225 lines
5.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\tile\Banner as TileBanner;
class Banner extends Item{
public const TAG_BASE = TileBanner::TAG_BASE;
public const TAG_PATTERNS = TileBanner::TAG_PATTERNS;
public const TAG_PATTERN_COLOR = TileBanner::TAG_PATTERN_COLOR;
public const TAG_PATTERN_NAME = TileBanner::TAG_PATTERN_NAME;
public function __construct(int $meta = 0){
parent::__construct(self::BANNER, $meta, "Banner");
}
public function getBlock() : Block{
return BlockFactory::get(Block::STANDING_BANNER);
}
public function getMaxStackSize() : int{
return 16;
}
/**
* Returns the color of the banner base.
*
* @return int
*/
public function getBaseColor() : int{
return $this->getNamedTag()->getInt(self::TAG_BASE, 0);
}
/**
* Sets the color of the banner base.
* Banner items have to be resent to see the changes in the inventory.
*
* @param int $color
*/
public function setBaseColor(int $color) : void{
$namedTag = $this->getNamedTag();
$namedTag->setInt(self::TAG_BASE, $color & 0x0f);
$this->setNamedTag($namedTag);
}
/**
* Applies a new pattern on the banner with the given color.
* Banner items have to be resent to see the changes in the inventory.
*
* @param string $pattern
* @param int $color
*
* @return int ID of pattern.
*/
public function addPattern(string $pattern, int $color) : int{
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
assert($patternsTag !== null);
$patternsTag->push(new CompoundTag("", [
new IntTag(self::TAG_PATTERN_COLOR, $color & 0x0f),
new StringTag(self::TAG_PATTERN_NAME, $pattern)
]));
$this->setNamedTagEntry($patternsTag);
return $patternsTag->count() - 1;
}
/**
* Returns whether a pattern with the given ID exists on the banner or not.
*
* @param int $patternId
*
* @return bool
*/
public function patternExists(int $patternId) : bool{
$this->correctNBT();
return $this->getNamedTag()->getListTag(self::TAG_PATTERNS)->isset($patternId);
}
/**
* Returns the data of a pattern with the given ID.
*
* @param int $patternId
*
* @return array
*/
public function getPatternData(int $patternId) : array{
if(!$this->patternExists($patternId)){
return [];
}
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
assert($patternsTag !== null);
$pattern = $patternsTag->get($patternId);
assert($pattern instanceof CompoundTag);
return [
self::TAG_PATTERN_COLOR => $pattern->getInt(self::TAG_PATTERN_COLOR),
self::TAG_PATTERN_NAME => $pattern->getString(self::TAG_PATTERN_NAME)
];
}
/**
* Changes the pattern of a previously existing pattern.
* Banner items have to be resent to see the changes in the inventory.
*
* @param int $patternId
* @param string $pattern
* @param int $color
*
* @return bool indicating success.
*/
public function changePattern(int $patternId, string $pattern, int $color) : bool{
if(!$this->patternExists($patternId)){
return false;
}
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
assert($patternsTag !== null);
$patternsTag->set($patternId, new CompoundTag("", [
new IntTag(self::TAG_PATTERN_COLOR, $color & 0x0f),
new StringTag(self::TAG_PATTERN_NAME, $pattern)
]));
$this->setNamedTagEntry($patternsTag);
return true;
}
/**
* Deletes a pattern from the banner with the given ID.
* Banner items have to be resent to see the changes in the inventory.
*
* @param int $patternId
*
* @return bool indicating whether the pattern existed or not.
*/
public function deletePattern(int $patternId) : bool{
if(!$this->patternExists($patternId)){
return false;
}
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
if($patternsTag instanceof ListTag){
$patternsTag->remove($patternId);
$this->setNamedTagEntry($patternsTag);
}
return true;
}
/**
* Deletes the top most pattern of the banner.
* Banner items have to be resent to see the changes in the inventory.
*
* @return bool indicating whether the banner was empty or not.
*/
public function deleteTopPattern() : bool{
return $this->deletePattern($this->getPatternCount() - 1);
}
/**
* Deletes the bottom pattern of the banner.
* Banner items have to be resent to see the changes in the inventory.
*
* @return bool indicating whether the banner was empty or not.
*/
public function deleteBottomPattern() : bool{
return $this->deletePattern(0);
}
/**
* Returns the total count of patterns on this banner.
*
* @return int
*/
public function getPatternCount() : int{
return $this->getNamedTag()->getListTag(self::TAG_PATTERNS)->count();
}
public function correctNBT() : void{
$tag = $this->getNamedTag();
if(!$tag->hasTag(self::TAG_BASE, IntTag::class)){
$tag->setInt(self::TAG_BASE, 0);
}
if(!$tag->hasTag(self::TAG_PATTERNS, ListTag::class)){
$tag->setTag(new ListTag(self::TAG_PATTERNS));
}
$this->setNamedTag($tag);
}
public function getFuelTime() : int{
return 300;
}
}