mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-20 12:44:01 +00:00
497 lines
25 KiB
PHP
497 lines
25 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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use pocketmine\block\BlockFactory;
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use pocketmine\block\BlockLegacyIds;
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use pocketmine\block\utils\DyeColor;
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use pocketmine\block\utils\SkullType;
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use pocketmine\block\utils\TreeType;
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use pocketmine\block\VanillaBlocks;
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use pocketmine\entity\EntityFactory;
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use pocketmine\entity\Living;
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use pocketmine\nbt\tag\CompoundTag;
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use function constant;
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use function defined;
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use function explode;
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use function is_a;
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use function is_numeric;
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use function str_replace;
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use function strtoupper;
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use function trim;
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/**
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* Manages Item instance creation and registration
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*/
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class ItemFactory{
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/** @var Item[] */
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private static $list = [];
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/** @var Item|null */
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private static $air = null;
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public static function init() : void{
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self::$list = []; //in case of re-initializing
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self::register(new Apple(ItemIds::APPLE, 0, "Apple"));
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self::register(new Arrow(ItemIds::ARROW, 0, "Arrow"));
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self::register(new Axe(ItemIds::DIAMOND_AXE, "Diamond Axe", ToolTier::DIAMOND()));
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self::register(new Axe(ItemIds::GOLDEN_AXE, "Golden Axe", ToolTier::GOLD()));
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self::register(new Axe(ItemIds::IRON_AXE, "Iron Axe", ToolTier::IRON()));
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self::register(new Axe(ItemIds::STONE_AXE, "Stone Axe", ToolTier::STONE()));
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self::register(new Axe(ItemIds::WOODEN_AXE, "Wooden Axe", ToolTier::WOOD()));
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self::register(new BakedPotato(ItemIds::BAKED_POTATO, 0, "Baked Potato"));
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self::register(new Beetroot(ItemIds::BEETROOT, 0, "Beetroot"));
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self::register(new BeetrootSeeds(ItemIds::BEETROOT_SEEDS, 0, "Beetroot Seeds"));
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self::register(new BeetrootSoup(ItemIds::BEETROOT_SOUP, 0, "Beetroot Soup"));
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self::register(new BlazeRod(ItemIds::BLAZE_ROD, 0, "Blaze Rod"));
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self::register(new Book(ItemIds::BOOK, 0, "Book"));
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self::register(new Boots(ItemIds::CHAIN_BOOTS, 0, "Chainmail Boots", new ArmorTypeInfo(1, 196)));
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self::register(new Boots(ItemIds::DIAMOND_BOOTS, 0, "Diamond Boots", new ArmorTypeInfo(3, 430)));
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self::register(new Boots(ItemIds::GOLDEN_BOOTS, 0, "Golden Boots", new ArmorTypeInfo(1, 92)));
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self::register(new Boots(ItemIds::IRON_BOOTS, 0, "Iron Boots", new ArmorTypeInfo(2, 196)));
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self::register(new Boots(ItemIds::LEATHER_BOOTS, 0, "Leather Boots", new ArmorTypeInfo(1, 66)));
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self::register(new Bow(ItemIds::BOW, 0, "Bow"));
