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this implementation is working, although incomplete: - The shulker close sound should not be played until the end of the shulker closing animation, which takes approximately 1 second. - An open shulker box has a different collision box than a closed one - it should be +0.5 in whichever direction the shulker is facing. (During the animation, the bounding box also dynamically changes size - you can see this in vanilla by shooting an arrow into the top of an open shulkerbox facing UP, and then closing it - the arrow will fall and collide with the lid multiple times. However, resolving both of these issues requires significant internal changes which are beyond the scope of this PR.