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https://github.com/pmmp/PocketMine-MP.git
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69 lines
1.7 KiB
PHP
69 lines
1.7 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\enchantment\Enchantment;
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use pocketmine\item\Item;
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use pocketmine\Player;
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class Ice extends Transparent{
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public function getHardness() : float{
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return 0.5;
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}
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public function getLightFilter() : int{
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return 2;
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}
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public function getFrictionFactor() : float{
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return 0.98;
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}
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public function getToolType() : int{
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return BlockToolType::TYPE_PICKAXE;
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}
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public function onBreak(Item $item, ?Player $player = null) : bool{
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if(($player === null or $player->isSurvival()) and !$item->hasEnchantment(Enchantment::SILK_TOUCH())){
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return $this->getLevel()->setBlock($this, BlockFactory::get(BlockIds::WATER));
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}
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return parent::onBreak($item, $player);
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}
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public function ticksRandomly() : bool{
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return true;
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}
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public function onRandomTick() : void{
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if($this->level->getHighestAdjacentBlockLight($this->x, $this->y, $this->z) >= 12){
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$this->level->useBreakOn($this);
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}
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}
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public function getDropsForCompatibleTool(Item $item) : array{
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return [];
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}
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}
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