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self::register(new Bowl(ItemIds::BOWL, 0, "Bowl"));
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self::register(new Bread(ItemIds::BREAD, 0, "Bread"));
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self::register(new Bucket(ItemIds::BUCKET, 0, "Bucket"));
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self::register(new Carrot(ItemIds::CARROT, 0, "Carrot"));
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self::register(new Chestplate(ItemIds::CHAIN_CHESTPLATE, 0, "Chainmail Chestplate", new ArmorTypeInfo(5, 241)));
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self::register(new Chestplate(ItemIds::DIAMOND_CHESTPLATE, 0, "Diamond Chestplate", new ArmorTypeInfo(8, 529)));
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self::register(new Chestplate(ItemIds::GOLDEN_CHESTPLATE, 0, "Golden Chestplate", new ArmorTypeInfo(5, 113)));
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self::register(new Chestplate(ItemIds::IRON_CHESTPLATE, 0, "Iron Chestplate", new ArmorTypeInfo(6, 241)));
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self::register(new Chestplate(ItemIds::LEATHER_CHESTPLATE, 0, "Leather Tunic", new ArmorTypeInfo(3, 81)));
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self::register(new ChorusFruit(ItemIds::CHORUS_FRUIT, 0, "Chorus Fruit"));
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self::register(new Clock(ItemIds::CLOCK, 0, "Clock"));
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self::register(new Clownfish(ItemIds::CLOWNFISH, 0, "Clownfish"));
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self::register(new Coal(ItemIds::COAL, 0, "Coal"));
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self::register(new Coal(ItemIds::COAL, 1, "Charcoal"));
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self::register(new CocoaBeans(ItemIds::DYE, 3, "Cocoa Beans"));
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self::register(new Compass(ItemIds::COMPASS, 0, "Compass"));
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self::register(new CookedChicken(ItemIds::COOKED_CHICKEN, 0, "Cooked Chicken"));
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self::register(new CookedFish(ItemIds::COOKED_FISH, 0, "Cooked Fish"));
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self::register(new CookedMutton(ItemIds::COOKED_MUTTON, 0, "Cooked Mutton"));
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self::register(new CookedPorkchop(ItemIds::COOKED_PORKCHOP, 0, "Cooked Porkchop"));
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self::register(new CookedRabbit(ItemIds::COOKED_RABBIT, 0, "Cooked Rabbit"));
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self::register(new CookedSalmon(ItemIds::COOKED_SALMON, 0, "Cooked Salmon"));
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self::register(new Cookie(ItemIds::COOKIE, 0, "Cookie"));
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self::register(new DriedKelp(ItemIds::DRIED_KELP, 0, "Dried Kelp"));
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self::register(new Egg(ItemIds::EGG, 0, "Egg"));
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self::register(new EnderPearl(ItemIds::ENDER_PEARL, 0, "Ender Pearl"));
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self::register(new ExperienceBottle(ItemIds::EXPERIENCE_BOTTLE, 0, "Bottle o' Enchanting"));
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self::register(new Fertilizer(ItemIds::DYE, 15, "Bone Meal"));
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self::register(new FishingRod(ItemIds::FISHING_ROD, 0, "Fishing Rod"));
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self::register(new FlintSteel(ItemIds::FLINT_STEEL, 0, "Flint and Steel"));
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self::register(new GlassBottle(ItemIds::GLASS_BOTTLE, 0, "Glass Bottle"));
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self::register(new GoldenApple(ItemIds::GOLDEN_APPLE, 0, "Golden Apple"));
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self::register(new GoldenAppleEnchanted(ItemIds::ENCHANTED_GOLDEN_APPLE, 0, "Enchanted Golden Apple"));
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self::register(new GoldenCarrot(ItemIds::GOLDEN_CARROT, 0, "Golden Carrot"));
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self::register(new Helmet(ItemIds::CHAIN_HELMET, 0, "Chainmail Helmet", new ArmorTypeInfo(2, 166)));
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self::register(new Helmet(ItemIds::DIAMOND_HELMET, 0, "Diamond Helmet", new ArmorTypeInfo(3, 364)));
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self::register(new Helmet(ItemIds::GOLDEN_HELMET, 0, "Golden Helmet", new ArmorTypeInfo(2, 78)));
