mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-23 05:54:36 +00:00
226 lines
6.4 KiB
PHP
226 lines
6.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\entity;
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class Attribute{
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public const ABSORPTION = 0;
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public const SATURATION = 1;
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public const EXHAUSTION = 2;
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public const KNOCKBACK_RESISTANCE = 3;
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public const HEALTH = 4;
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public const MOVEMENT_SPEED = 5;
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public const FOLLOW_RANGE = 6;
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public const HUNGER = 7;
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public const FOOD = 7;
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public const ATTACK_DAMAGE = 8;
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public const EXPERIENCE_LEVEL = 9;
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public const EXPERIENCE = 10;
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private $id;
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protected $minValue;
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protected $maxValue;
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protected $defaultValue;
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protected $currentValue;
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protected $name;
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protected $shouldSend;
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protected $desynchronized = true;
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/** @var Attribute[] */
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protected static $attributes = [];
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public static function init() : void{
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self::addAttribute(self::ABSORPTION, "minecraft:absorption", 0.00, 340282346638528859811704183484516925440.00, 0.00);
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self::addAttribute(self::SATURATION, "minecraft:player.saturation", 0.00, 20.00, 20.00);
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self::addAttribute(self::EXHAUSTION, "minecraft:player.exhaustion", 0.00, 5.00, 0.0);
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self::addAttribute(self::KNOCKBACK_RESISTANCE, "minecraft:knockback_resistance", 0.00, 1.00, 0.00);
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self::addAttribute(self::HEALTH, "minecraft:health", 0.00, 20.00, 20.00);
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self::addAttribute(self::MOVEMENT_SPEED, "minecraft:movement", 0.00, 340282346638528859811704183484516925440.00, 0.10);
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self::addAttribute(self::FOLLOW_RANGE, "minecraft:follow_range", 0.00, 2048.00, 16.00, false);
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self::addAttribute(self::HUNGER, "minecraft:player.hunger", 0.00, 20.00, 20.00);
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self::addAttribute(self::ATTACK_DAMAGE, "minecraft:attack_damage", 0.00, 340282346638528859811704183484516925440.00, 1.00, false);
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self::addAttribute(self::EXPERIENCE_LEVEL, "minecraft:player.level", 0.00, 24791.00, 0.00);
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self::addAttribute(self::EXPERIENCE, "minecraft:player.experience", 0.00, 1.00, 0.00);
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//TODO: minecraft:luck (for fishing?)
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//TODO: minecraft:fall_damage
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}
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/**
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* @param int $id
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* @param string $name
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* @param float $minValue
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* @param float $maxValue
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* @param float $defaultValue
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* @param bool $shouldSend
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*
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* @return Attribute
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*
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* @throws \InvalidArgumentException
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*/
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public static function addAttribute(int $id, string $name, float $minValue, float $maxValue, float $defaultValue, bool $shouldSend = true) : Attribute{
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if($minValue > $maxValue or $defaultValue > $maxValue or $defaultValue < $minValue){
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throw new \InvalidArgumentException("Invalid ranges: min value: $minValue, max value: $maxValue, $defaultValue: $defaultValue");
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}
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return self::$attributes[$id] = new Attribute($id, $name, $minValue, $maxValue, $defaultValue, $shouldSend);
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}
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/**
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* @param int $id
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*
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* @return Attribute|null
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*/
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public static function getAttribute(int $id) : ?Attribute{
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return isset(self::$attributes[$id]) ? clone self::$attributes[$id] : null;
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}
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/**
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* @param string $name
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*
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* @return Attribute|null
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*/
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public static function getAttributeByName(string $name) : ?Attribute{
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foreach(self::$attributes as $a){
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if($a->getName() === $name){
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return clone $a;
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}
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}
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return null;
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}
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private function __construct(int $id, string $name, float $minValue, float $maxValue, float $defaultValue, bool $shouldSend = true){
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$this->id = $id;
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$this->name = $name;
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$this->minValue = $minValue;
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$this->maxValue = $maxValue;
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$this->defaultValue = $defaultValue;
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$this->shouldSend = $shouldSend;
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$this->currentValue = $this->defaultValue;
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}
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public function getMinValue() : float{
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return $this->minValue;
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}
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public function setMinValue(float $minValue){
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if($minValue > $this->getMaxValue()){
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throw new \InvalidArgumentException("Value $minValue is bigger than the maxValue!");
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}
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if($this->minValue != $minValue){
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$this->desynchronized = true;
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$this->minValue = $minValue;
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}
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return $this;
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}
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public function getMaxValue() : float{
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return $this->maxValue;
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}
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public function setMaxValue(float $maxValue){
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if($maxValue < $this->getMinValue()){
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throw new \InvalidArgumentException("Value $maxValue is bigger than the minValue!");
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}
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if($this->maxValue != $maxValue){
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$this->desynchronized = true;
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$this->maxValue = $maxValue;
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}
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return $this;
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}
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public function getDefaultValue() : float{
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return $this->defaultValue;
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}
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public function setDefaultValue(float $defaultValue){
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if($defaultValue > $this->getMaxValue() or $defaultValue < $this->getMinValue()){
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throw new \InvalidArgumentException("Value $defaultValue exceeds the range!");
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}
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if($this->defaultValue !== $defaultValue){
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$this->desynchronized = true;
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$this->defaultValue = $defaultValue;
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}
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return $this;
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}
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public function resetToDefault() : void{
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$this->setValue($this->getDefaultValue());
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}
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public function getValue() : float{
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return $this->currentValue;
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}
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/**
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* @param float $value
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* @param bool $fit
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* @param bool $forceSend
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*
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* @return $this
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*/
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public function setValue(float $value, bool $fit = false, bool $forceSend = false){
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if($value > $this->getMaxValue() or $value < $this->getMinValue()){
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if(!$fit){
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throw new \InvalidArgumentException("Value $value exceeds the range!");
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}
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$value = min(max($value, $this->getMinValue()), $this->getMaxValue());
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}
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if($this->currentValue != $value){
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$this->desynchronized = true;
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$this->currentValue = $value;
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}elseif($forceSend){
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$this->desynchronized = true;
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}
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return $this;
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}
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public function getName() : string{
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return $this->name;
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}
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public function getId() : int{
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return $this->id;
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}
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public function isSyncable() : bool{
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return $this->shouldSend;
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}
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public function isDesynchronized() : bool{
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return $this->shouldSend and $this->desynchronized;
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}
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public function markSynchronized(bool $synced = true) : void{
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$this->desynchronized = !$synced;
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}
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}
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