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Sync-prepared batches account for the vast majority of outbound packets. Avoiding these useless objects further reduces the overhead of zero-compressed packets, as the creation of these objects is a significant part of the overhead for these cases. closes #6157
105 lines
3.6 KiB
PHP
105 lines
3.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe;
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use pocketmine\event\server\DataPacketSendEvent;
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use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
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use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
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use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
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use pocketmine\Server;
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use pocketmine\timings\Timings;
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use pocketmine\utils\BinaryStream;
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use function count;
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use function log;
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use function spl_object_id;
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use function strlen;
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final class StandardPacketBroadcaster implements PacketBroadcaster{
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public function __construct(
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private Server $server,
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private PacketSerializerContext $protocolContext
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){}
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public function broadcastPackets(array $recipients, array $packets) : void{
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//TODO: this shouldn't really be called here, since the broadcaster might be replaced by an alternative
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//implementation that doesn't fire events
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if(DataPacketSendEvent::hasHandlers()){
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$ev = new DataPacketSendEvent($recipients, $packets);
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$ev->call();
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if($ev->isCancelled()){
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return;
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}
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$packets = $ev->getPackets();
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}
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$compressors = [];
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/** @var NetworkSession[][] $targetsByCompressor */
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$targetsByCompressor = [];
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foreach($recipients as $recipient){
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if($recipient->getPacketSerializerContext() !== $this->protocolContext){
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throw new \InvalidArgumentException("Only recipients with the same protocol context as the broadcaster can be broadcast to by this broadcaster");
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}
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//TODO: different compressors might be compatible, it might not be necessary to split them up by object
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$compressor = $recipient->getCompressor();
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$compressors[spl_object_id($compressor)] = $compressor;
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$targetsByCompressor[spl_object_id($compressor)][] = $recipient;
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}
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$totalLength = 0;
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$packetBuffers = [];
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foreach($packets as $packet){
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$buffer = NetworkSession::encodePacketTimed(PacketSerializer::encoder($this->protocolContext), $packet);
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//varint length prefix + packet buffer
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$totalLength += (((int) log(strlen($buffer), 128)) + 1) + strlen($buffer);
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$packetBuffers[] = $buffer;
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}
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foreach($targetsByCompressor as $compressorId => $compressorTargets){
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$compressor = $compressors[$compressorId];
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$threshold = $compressor->getCompressionThreshold();
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if(count($compressorTargets) > 1 && $threshold !== null && $totalLength >= $threshold){
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//do not prepare shared batch unless we're sure it will be compressed
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$stream = new BinaryStream();
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PacketBatch::encodeRaw($stream, $packetBuffers);
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$batchBuffer = $stream->getBuffer();
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$batch = $this->server->prepareBatch($batchBuffer, $compressor, timings: Timings::$playerNetworkSendCompressBroadcast);
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foreach($compressorTargets as $target){
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$target->queueCompressed($batch);
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}
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}else{
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foreach($compressorTargets as $target){
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foreach($packetBuffers as $packetBuffer){
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$target->addToSendBuffer($packetBuffer);
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}
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}
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}
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}
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}
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}
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