PocketMine-MP/src/command/defaults/GamemodeCommand.php

84 lines
2.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\permission\DefaultPermissionNames;
use pocketmine\player\GameMode;
use function count;
class GamemodeCommand extends VanillaCommand{
public function __construct(){
parent::__construct(
"gamemode",
KnownTranslationFactory::pocketmine_command_gamemode_description(),
KnownTranslationFactory::commands_gamemode_usage()
);
$this->setPermissions([
DefaultPermissionNames::COMMAND_GAMEMODE_SELF,
DefaultPermissionNames::COMMAND_GAMEMODE_OTHER
]);
}
public function execute(CommandSender $sender, string $commandLabel, array $args){
if(count($args) === 0){
throw new InvalidCommandSyntaxException();
}
$gameMode = GameMode::fromString($args[0]);
if($gameMode === null){
$sender->sendMessage(KnownTranslationFactory::pocketmine_command_gamemode_unknown($args[0]));
return true;
}
$target = $this->fetchPermittedPlayerTarget($sender, $args[1] ?? null, DefaultPermissionNames::COMMAND_GAMEMODE_SELF, DefaultPermissionNames::COMMAND_GAMEMODE_OTHER);
if($target === null){
return true;
}
if($target->getGamemode() === $gameMode){
$sender->sendMessage(KnownTranslationFactory::pocketmine_command_gamemode_failure($target->getName()));
return true;
}
$target->setGamemode($gameMode);
if($gameMode !== $target->getGamemode()){
$sender->sendMessage(KnownTranslationFactory::pocketmine_command_gamemode_failure($target->getName()));
}else{
if($target === $sender){
Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_gamemode_success_self($gameMode->getTranslatableName()));
}else{
$target->sendMessage(KnownTranslationFactory::gameMode_changed($gameMode->getTranslatableName()));
Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_gamemode_success_other($gameMode->getTranslatableName(), $target->getName()));
}
}
return true;
}
}