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self::register(new Helmet(ItemIds::IRON_HELMET, 0, "Iron Helmet", new ArmorTypeInfo(2, 166)));
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self::register(new Helmet(ItemIds::LEATHER_HELMET, 0, "Leather Cap", new ArmorTypeInfo(1, 56)));
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self::register(new Hoe(ItemIds::DIAMOND_HOE, "Diamond Hoe", ToolTier::DIAMOND()));
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self::register(new Hoe(ItemIds::GOLDEN_HOE, "Golden Hoe", ToolTier::GOLD()));
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self::register(new Hoe(ItemIds::IRON_HOE, "Iron Hoe", ToolTier::IRON()));
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self::register(new Hoe(ItemIds::STONE_HOE, "Stone Hoe", ToolTier::STONE()));
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self::register(new Hoe(ItemIds::WOODEN_HOE, "Wooden Hoe", ToolTier::WOOD()));
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self::register(new Item(ItemIds::BLAZE_POWDER, 0, "Blaze Powder"));
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self::register(new Item(ItemIds::BLEACH, 0, "Bleach")); //EDU
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self::register(new Item(ItemIds::BONE, 0, "Bone"));
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self::register(new Item(ItemIds::BRICK, 0, "Brick"));
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self::register(new Item(ItemIds::CHORUS_FRUIT_POPPED, 0, "Popped Chorus Fruit"));
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self::register(new Item(ItemIds::CLAY_BALL, 0, "Clay"));
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self::register(new Item(ItemIds::COMPOUND, 0, "Salt"));
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self::register(new Item(ItemIds::COMPOUND, 1, "Sodium Oxide"));
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self::register(new Item(ItemIds::COMPOUND, 2, "Sodium Hydroxide"));
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self::register(new Item(ItemIds::COMPOUND, 3, "Magnesium Nitrate"));
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self::register(new Item(ItemIds::COMPOUND, 4, "Iron Sulphide"));
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self::register(new Item(ItemIds::COMPOUND, 5, "Lithium Hydride"));
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self::register(new Item(ItemIds::COMPOUND, 6, "Sodium Hydride"));
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self::register(new Item(ItemIds::COMPOUND, 7, "Calcium Bromide"));
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self::register(new Item(ItemIds::COMPOUND, 8, "Magnesium Oxide"));
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self::register(new Item(ItemIds::COMPOUND, 9, "Sodium Acetate"));
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self::register(new Item(ItemIds::COMPOUND, 10, "Luminol"));
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self::register(new Item(ItemIds::COMPOUND, 11, "Charcoal")); //??? maybe bug
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self::register(new Item(ItemIds::COMPOUND, 12, "Sugar")); //??? maybe bug
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self::register(new Item(ItemIds::COMPOUND, 13, "Aluminium Oxide"));
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self::register(new Item(ItemIds::COMPOUND, 14, "Boron Trioxide"));
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self::register(new Item(ItemIds::COMPOUND, 15, "Soap"));
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self::register(new Item(ItemIds::COMPOUND, 16, "Polyethylene"));
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self::register(new Item(ItemIds::COMPOUND, 17, "Rubbish"));
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self::register(new Item(ItemIds::COMPOUND, 18, "Magnesium Salts"));
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self::register(new Item(ItemIds::COMPOUND, 19, "Sulphate"));
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self::register(new Item(ItemIds::COMPOUND, 20, "Barium Sulphate"));
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self::register(new Item(ItemIds::COMPOUND, 21, "Potassium Chloride"));
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self::register(new Item(ItemIds::COMPOUND, 22, "Mercuric Chloride"));
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self::register(new Item(ItemIds::COMPOUND, 23, "Cerium Chloride"));
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self::register(new Item(ItemIds::COMPOUND, 24, "Tungsten Chloride"));
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self::register(new Item(ItemIds::COMPOUND, 25, "Calcium Chloride"));
