Files
PocketMine-MP/src/data/bedrock/block/convert/VanillaBlockMappings.php
Dylan K. Taylor 5bf0cbec87 ...
2025-08-24 15:39:23 +01:00

1577 lines
84 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock\block\convert;
use pocketmine\block\ActivatorRail;
use pocketmine\block\AmethystCluster;
use pocketmine\block\Anvil;
use pocketmine\block\Bamboo;
use pocketmine\block\BambooSapling;
use pocketmine\block\Barrel;
use pocketmine\block\Bed;
use pocketmine\block\Bedrock;
use pocketmine\block\Bell;
use pocketmine\block\BigDripleafHead;
use pocketmine\block\BigDripleafStem;
use pocketmine\block\Block;
use pocketmine\block\BrewingStand;
use pocketmine\block\Cactus;
use pocketmine\block\Cake;
use pocketmine\block\Candle;
use pocketmine\block\CaveVines;
use pocketmine\block\ChiseledBookshelf;
use pocketmine\block\ChorusFlower;
use pocketmine\block\CocoaBlock;
use pocketmine\block\Copper;
use pocketmine\block\DaylightSensor;
use pocketmine\block\DetectorRail;
use pocketmine\block\Dirt;
use pocketmine\block\DoublePitcherCrop;
use pocketmine\block\DoublePlant;
use pocketmine\block\EndPortalFrame;
use pocketmine\block\EndRod;
use pocketmine\block\Farmland;
use pocketmine\block\FillableCauldron;
use pocketmine\block\Fire;
use pocketmine\block\FloorCoralFan;
use pocketmine\block\Froglight;
use pocketmine\block\FrostedIce;
use pocketmine\block\GlazedTerracotta;
use pocketmine\block\Hopper;
use pocketmine\block\Lantern;
use pocketmine\block\Leaves;
use pocketmine\block\Lectern;
use pocketmine\block\Lever;
use pocketmine\block\Light;
use pocketmine\block\MobHead;
use pocketmine\block\NetherPortal;
use pocketmine\block\NetherVines;
use pocketmine\block\NetherWartPlant;
use pocketmine\block\OminousFloorBanner;
use pocketmine\block\OminousWallBanner;
use pocketmine\block\PinkPetals;
use pocketmine\block\PitcherCrop;
use pocketmine\block\PoweredRail;
use pocketmine\block\Rail;
use pocketmine\block\RedMushroomBlock;
use pocketmine\block\RedstoneComparator;
use pocketmine\block\RedstoneRepeater;
use pocketmine\block\RedstoneTorch;
use pocketmine\block\RespawnAnchor;
use pocketmine\block\Sapling;
use pocketmine\block\SeaPickle;
use pocketmine\block\SmallDripleaf;
use pocketmine\block\SnowLayer;
use pocketmine\block\Sponge;
use pocketmine\block\StraightOnlyRail;
use pocketmine\block\Sugarcane;
use pocketmine\block\SweetBerryBush;
use pocketmine\block\TNT;
use pocketmine\block\TorchflowerCrop;
use pocketmine\block\Tripwire;
use pocketmine\block\TripwireHook;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\block\utils\ChiseledBookshelfSlot;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\DirtType;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\FroglightType;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\LeverFacing;
use pocketmine\block\utils\MobHeadType;
