2017-09-01 19:36:57 +01:00

88 lines
2.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\block\Air;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\block\Liquid;
use pocketmine\event\player\PlayerBucketEmptyEvent;
use pocketmine\event\player\PlayerBucketFillEvent;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\Player;
class Bucket extends Item{
public function __construct(int $meta = 0){
parent::__construct(self::BUCKET, $meta, "Bucket");
}
public function getMaxStackSize() : int{
return 1;
}
public function getFuelTime() : int{
if($this->meta === Block::LAVA or $this->meta === Block::FLOWING_LAVA){
return 20000;
}
return 0;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
$targetBlock = BlockFactory::get($this->meta);
if($targetBlock instanceof Air){
if($target instanceof Liquid and $target->getDamage() === 0){
$result = clone $this;
$result->setDamage($target->getId());
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $block, $face, $this, $result));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($target, BlockFactory::get(Block::AIR), true, true);
if($player->isSurvival()){
$player->getInventory()->setItemInHand($ev->getItem());
}
return true;
}else{
$player->getInventory()->sendContents($player);
}
}
}elseif($targetBlock instanceof Liquid){
$result = clone $this;
$result->setDamage(0);
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketEmptyEvent($player, $block, $face, $this, $result));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($block, $targetBlock, true, true);
if($player->isSurvival()){
$player->getInventory()->setItemInHand($ev->getItem());
}
return true;
}else{
$player->getInventory()->sendContents($player);
}
}
return false;
}
}