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self::register(new Item(ItemIds::COMPOUND, 26, "Water")); //???
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self::register(new Item(ItemIds::COMPOUND, 27, "Glue"));
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self::register(new Item(ItemIds::COMPOUND, 28, "Hypochlorite"));
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self::register(new Item(ItemIds::COMPOUND, 29, "Crude Oil"));
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self::register(new Item(ItemIds::COMPOUND, 30, "Latex"));
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self::register(new Item(ItemIds::COMPOUND, 31, "Potassium Iodide"));
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self::register(new Item(ItemIds::COMPOUND, 32, "Sodium Fluoride"));
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self::register(new Item(ItemIds::COMPOUND, 33, "Benzene"));
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self::register(new Item(ItemIds::COMPOUND, 34, "Ink"));
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self::register(new Item(ItemIds::COMPOUND, 35, "Hydrogen Peroxide"));
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self::register(new Item(ItemIds::COMPOUND, 36, "Ammonia"));
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self::register(new Item(ItemIds::COMPOUND, 37, "Sodium Hypochlorite"));
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self::register(new Item(ItemIds::DIAMOND, 0, "Diamond"));
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self::register(new Item(ItemIds::DRAGON_BREATH, 0, "Dragon's Breath"));
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self::register(new Item(ItemIds::DYE, 0, "Ink Sac"));
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self::register(new Item(ItemIds::DYE, 4, "Lapis Lazuli"));
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self::register(new Item(ItemIds::EMERALD, 0, "Emerald"));
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self::register(new Item(ItemIds::FEATHER, 0, "Feather"));
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self::register(new Item(ItemIds::FERMENTED_SPIDER_EYE, 0, "Fermented Spider Eye"));
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self::register(new Item(ItemIds::FLINT, 0, "Flint"));
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self::register(new Item(ItemIds::GHAST_TEAR, 0, "Ghast Tear"));
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self::register(new Item(ItemIds::GLISTERING_MELON, 0, "Glistering Melon"));
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self::register(new Item(ItemIds::GLOWSTONE_DUST, 0, "Glowstone Dust"));
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self::register(new Item(ItemIds::GOLD_INGOT, 0, "Gold Ingot"));
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self::register(new Item(ItemIds::GOLD_NUGGET, 0, "Gold Nugget"));
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self::register(new Item(ItemIds::GUNPOWDER, 0, "Gunpowder"));
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self::register(new Item(ItemIds::HEART_OF_THE_SEA, 0, "Heart of the Sea"));
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self::register(new Item(ItemIds::IRON_INGOT, 0, "Iron Ingot"));
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self::register(new Item(ItemIds::IRON_NUGGET, 0, "Iron Nugget"));
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self::register(new Item(ItemIds::LEATHER, 0, "Leather"));
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self::register(new Item(ItemIds::MAGMA_CREAM, 0, "Magma Cream"));
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self::register(new Item(ItemIds::NAUTILUS_SHELL, 0, "Nautilus Shell"));
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self::register(new Item(ItemIds::NETHER_BRICK, 0, "Nether Brick"));
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self::register(new Item(ItemIds::NETHER_QUARTZ, 0, "Nether Quartz"));
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self::register(new Item(ItemIds::NETHER_STAR, 0, "Nether Star"));
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self::register(new Item(ItemIds::PAPER, 0, "Paper"));
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self::register(new Item(ItemIds::PRISMARINE_CRYSTALS, 0, "Prismarine Crystals"));
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self::register(new Item(ItemIds::PRISMARINE_SHARD, 0, "Prismarine Shard"));
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self::register(new Item(ItemIds::RABBIT_FOOT, 0, "Rabbit's Foot"));
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self::register(new Item(ItemIds::RABBIT_HIDE, 0, "Rabbit Hide"));
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self::register(new Item(ItemIds::SHULKER_SHELL, 0, "Shulker Shell"));