use pocketmine\block\utils\MushroomBlockType;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\VanillaBlocks as Blocks;
use pocketmine\block\Vine;
use pocketmine\data\bedrock\block\BlockLegacyMetadata;
use pocketmine\data\bedrock\block\BlockStateDeserializeException;
use pocketmine\data\bedrock\block\BlockStateNames as StateNames;
use pocketmine\data\bedrock\block\BlockStateStringValues as StringValues;
use pocketmine\data\bedrock\block\BlockTypeNames as Ids;
use pocketmine\data\bedrock\block\convert\BlockStateReader as Reader;
use pocketmine\data\bedrock\block\convert\BlockStateSerializerHelper as Helper;
use pocketmine\data\bedrock\block\convert\BlockStateWriter as Writer;
use pocketmine\data\bedrock\block\convert\property\BoolFromStringProperty;
use pocketmine\data\bedrock\block\convert\property\BoolProperty;
use pocketmine\data\bedrock\block\convert\property\CommonProperties;
use pocketmine\data\bedrock\block\convert\property\DummyProperty;
use pocketmine\data\bedrock\block\convert\property\EnumFromRawStateMap;
use pocketmine\data\bedrock\block\convert\property\FlattenedCaveVinesVariant;
use pocketmine\data\bedrock\block\convert\property\IntFromRawStateMap;
use pocketmine\data\bedrock\block\convert\property\IntProperty;
use pocketmine\data\bedrock\block\convert\property\OptionSetFromIntProperty;
use pocketmine\data\bedrock\block\convert\property\ValueFromIntProperty;
use pocketmine\data\bedrock\block\convert\property\ValueFromStringProperty;
use pocketmine\data\bedrock\block\convert\property\ValueMappings;
use pocketmine\math\Facing;
use function array_map;
use function min;
use function range;
/**
* @internal
*/
final class VanillaBlockMappings{
public static function init(BlockSerializerDeserializerRegistrar $reg) : void{
$commonProperties = CommonProperties::getInstance();
self::registerSimpleIdOnlyMappings($reg);
self::registerColoredMappings($reg, $commonProperties);
self::registerCandleMappings($reg, $commonProperties);
self::registerLeavesMappings($reg);
self::registerSaplingMappings($reg);
self::registerPlantMappings($reg, $commonProperties);
self::registerCoralMappings($reg, $commonProperties);
self::registerCopperMappings($reg, $commonProperties);
self::registerFlattenedEnumMappings($reg, $commonProperties);
self::registerFlattenedBoolMappings($reg, $commonProperties);
self::registerStoneLikeSlabMappings($reg);
self::registerStoneLikeStairMappings($reg);
self::registerStoneLikeWallMappings($reg, $commonProperties);
self::registerWoodMappings($reg, $commonProperties);
self::registerTorchMappings($reg, $commonProperties);
self::registerChemistryMappings($reg, $commonProperties);
self::register1to1CustomMappings($reg, $commonProperties);
self::registerSplitMappings($reg, $commonProperties);
}
private static function registerSimpleIdOnlyMappings(BlockSerializerDeserializerRegistrar $reg) : void{
