mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-28 08:07:01 +00:00
184 lines
4.3 KiB
PHP
184 lines
4.3 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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/**
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* All the Tile classes and related classes
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*/
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namespace pocketmine\tile;
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use pocketmine\event\Timings;
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use pocketmine\level\format\Chunk;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\Level;
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use pocketmine\level\Position;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\nbt\tag\Int;
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use pocketmine\nbt\tag\String;
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use pocketmine\utils\ChunkException;
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abstract class Tile extends Position{
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const SIGN = "Sign";
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const CHEST = "Chest";
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const FURNACE = "Furnace";
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const FLOWER_POT = "FlowerPot";
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const MOB_SPAWNER = "MobSpawner";
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const SKULL = "Skull";
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const BREWING_STAND = "Cauldron";
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const ENCHANT_TABLE = "EnchantTable";
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public static $tileCount = 1;
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private static $knownTiles = [];
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private static $shortNames = [];
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/** @var Chunk */
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public $chunk;
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public $name;
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public $id;
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public $x;
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public $y;
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public $z;
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public $attach;
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public $metadata;
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public $closed = false;
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public $namedtag;
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protected $lastUpdate;
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protected $server;
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protected $timings;
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/** @var \pocketmine\event\TimingsHandler */
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public $tickTimer;
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/**
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* @param string $type
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* @param FullChunk $chunk
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* @param Compound $nbt
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* @param $args
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*
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* @return Tile
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*/
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public static function createTile($type, FullChunk $chunk, Compound $nbt, ...$args){
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if(isset(self::$knownTiles[$type])){
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$class = self::$knownTiles[$type];
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return new $class($chunk, $nbt, ...$args);
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}
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return null;
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}
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/**
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* @param $className
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*
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* @return bool
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*/
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public static function registerTile($className){
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$class = new \ReflectionClass($className);
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if(is_a($className, Tile::class, true) and !$class->isAbstract()){
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self::$knownTiles[$class->getShortName()] = $className;
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self::$shortNames[$className] = $class->getShortName();
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return true;
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}
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return false;
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}
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/**
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* Returns the short save name
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*
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* @return string
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*/
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public function getSaveId(){
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return self::$shortNames[static::class];
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}
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public function __construct(FullChunk $chunk, Compound $nbt){
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if($chunk === null or $chunk->getProvider() === null){
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throw new ChunkException("Invalid garbage Chunk given to Tile");
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}
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$this->timings = Timings::getTileEntityTimings($this);
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$this->server = $chunk->getProvider()->getLevel()->getServer();
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$this->chunk = $chunk;
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$this->setLevel($chunk->getProvider()->getLevel());
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$this->namedtag = $nbt;
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$this->name = "";
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$this->lastUpdate = microtime(true);
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$this->id = Tile::$tileCount++;
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$this->x = (int) $this->namedtag["x"];
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$this->y = (int) $this->namedtag["y"];
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$this->z = (int) $this->namedtag["z"];
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$this->chunk->addTile($this);
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$this->getLevel()->addTile($this);
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$this->tickTimer = Timings::getTileEntityTimings($this);
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}
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public function getId(){
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return $this->id;
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}
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public function saveNBT(){
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$this->namedtag->id = new String("id", $this->getSaveId());
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$this->namedtag->x = new Int("x", $this->x);
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$this->namedtag->y = new Int("y", $this->y);
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$this->namedtag->z = new Int("z", $this->z);
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}
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/**
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* @return \pocketmine\block\Block
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*/
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public function getBlock(){
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return $this->level->getBlock($this);
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}
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public function onUpdate(){
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return false;
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}
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public final function scheduleUpdate(){
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$this->level->updateTiles[$this->id] = $this;
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}
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public function __destruct(){
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$this->close();
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}
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public function close(){
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if(!$this->closed){
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$this->closed = true;
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unset($this->level->updateTiles[$this->id]);
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if($this->chunk instanceof FullChunk){
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$this->chunk->removeTile($this);
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}
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if(($level = $this->getLevel()) instanceof Level){
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$level->removeTile($this);
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}
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$this->level = null;
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}
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}
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public function getName(){
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return $this->name;
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}
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}
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