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self::register(new Item(ItemIds::SLIME_BALL, 0, "Slimeball"));
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self::register(new Item(ItemIds::SUGAR, 0, "Sugar"));
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self::register(new Item(ItemIds::TURTLE_SHELL_PIECE, 0, "Scute"));
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self::register(new Item(ItemIds::WHEAT, 0, "Wheat"));
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self::register(new ItemBlock(BlockLegacyIds::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::BREWING_STAND_BLOCK, 0, ItemIds::BREWING_STAND));
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self::register(new ItemBlock(BlockLegacyIds::CAKE_BLOCK, 0, ItemIds::CAKE));
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self::register(new ItemBlock(BlockLegacyIds::CAULDRON_BLOCK, 0, ItemIds::CAULDRON));
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self::register(new ItemBlock(BlockLegacyIds::COMPARATOR_BLOCK, 0, ItemIds::COMPARATOR));
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self::register(new ItemBlock(BlockLegacyIds::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::FLOWER_POT_BLOCK, 0, ItemIds::FLOWER_POT));
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self::register(new ItemBlock(BlockLegacyIds::HOPPER_BLOCK, 0, ItemIds::HOPPER));
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self::register(new ItemBlock(BlockLegacyIds::IRON_DOOR_BLOCK, 0, ItemIds::IRON_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::ITEM_FRAME_BLOCK, 0, ItemIds::ITEM_FRAME));
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self::register(new ItemBlock(BlockLegacyIds::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::NETHER_WART_PLANT, 0, ItemIds::NETHER_WART));
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self::register(new ItemBlock(BlockLegacyIds::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::REPEATER_BLOCK, 0, ItemIds::REPEATER));
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self::register(new ItemBlock(BlockLegacyIds::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR));
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self::register(new ItemBlock(BlockLegacyIds::SUGARCANE_BLOCK, 0, ItemIds::SUGARCANE));
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self::register(new Leggings(ItemIds::CHAIN_LEGGINGS, 0, "Chainmail Leggings", new ArmorTypeInfo(4, 226)));
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self::register(new Leggings(ItemIds::DIAMOND_LEGGINGS, 0, "Diamond Leggings", new ArmorTypeInfo(6, 496)));
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self::register(new Leggings(ItemIds::GOLDEN_LEGGINGS, 0, "Golden Leggings", new ArmorTypeInfo(3, 106)));
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self::register(new Leggings(ItemIds::IRON_LEGGINGS, 0, "Iron Leggings", new ArmorTypeInfo(5, 226)));
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self::register(new Leggings(ItemIds::LEATHER_LEGGINGS, 0, "Leather Pants", new ArmorTypeInfo(2, 76)));
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//TODO: fix metadata for buckets with still liquid in them
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//the meta values are intentionally hardcoded because block IDs will change in the future
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self::register(new LiquidBucket(ItemIds::BUCKET, 8, "Water Bucket", VanillaBlocks::WATER()));
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self::register(new LiquidBucket(ItemIds::BUCKET, 10, "Lava Bucket", VanillaBlocks::LAVA()));
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self::register(new Melon(ItemIds::MELON, 0, "Melon"));
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self::register(new MelonSeeds(ItemIds::MELON_SEEDS, 0, "Melon Seeds"));
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self::register(new MilkBucket(ItemIds::BUCKET, 1, "Milk Bucket"));
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self::register(new Minecart(ItemIds::MINECART, 0, "Minecart"));
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self::register(new MushroomStew(ItemIds::MUSHROOM_STEW, 0, "Mushroom Stew"));
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self::register(new PaintingItem(ItemIds::PAINTING, 0, "Painting"));
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self::register(new Pickaxe(ItemIds::DIAMOND_PICKAXE, "Diamond Pickaxe", ToolTier::DIAMOND()));
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self::register(new Pickaxe(ItemIds::GOLDEN_PICKAXE, "Golden Pickaxe", ToolTier::GOLD()));
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self::register(new Pickaxe(ItemIds::IRON_PICKAXE, "Iron Pickaxe", ToolTier::IRON()));