$reg->mapSimple(Blocks::AIR(), Ids::AIR);
$reg->mapSimple(Blocks::AMETHYST(), Ids::AMETHYST_BLOCK);
$reg->mapSimple(Blocks::ANCIENT_DEBRIS(), Ids::ANCIENT_DEBRIS);
$reg->mapSimple(Blocks::ANDESITE(), Ids::ANDESITE);
$reg->mapSimple(Blocks::BARRIER(), Ids::BARRIER);
$reg->mapSimple(Blocks::BEACON(), Ids::BEACON);
$reg->mapSimple(Blocks::BLACKSTONE(), Ids::BLACKSTONE);
$reg->mapSimple(Blocks::BLUE_ICE(), Ids::BLUE_ICE);
$reg->mapSimple(Blocks::BOOKSHELF(), Ids::BOOKSHELF);
$reg->mapSimple(Blocks::BRICKS(), Ids::BRICK_BLOCK);
$reg->mapSimple(Blocks::BROWN_MUSHROOM(), Ids::BROWN_MUSHROOM);
$reg->mapSimple(Blocks::BUDDING_AMETHYST(), Ids::BUDDING_AMETHYST);
$reg->mapSimple(Blocks::CALCITE(), Ids::CALCITE);
$reg->mapSimple(Blocks::CARTOGRAPHY_TABLE(), Ids::CARTOGRAPHY_TABLE);
$reg->mapSimple(Blocks::CHEMICAL_HEAT(), Ids::CHEMICAL_HEAT);
$reg->mapSimple(Blocks::CHISELED_DEEPSLATE(), Ids::CHISELED_DEEPSLATE);
$reg->mapSimple(Blocks::CHISELED_NETHER_BRICKS(), Ids::CHISELED_NETHER_BRICKS);
$reg->mapSimple(Blocks::CHISELED_POLISHED_BLACKSTONE(), Ids::CHISELED_POLISHED_BLACKSTONE);
$reg->mapSimple(Blocks::CHISELED_RED_SANDSTONE(), Ids::CHISELED_RED_SANDSTONE);
$reg->mapSimple(Blocks::CHISELED_RESIN_BRICKS(), Ids::CHISELED_RESIN_BRICKS);
$reg->mapSimple(Blocks::CHISELED_SANDSTONE(), Ids::CHISELED_SANDSTONE);
$reg->mapSimple(Blocks::CHISELED_STONE_BRICKS(), Ids::CHISELED_STONE_BRICKS);
$reg->mapSimple(Blocks::CHISELED_TUFF(), Ids::CHISELED_TUFF);
$reg->mapSimple(Blocks::CHISELED_TUFF_BRICKS(), Ids::CHISELED_TUFF_BRICKS);
$reg->mapSimple(Blocks::CHORUS_PLANT(), Ids::CHORUS_PLANT);
$reg->mapSimple(Blocks::CLAY(), Ids::CLAY);
$reg->mapSimple(Blocks::COAL(), Ids::COAL_BLOCK);
$reg->mapSimple(Blocks::COAL_ORE(), Ids::COAL_ORE);
$reg->mapSimple(Blocks::COBBLED_DEEPSLATE(), Ids::COBBLED_DEEPSLATE);
$reg->mapSimple(Blocks::COBBLESTONE(), Ids::COBBLESTONE);
$reg->mapSimple(Blocks::COBWEB(), Ids::WEB);
$reg->mapSimple(Blocks::COPPER_ORE(), Ids::COPPER_ORE);
$reg->mapSimple(Blocks::CRACKED_DEEPSLATE_BRICKS(), Ids::CRACKED_DEEPSLATE_BRICKS);
$reg->mapSimple(Blocks::CRACKED_DEEPSLATE_TILES(), Ids::CRACKED_DEEPSLATE_TILES);
$reg->mapSimple(Blocks::CRACKED_NETHER_BRICKS(), Ids::CRACKED_NETHER_BRICKS);
$reg->mapSimple(Blocks::CRACKED_POLISHED_BLACKSTONE_BRICKS(), Ids::CRACKED_POLISHED_BLACKSTONE_BRICKS);
$reg->mapSimple(Blocks::CRACKED_STONE_BRICKS(), Ids::CRACKED_STONE_BRICKS);
$reg->mapSimple(Blocks::CRAFTING_TABLE(), Ids::CRAFTING_TABLE);
$reg->mapSimple(Blocks::CRIMSON_ROOTS(), Ids::CRIMSON_ROOTS);
$reg->mapSimple(Blocks::CRYING_OBSIDIAN(), Ids::CRYING_OBSIDIAN);
$reg->mapSimple(Blocks::DANDELION(), Ids::DANDELION);
$reg->mapSimple(Blocks::CUT_RED_SANDSTONE(), Ids::CUT_RED_SANDSTONE);
$reg->mapSimple(Blocks::CUT_SANDSTONE(), Ids::CUT_SANDSTONE);
$reg->mapSimple(Blocks::DARK_PRISMARINE(), Ids::DARK_PRISMARINE);
