PocketMine-MP/src/network/mcpe/protocol/MoveActorAbsolutePacket.php
2020-06-17 11:31:13 +01:00

73 lines
2.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class MoveActorAbsolutePacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::MOVE_ACTOR_ABSOLUTE_PACKET;
public const FLAG_GROUND = 0x01;
public const FLAG_TELEPORT = 0x02;
public const FLAG_FORCE_MOVE_LOCAL_ENTITY = 0x04;
/** @var int */
public $entityRuntimeId;
/** @var int */
public $flags = 0;
/** @var Vector3 */
public $position;
/** @var float */
public $xRot;
/** @var float */
public $yRot;
/** @var float */
public $zRot;
protected function decodePayload(PacketSerializer $in) : void{
$this->entityRuntimeId = $in->getEntityRuntimeId();
$this->flags = $in->getByte();
$this->position = $in->getVector3();
$this->xRot = $in->getByteRotation();
$this->yRot = $in->getByteRotation();
$this->zRot = $in->getByteRotation();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putEntityRuntimeId($this->entityRuntimeId);
$out->putByte($this->flags);
$out->putVector3($this->position);
$out->putByteRotation($this->xRot);
$out->putByteRotation($this->yRot);
$out->putByteRotation($this->zRot);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleMoveActorAbsolute($this);
}
}