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self::register(new Pickaxe(ItemIds::STONE_PICKAXE, "Stone Pickaxe", ToolTier::STONE()));
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self::register(new Pickaxe(ItemIds::WOODEN_PICKAXE, "Wooden Pickaxe", ToolTier::WOOD()));
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self::register(new PoisonousPotato(ItemIds::POISONOUS_POTATO, 0, "Poisonous Potato"));
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self::register(new Potato(ItemIds::POTATO, 0, "Potato"));
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self::register(new Pufferfish(ItemIds::PUFFERFISH, 0, "Pufferfish"));
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self::register(new PumpkinPie(ItemIds::PUMPKIN_PIE, 0, "Pumpkin Pie"));
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self::register(new PumpkinSeeds(ItemIds::PUMPKIN_SEEDS, 0, "Pumpkin Seeds"));
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self::register(new RabbitStew(ItemIds::RABBIT_STEW, 0, "Rabbit Stew"));
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self::register(new RawBeef(ItemIds::RAW_BEEF, 0, "Raw Beef"));
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self::register(new RawChicken(ItemIds::RAW_CHICKEN, 0, "Raw Chicken"));
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self::register(new RawFish(ItemIds::RAW_FISH, 0, "Raw Fish"));
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self::register(new RawMutton(ItemIds::RAW_MUTTON, 0, "Raw Mutton"));
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self::register(new RawPorkchop(ItemIds::RAW_PORKCHOP, 0, "Raw Porkchop"));
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self::register(new RawRabbit(ItemIds::RAW_RABBIT, 0, "Raw Rabbit"));
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self::register(new RawSalmon(ItemIds::RAW_SALMON, 0, "Raw Salmon"));
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self::register(new Redstone(ItemIds::REDSTONE, 0, "Redstone"));
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self::register(new RottenFlesh(ItemIds::ROTTEN_FLESH, 0, "Rotten Flesh"));
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self::register(new Shears(ItemIds::SHEARS, 0, "Shears"));
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self::register(new Shovel(ItemIds::DIAMOND_SHOVEL, "Diamond Shovel", ToolTier::DIAMOND()));
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self::register(new Shovel(ItemIds::GOLDEN_SHOVEL, "Golden Shovel", ToolTier::GOLD()));
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self::register(new Shovel(ItemIds::IRON_SHOVEL, "Iron Shovel", ToolTier::IRON()));
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self::register(new Shovel(ItemIds::STONE_SHOVEL, "Stone Shovel", ToolTier::STONE()));
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self::register(new Shovel(ItemIds::WOODEN_SHOVEL, "Wooden Shovel", ToolTier::WOOD()));
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self::register(new Sign(BlockLegacyIds::STANDING_SIGN, 0, ItemIds::SIGN));
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self::register(new Sign(BlockLegacyIds::SPRUCE_STANDING_SIGN, 0, ItemIds::SPRUCE_SIGN));
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self::register(new Sign(BlockLegacyIds::BIRCH_STANDING_SIGN, 0, ItemIds::BIRCH_SIGN));
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self::register(new Sign(BlockLegacyIds::JUNGLE_STANDING_SIGN, 0, ItemIds::JUNGLE_SIGN));
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self::register(new Sign(BlockLegacyIds::ACACIA_STANDING_SIGN, 0, ItemIds::ACACIA_SIGN));
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self::register(new Sign(BlockLegacyIds::DARKOAK_STANDING_SIGN, 0, ItemIds::DARKOAK_SIGN));
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self::register(new Snowball(ItemIds::SNOWBALL, 0, "Snowball"));
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self::register(new SpiderEye(ItemIds::SPIDER_EYE, 0, "Spider Eye"));
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self::register(new Steak(ItemIds::STEAK, 0, "Steak"));
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self::register(new Stick(ItemIds::STICK, 0, "Stick"));
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self::register(new StringItem(ItemIds::STRING, 0, "String"));
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self::register(new Sword(ItemIds::DIAMOND_SWORD, "Diamond Sword", ToolTier::DIAMOND()));
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self::register(new Sword(ItemIds::GOLDEN_SWORD, "Golden Sword", ToolTier::GOLD()));
|
|
self::register(new Sword(ItemIds::IRON_SWORD, "Iron Sword", ToolTier::IRON()));
|
|
self::register(new Sword(ItemIds::STONE_SWORD, "Stone Sword", ToolTier::STONE()));
