE_NORMAL;
public $onGround;
public function clean(){
$this->teleport = false;
return parent::clean();
}
public function decode(){
$this->eid = $this->getLong();
$this->x = $this->getFloat();
$this->y = $this->getFloat();
$this->z = $this->getFloat();
$this->yaw = $this->getFloat();
$this->bodyYaw = $this->getFloat();
$this->pitch = $this->getFloat();
$this->mode = $this->getByte();
$this->onGround = $this->getByte() > 0;
}
public function encode(){
$this->reset();
$this->putLong($this->eid);
$this->putFloat($this->x);
$this->putFloat($this->y);
$this->putFloat($this->z);
$this->putFloat($this->yaw);
$this->putFloat($this->bodyYaw); //TODO
$this->putFloat($this->pitch);
$this->putByte($this->mode);
$this->putByte($this->onGround > 0);
}
}