PocketMine-MP/src/block/SignPost.php
2014-03-06 17:14:15 +01:00

82 lines
2.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace PocketMine\Block;
use PocketMine;
class SignPost extends Transparent{
public function __construct($meta = 0){
parent::__construct(SIGN_POST, $meta, "Sign Post");
$this->isSolid = false;
$this->isFullBlock = false;
$this->hardness = 5;
}
public function place(Item\Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($face !== 0){
$faces = array(
2 => 2,
3 => 3,
4 => 4,
5 => 5,
);
if(!isset($faces[$face])){
$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0F;
$this->level->setBlock($block, Block::get(SIGN_POST, $this->meta), true, false, true);
return true;
} else{
$this->meta = $faces[$face];
$this->level->setBlock($block, Block::get(WALL_SIGN, $this->meta), true, false, true);
return true;
}
}
return false;
}
public function onUpdate($type){
if($type === BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === AIR){ //Replace with common break method
//TODO
//ServerAPI::request()->api->entity->drop($this, Item\Item::get(SIGN, 0, 1));
$this->level->setBlock($this, new Air(), true, true, true);
return BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function onBreak(Item\Item $item, Player $player){
$this->level->setBlock($this, new Air(), true, true, true);
return true;
}
public function getDrops(Item\Item $item, Player $player){
return array(
array(Item\SIGN, 0, 1),
);
}
}