|
|
self::register(new Sword(ItemIds::WOODEN_SWORD, "Wooden Sword", ToolTier::WOOD()));
|
|
self::register(new Totem(ItemIds::TOTEM, 0, "Totem of Undying"));
|
|
self::register(new WheatSeeds(ItemIds::WHEAT_SEEDS, 0, "Wheat Seeds"));
|
|
self::register(new WritableBook(ItemIds::WRITABLE_BOOK, 0, "Book & Quill"));
|
|
self::register(new WrittenBook(ItemIds::WRITTEN_BOOK, 0, "Written Book"));
|
|
|
|
foreach(SkullType::getAll() as $skullType){
|
|
self::register(new Skull(ItemIds::SKULL, $skullType->getMagicNumber(), $skullType->getDisplayName(), $skullType));
|
|
}
|
|
|
|
/** @var int[]|\SplObjectStorage $dyeMap */
|
|
$dyeMap = new \SplObjectStorage();
|
|
$dyeMap[DyeColor::BLACK()] = 16;
|
|
$dyeMap[DyeColor::BROWN()] = 17;
|
|
$dyeMap[DyeColor::BLUE()] = 18;
|
|
$dyeMap[DyeColor::WHITE()] = 19;
|
|
foreach(DyeColor::getAll() as $color){
|
|
//TODO: use colour object directly
|
|
//TODO: add interface to dye-colour objects
|
|
self::register(new Dye(ItemIds::DYE, $dyeMap[$color] ?? $color->getInvertedMagicNumber(), $color->getDisplayName() . " Dye", $color));
|
|
self::register(new Bed(ItemIds::BED, $color->getMagicNumber(), $color->getDisplayName() . " Bed", $color));
|
|
self::register(new Banner(ItemIds::BANNER, $color->getInvertedMagicNumber(), $color->getDisplayName() . " Banner", $color));
|
|
}
|
|
|
|
foreach(Potion::ALL as $type){
|
|
self::register(new Potion(ItemIds::POTION, $type, "Potion"));
|
|
self::register(new SplashPotion(ItemIds::SPLASH_POTION, $type, "Splash Potion"));
|
|
}
|
|
|
|
foreach(EntityFactory::getKnownTypes() as $className){
|
|
/** @var Living|string $className */
|
|
if(is_a($className, Living::class, true) and $className::NETWORK_ID !== -1){
|
|
self::register(new SpawnEgg(ItemIds::SPAWN_EGG, $className::NETWORK_ID, "Spawn Egg", $className));
|
|
}
|
|
}
|
|
|
|
foreach(TreeType::getAll() as $type){
|
|
self::register(new Boat(ItemIds::BOAT, $type->getMagicNumber(), $type->getDisplayName() . " Boat", $type));
|
|
}
|
|
|
|
//region --- auto-generated TODOs ---
|
|
//TODO: minecraft:armor_stand
|
|
//TODO: minecraft:balloon
|
|
//TODO: minecraft:banner_pattern
|
|
//TODO: minecraft:campfire
|
|
//TODO: minecraft:carrotOnAStick
|
|
//TODO: minecraft:chest_minecart
|
|
//TODO: minecraft:command_block_minecart
|
|
//TODO: minecraft:crossbow
|
|
//TODO: minecraft:elytra
|
|
//TODO: minecraft:emptyMap
|
|
//TODO: minecraft:enchanted_book
|
|
//TODO: minecraft:end_crystal
|
|
//TODO: minecraft:ender_eye
|
|
//TODO: minecraft:fireball
|
|
//TODO: minecraft:fireworks
|
|
//TODO: minecraft:fireworksCharge
|
|
//TODO: minecraft:glow_stick
|
|
//TODO: minecraft:hopper_minecart
|
|
//TODO: minecraft:horsearmordiamond
|
|
//TODO: minecraft:horsearmorgold
|
|
//TODO: minecraft:horsearmoriron
|
|
//TODO: minecraft:horsearmorleather
|
|
//TODO: minecraft:ice_bomb
|
|
//TODO: minecraft:kelp
|
|
//TODO: minecraft:lead
|
|
//TODO: minecraft:lingering_potion
|
|
//TODO: minecraft:map
|
|
//TODO: minecraft:medicine
|
|
//TODO: minecraft:name_tag
|
|
//TODO: minecraft:phantom_membrane
|
|
//TODO: minecraft:rapid_fertilizer
|
|
//TODO: minecraft:record_11
|
|
//TODO: minecraft:record_13
|
|
//TODO: minecraft:record_blocks
|
|
//TODO: minecraft:record_cat
|
|
//TODO: minecraft:record_chirp
|
|
//TODO: minecraft:record_far
|
|
//TODO: minecraft:record_mall
|
|
//TODO: minecraft:record_mellohi
|
|
//TODO: minecraft:record_stal
|
|
//TODO: minecraft:record_strad
|
|
//TODO: minecraft:record_wait
|
|
//TODO: minecraft:record_ward
|
|
//TODO: minecraft:saddle
|
|
//TODO: minecraft:shield
|
|
//TODO: minecraft:sparkler
|
|
//TODO: minecraft:spawn_egg
|
|
//TODO: minecraft:sweet_berries
|
|
//TODO: minecraft:tnt_minecart
|
|
//TODO: minecraft:trident
|
|
//TODO: minecraft:turtle_helmet
|
|
//endregion
|
|
}
|
|
|
|
/**
|
|
* Registers an item type into the index. Plugins may use this method to register new item types or override existing
|
|
* ones.
|
|
*
|
|
* NOTE: If you are registering a new item type, you will need to add it to the creative inventory yourself - it
|
|
* will not automatically appear there.
|
|
*
|
|
* @param Item $item
|
|
* @param bool $override
|
|
*
|
|
* @throws \RuntimeException if something attempted to override an already-registered item without specifying the
|
|
* $override parameter.
|
|
*/
|
|
public static function register(Item $item, bool $override = false) : void{
|
|
$id = $item->getId();
|
|
$variant = $item->getMeta();
|
|
|
|
if(!$override and self::isRegistered($id, $variant)){
|
|
throw new \RuntimeException("Trying to overwrite an already registered item");
|
|
}
|
|
|
|
self::$list[self::getListOffset($id, $variant)] = clone $item;
|
|
}
|
|
|
|
/**
|
|
* Returns an instance of the Item with the specified id, meta, count and NBT.