$reg->mapSimple(Blocks::DEAD_BUSH(), Ids::DEADBUSH);
$reg->mapSimple(Blocks::DEEPSLATE_BRICKS(), Ids::DEEPSLATE_BRICKS);
$reg->mapSimple(Blocks::DEEPSLATE_COAL_ORE(), Ids::DEEPSLATE_COAL_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_COPPER_ORE(), Ids::DEEPSLATE_COPPER_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_DIAMOND_ORE(), Ids::DEEPSLATE_DIAMOND_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_EMERALD_ORE(), Ids::DEEPSLATE_EMERALD_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_GOLD_ORE(), Ids::DEEPSLATE_GOLD_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_IRON_ORE(), Ids::DEEPSLATE_IRON_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_LAPIS_LAZULI_ORE(), Ids::DEEPSLATE_LAPIS_ORE);
$reg->mapSimple(Blocks::DEEPSLATE_TILES(), Ids::DEEPSLATE_TILES);
$reg->mapSimple(Blocks::DIAMOND(), Ids::DIAMOND_BLOCK);
$reg->mapSimple(Blocks::DIAMOND_ORE(), Ids::DIAMOND_ORE);
$reg->mapSimple(Blocks::DIORITE(), Ids::DIORITE);
$reg->mapSimple(Blocks::DRAGON_EGG(), Ids::DRAGON_EGG);
$reg->mapSimple(Blocks::DRIED_KELP(), Ids::DRIED_KELP_BLOCK);
$reg->mapSimple(Blocks::ELEMENT_ACTINIUM(), Ids::ELEMENT_89);
$reg->mapSimple(Blocks::ELEMENT_ALUMINUM(), Ids::ELEMENT_13);
$reg->mapSimple(Blocks::ELEMENT_AMERICIUM(), Ids::ELEMENT_95);
$reg->mapSimple(Blocks::ELEMENT_ANTIMONY(), Ids::ELEMENT_51);
$reg->mapSimple(Blocks::ELEMENT_ARGON(), Ids::ELEMENT_18);
$reg->mapSimple(Blocks::ELEMENT_ARSENIC(), Ids::ELEMENT_33);
$reg->mapSimple(Blocks::ELEMENT_ASTATINE(), Ids::ELEMENT_85);
$reg->mapSimple(Blocks::ELEMENT_BARIUM(), Ids::ELEMENT_56);
$reg->mapSimple(Blocks::ELEMENT_BERKELIUM(), Ids::ELEMENT_97);
$reg->mapSimple(Blocks::ELEMENT_BERYLLIUM(), Ids::ELEMENT_4);
$reg->mapSimple(Blocks::ELEMENT_BISMUTH(), Ids::ELEMENT_83);
$reg->mapSimple(Blocks::ELEMENT_BOHRIUM(), Ids::ELEMENT_107);
$reg->mapSimple(Blocks::ELEMENT_BORON(), Ids::ELEMENT_5);
$reg->mapSimple(Blocks::ELEMENT_BROMINE(), Ids::ELEMENT_35);
$reg->mapSimple(Blocks::ELEMENT_CADMIUM(), Ids::ELEMENT_48);
$reg->mapSimple(Blocks::ELEMENT_CALCIUM(), Ids::ELEMENT_20);
$reg->mapSimple(Blocks::ELEMENT_CALIFORNIUM(), Ids::ELEMENT_98);
$reg->mapSimple(Blocks::ELEMENT_CARBON(), Ids::ELEMENT_6);
$reg->mapSimple(Blocks::ELEMENT_CERIUM(), Ids::ELEMENT_58);
$reg->mapSimple(Blocks::ELEMENT_CESIUM(), Ids::ELEMENT_55);
$reg->mapSimple(Blocks::ELEMENT_CHLORINE(), Ids::ELEMENT_17);
$reg->mapSimple(Blocks::ELEMENT_CHROMIUM(), Ids::ELEMENT_24);
$reg->mapSimple(Blocks::ELEMENT_COBALT(), Ids::ELEMENT_27);
$reg->mapSimple(Blocks::ELEMENT_COPERNICIUM(), Ids::ELEMENT_112);
$reg->mapSimple(Blocks::ELEMENT_COPPER(), Ids::ELEMENT_29);
$reg->mapSimple(Blocks::ELEMENT_CURIUM(), Ids::ELEMENT_96);
$reg->mapSimple(Blocks::ELEMENT_DARMSTADTIUM(), Ids::ELEMENT_110);
$reg->mapSimple(Blocks::ELEMENT_DUBNIUM(), Ids::ELEMENT_105);
