PocketMine-MP/src/network/mcpe/protocol/AddPaintingPacket.php
Dylan K. Taylor 5c2ae0257c DataPacket: inject buffer via parameter instead of class field (packet & stream separation, step 2)
this is not complete yet, but the final change (having the binarystream actually come from outside) is a little more disruptive, and some extra changes need to be made. This will grant some sanity in the meantime without breaking too much stuff.
2020-02-25 16:19:11 +00:00

66 lines
2.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
class AddPaintingPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_PAINTING_PACKET;
/** @var int|null */
public $entityUniqueId = null;
/** @var int */
public $entityRuntimeId;
/** @var Vector3 */
public $position;
/** @var int */
public $direction;
/** @var string */
public $title;
protected function decodePayload(NetworkBinaryStream $in) : void{
$this->entityUniqueId = $in->getEntityUniqueId();
$this->entityRuntimeId = $in->getEntityRuntimeId();
$this->position = $in->getVector3();
$this->direction = $in->getVarInt();
$this->title = $in->getString();
}
protected function encodePayload(NetworkBinaryStream $out) : void{
$out->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
$out->putEntityRuntimeId($this->entityRuntimeId);
$out->putVector3($this->position);
$out->putVarInt($this->direction);
$out->putString($this->title);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handleAddPainting($this);
}
}