|
|
*
|
|
* @param int $id
|
|
* @param int $meta
|
|
* @param int $count
|
|
* @param CompoundTag|null $tags
|
|
*
|
|
* @return Item
|
|
* @throws \InvalidArgumentException
|
|
*/
|
|
public static function get(int $id, int $meta = 0, int $count = 1, ?CompoundTag $tags = null) : Item{
|
|
/** @var Item $item */
|
|
$item = null;
|
|
if($meta !== -1){
|
|
if(isset(self::$list[$offset = self::getListOffset($id, $meta)])){
|
|
$item = clone self::$list[$offset];
|
|
}elseif(isset(self::$list[$zero = self::getListOffset($id, 0)]) and self::$list[$zero] instanceof Durable){
|
|
/** @var Durable $item */
|
|
$item = clone self::$list[$zero];
|
|
$item->setDamage($meta);
|
|
}elseif($id < 256){ //intentionally includes negatives, for extended block IDs
|
|
$item = new ItemBlock($id, $meta);
|
|
}
|
|
}
|
|
|
|
if($item === null){
|
|
//negative damage values will fallthru to here, to avoid crazy shit with crafting wildcard hacks
|
|
$item = new Item($id, $meta);
|
|
}
|
|
|
|
$item->setCount($count);
|
|
if($tags !== null){
|
|
$item->setNamedTag($tags);
|
|
}
|
|
return $item;
|
|
}
|
|
|
|
/**
|
|
* Tries to parse the specified string into Item types.
|
|
*
|
|
* Example accepted formats:
|
|
* - `diamond_pickaxe:5`
|
|
* - `minecraft:string`
|
|
* - `351:4 (lapis lazuli ID:meta)`
|
|
*
|
|
* @param string $str
|
|
*
|
|
* @return Item
|
|
*
|
|
* @throws \InvalidArgumentException if the given string cannot be parsed as an item identifier
|
|
*/
|
|
public static function fromString(string $str) : Item{
|
|
$b = explode(":", str_replace([" ", "minecraft:"], ["_", ""], trim($str)));
|
|
if(!isset($b[1])){
|
|
$meta = 0;
|
|
}elseif(is_numeric($b[1])){
|
|
$meta = (int) $b[1];
|
|
}else{
|
|
throw new \InvalidArgumentException("Unable to parse \"" . $b[1] . "\" from \"" . $str . "\" as a valid meta value");
|
|
}
|
|
|
|
if(is_numeric($b[0])){
|
|
$item = self::get((int) $b[0], $meta);
|
|
}elseif(defined(ItemIds::class . "::" . strtoupper($b[0]))){
|
|
$item = self::get(constant(ItemIds::class . "::" . strtoupper($b[0])), $meta);
|
|
}else{
|
|
throw new \InvalidArgumentException("Unable to resolve \"" . $str . "\" to a valid item");
|
|
}
|
|
|
|
return $item;
|
|
}
|
|
|
|
public static function air() : Item{
|
|
return self::$air ?? (self::$air = self::get(ItemIds::AIR, 0, 0));
|
|
}
|
|
|
|
/**
|
|
* Returns whether the specified item ID is already registered in the item factory.
|
|
*
|
|
* @param int $id
|
|
* @param int $variant
|
|
*
|
|
* @return bool
|
|
*/
|
|
public static function isRegistered(int $id, int $variant = 0) : bool{
|
|
if($id < 256){
|
|
return BlockFactory::isRegistered($id);
|
|
}
|
|
|
|
return isset(self::$list[self::getListOffset($id, $variant)]);
|
|
}
|
|
|
|
private static function getListOffset(int $id, int $variant) : int{
|
|
if($id < -0x8000 or $id > 0x7fff){
|
|
throw new \InvalidArgumentException("ID must be in range " . -0x8000 . " - " . 0x7fff);
|
|
}
|
|
return (($id & 0xffff) << 16) | ($variant & 0xffff);
|
|
}
|
|
|
|
/**
|
|
* @return Item[]
|
|
*/
|
|
public static function getAllRegistered() : array{
|
|
return self::$list;
|
|
}
|
|
}
|