PocketMine-MP/src/crafting/MetaWildcardRecipeIngredient.php
Dylan K. Taylor 55cb68e5b5
Burn meta wildcards from Item, allow more dynamic recipe inputs
this was an obstacle for getting rid of legacy item IDs.
2022-06-27 13:33:26 +01:00

58 lines
1.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\crafting;
use pocketmine\item\Item;
use pocketmine\world\format\io\GlobalItemDataHandlers;
/**
* Recipe ingredient that matches items by their Minecraft ID only. This is used for things like the crafting table
* recipe from planks (multiple types of planks are accepted).
*
* WARNING: Plugins shouldn't usually use this. This is a hack that relies on internal Minecraft behaviour, which might
* change or break at any time.
*
* @internal
*/
final class MetaWildcardRecipeIngredient implements RecipeIngredient{
public function __construct(
private string $itemId,
){}
public function getItemId() : string{ return $this->itemId; }
public function accepts(Item $item) : bool{
if($item->getCount() < 1){
return false;
}
return GlobalItemDataHandlers::getSerializer()->serializeType($item)->getName() === $this->itemId;
}
public function __toString() : string{
return "MetaWildcardRecipeIngredient($this->itemId)";
}
}