Files
PocketMine-MP/src/pocketmine/block/Sapling.php
2015-01-21 14:48:31 +01:00

118 lines
2.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\generator\object\Tree;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\utils\Random;
class Sapling extends Flowable{
const OAK = 0;
const SPRUCE = 1;
const BIRCH = 2;
const JUNGLE = 3;
const ACACIA = 4;
const DARK_OAK = 5;
protected $id = self::SAPLING;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function canBeActivated(){
return true;
}
public function getName(){
static $names = [
0 => "Oak Sapling",
1 => "Spruce Sapling",
2 => "Birch Sapling",
3 => "Jungle Sapling",
4 => "Acacia Sapling",
5 => "Dark Oak Sapling",
6 => "",
7 => "",
];
return $names[$this->meta & 0x07];
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
//TODO: change log type
Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent() === true){
$this->getLevel()->useBreakOn($this);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){ //Growth
if(mt_rand(1, 7) === 1){
if(($this->meta & 0x08) === 0x08){
Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
}else{
$this->meta |= 0x08;
$this->getLevel()->setBlock($this, $this, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){
return [
[$this->id, $this->meta & 0x07, 1],
];
}
}