$reg->mapSimple(Blocks::ELEMENT_DYSPROSIUM(), Ids::ELEMENT_66);
$reg->mapSimple(Blocks::ELEMENT_EINSTEINIUM(), Ids::ELEMENT_99);
$reg->mapSimple(Blocks::ELEMENT_ERBIUM(), Ids::ELEMENT_68);
$reg->mapSimple(Blocks::ELEMENT_EUROPIUM(), Ids::ELEMENT_63);
$reg->mapSimple(Blocks::ELEMENT_FERMIUM(), Ids::ELEMENT_100);
$reg->mapSimple(Blocks::ELEMENT_FLEROVIUM(), Ids::ELEMENT_114);
$reg->mapSimple(Blocks::ELEMENT_FLUORINE(), Ids::ELEMENT_9);
$reg->mapSimple(Blocks::ELEMENT_FRANCIUM(), Ids::ELEMENT_87);
$reg->mapSimple(Blocks::ELEMENT_GADOLINIUM(), Ids::ELEMENT_64);
$reg->mapSimple(Blocks::ELEMENT_GALLIUM(), Ids::ELEMENT_31);
$reg->mapSimple(Blocks::ELEMENT_GERMANIUM(), Ids::ELEMENT_32);
$reg->mapSimple(Blocks::ELEMENT_GOLD(), Ids::ELEMENT_79);
$reg->mapSimple(Blocks::ELEMENT_HAFNIUM(), Ids::ELEMENT_72);
$reg->mapSimple(Blocks::ELEMENT_HASSIUM(), Ids::ELEMENT_108);
$reg->mapSimple(Blocks::ELEMENT_HELIUM(), Ids::ELEMENT_2);
$reg->mapSimple(Blocks::ELEMENT_HOLMIUM(), Ids::ELEMENT_67);
$reg->mapSimple(Blocks::ELEMENT_HYDROGEN(), Ids::ELEMENT_1);
$reg->mapSimple(Blocks::ELEMENT_INDIUM(), Ids::ELEMENT_49);
$reg->mapSimple(Blocks::ELEMENT_IODINE(), Ids::ELEMENT_53);
$reg->mapSimple(Blocks::ELEMENT_IRIDIUM(), Ids::ELEMENT_77);
$reg->mapSimple(Blocks::ELEMENT_IRON(), Ids::ELEMENT_26);
$reg->mapSimple(Blocks::ELEMENT_KRYPTON(), Ids::ELEMENT_36);
$reg->mapSimple(Blocks::ELEMENT_LANTHANUM(), Ids::ELEMENT_57);
$reg->mapSimple(Blocks::ELEMENT_LAWRENCIUM(), Ids::ELEMENT_103);
$reg->mapSimple(Blocks::ELEMENT_LEAD(), Ids::ELEMENT_82);
$reg->mapSimple(Blocks::ELEMENT_LITHIUM(), Ids::ELEMENT_3);
$reg->mapSimple(Blocks::ELEMENT_LIVERMORIUM(), Ids::ELEMENT_116);
$reg->mapSimple(Blocks::ELEMENT_LUTETIUM(), Ids::ELEMENT_71);
$reg->mapSimple(Blocks::ELEMENT_MAGNESIUM(), Ids::ELEMENT_12);
$reg->mapSimple(Blocks::ELEMENT_MANGANESE(), Ids::ELEMENT_25);
$reg->mapSimple(Blocks::ELEMENT_MEITNERIUM(), Ids::ELEMENT_109);
$reg->mapSimple(Blocks::ELEMENT_MENDELEVIUM(), Ids::ELEMENT_101);
$reg->mapSimple(Blocks::ELEMENT_MERCURY(), Ids::ELEMENT_80);
$reg->mapSimple(Blocks::ELEMENT_MOLYBDENUM(), Ids::ELEMENT_42);
$reg->mapSimple(Blocks::ELEMENT_MOSCOVIUM(), Ids::ELEMENT_115);
$reg->mapSimple(Blocks::ELEMENT_NEODYMIUM(), Ids::ELEMENT_60);
$reg->mapSimple(Blocks::ELEMENT_NEON(), Ids::ELEMENT_10);
$reg->mapSimple(Blocks::ELEMENT_NEPTUNIUM(), Ids::ELEMENT_93);
$reg->mapSimple(Blocks::ELEMENT_NICKEL(), Ids::ELEMENT_28);
$reg->mapSimple(Blocks::ELEMENT_NIHONIUM(), Ids::ELEMENT_113);
$reg->mapSimple(Blocks::ELEMENT_NIOBIUM(), Ids::ELEMENT_41);
$reg->mapSimple(Blocks::ELEMENT_NITROGEN(), Ids::ELEMENT_7);
$reg->mapSimple(Blocks::ELEMENT_NOBELIUM(), Ids::ELEMENT_102);
$reg->mapSimple(Blocks::ELEMENT_OGANESSON(), Ids::ELEMENT_118);
$reg->mapSimple(Blocks::ELEMENT_OSMIUM(), Ids::ELEMENT_76);
$reg->mapSimple(Blocks::ELEMENT_OXYGEN(), Ids::ELEMENT_8);
