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In the future we should look into making empty slots be represented by null or a different, special item type, instead of breaking the air block for this purpose. closes #6185 closes #6016
71 lines
2.2 KiB
PHP
71 lines
2.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\block\BlockTypeIds;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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/**
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* Class used for Items that directly represent blocks, such as stone, dirt, wood etc.
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*
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* This should NOT be used for items which are merely *associated* with blocks (e.g. seeds are not wheat crops; they
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* just place wheat crops when used on the ground).
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*/
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final class ItemBlock extends Item{
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public function __construct(
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private Block $block
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){
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parent::__construct(ItemIdentifier::fromBlock($block), $block->getName(), $block->getEnchantmentTags());
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}
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protected function describeState(RuntimeDataDescriber $w) : void{
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$this->block->describeBlockItemState($w);
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}
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public function getBlock(?int $clickedFace = null) : Block{
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return clone $this->block;
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}
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public function getFuelTime() : int{
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return $this->block->getFuelTime();
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}
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public function isFireProof() : bool{
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return $this->block->isFireProofAsItem();
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}
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public function getMaxStackSize() : int{
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return $this->block->getMaxStackSize();
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}
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public function isNull() : bool{
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//TODO: we really shouldn't need to treat air as a special case here
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//this is needed because the "null" empty slot item is represented by an air block, but there's no real reason
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//why air should be needed at all. A separate special item type (or actual null) should be used instead, but
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//this would cause a lot of BC breaks, so we can't do it yet.
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return parent::isNull() || $this->block->getTypeId() === BlockTypeIds::AIR;
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}
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}
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