$reg->mapSimple(Blocks::ELEMENT_PALLADIUM(), Ids::ELEMENT_46);
$reg->mapSimple(Blocks::ELEMENT_PHOSPHORUS(), Ids::ELEMENT_15);
$reg->mapSimple(Blocks::ELEMENT_PLATINUM(), Ids::ELEMENT_78);
$reg->mapSimple(Blocks::ELEMENT_PLUTONIUM(), Ids::ELEMENT_94);
$reg->mapSimple(Blocks::ELEMENT_POLONIUM(), Ids::ELEMENT_84);
$reg->mapSimple(Blocks::ELEMENT_POTASSIUM(), Ids::ELEMENT_19);
$reg->mapSimple(Blocks::ELEMENT_PRASEODYMIUM(), Ids::ELEMENT_59);
$reg->mapSimple(Blocks::ELEMENT_PROMETHIUM(), Ids::ELEMENT_61);
$reg->mapSimple(Blocks::ELEMENT_PROTACTINIUM(), Ids::ELEMENT_91);
$reg->mapSimple(Blocks::ELEMENT_RADIUM(), Ids::ELEMENT_88);
$reg->mapSimple(Blocks::ELEMENT_RADON(), Ids::ELEMENT_86);
$reg->mapSimple(Blocks::ELEMENT_RHENIUM(), Ids::ELEMENT_75);
$reg->mapSimple(Blocks::ELEMENT_RHODIUM(), Ids::ELEMENT_45);
$reg->mapSimple(Blocks::ELEMENT_ROENTGENIUM(), Ids::ELEMENT_111);
$reg->mapSimple(Blocks::ELEMENT_RUBIDIUM(), Ids::ELEMENT_37);
$reg->mapSimple(Blocks::ELEMENT_RUTHENIUM(), Ids::ELEMENT_44);
$reg->mapSimple(Blocks::ELEMENT_RUTHERFORDIUM(), Ids::ELEMENT_104);
$reg->mapSimple(Blocks::ELEMENT_SAMARIUM(), Ids::ELEMENT_62);
$reg->mapSimple(Blocks::ELEMENT_SCANDIUM(), Ids::ELEMENT_21);
$reg->mapSimple(Blocks::ELEMENT_SEABORGIUM(), Ids::ELEMENT_106);
$reg->mapSimple(Blocks::ELEMENT_SELENIUM(), Ids::ELEMENT_34);
$reg->mapSimple(Blocks::ELEMENT_SILICON(), Ids::ELEMENT_14);
$reg->mapSimple(Blocks::ELEMENT_SILVER(), Ids::ELEMENT_47);
$reg->mapSimple(Blocks::ELEMENT_SODIUM(), Ids::ELEMENT_11);
$reg->mapSimple(Blocks::ELEMENT_STRONTIUM(), Ids::ELEMENT_38);
$reg->mapSimple(Blocks::ELEMENT_SULFUR(), Ids::ELEMENT_16);
$reg->mapSimple(Blocks::ELEMENT_TANTALUM(), Ids::ELEMENT_73);
$reg->mapSimple(Blocks::ELEMENT_TECHNETIUM(), Ids::ELEMENT_43);
$reg->mapSimple(Blocks::ELEMENT_TELLURIUM(), Ids::ELEMENT_52);
$reg->mapSimple(Blocks::ELEMENT_TENNESSINE(), Ids::ELEMENT_117);
$reg->mapSimple(Blocks::ELEMENT_TERBIUM(), Ids::ELEMENT_65);
$reg->mapSimple(Blocks::ELEMENT_THALLIUM(), Ids::ELEMENT_81);
$reg->mapSimple(Blocks::ELEMENT_THORIUM(), Ids::ELEMENT_90);
$reg->mapSimple(Blocks::ELEMENT_THULIUM(), Ids::ELEMENT_69);
$reg->mapSimple(Blocks::ELEMENT_TIN(), Ids::ELEMENT_50);
$reg->mapSimple(Blocks::ELEMENT_TITANIUM(), Ids::ELEMENT_22);
$reg->mapSimple(Blocks::ELEMENT_TUNGSTEN(), Ids::ELEMENT_74);
$reg->mapSimple(Blocks::ELEMENT_URANIUM(), Ids::ELEMENT_92);
$reg->mapSimple(Blocks::ELEMENT_VANADIUM(), Ids::ELEMENT_23);
$reg->mapSimple(Blocks::ELEMENT_XENON(), Ids::ELEMENT_54);
$reg->mapSimple(Blocks::ELEMENT_YTTERBIUM(), Ids::ELEMENT_70);
$reg->mapSimple(Blocks::ELEMENT_YTTRIUM(), Ids::ELEMENT_39);
$reg->mapSimple(Blocks::ELEMENT_ZERO(), Ids::ELEMENT_0);
$reg->mapSimple(Blocks::ELEMENT_ZINC(), Ids::ELEMENT_30);
$reg->mapSimple(Blocks::ELEMENT_ZIRCONIUM(), Ids::ELEMENT_40);
$reg->mapSimple(Blocks::EMERALD(), Ids::EMERALD_BLOCK);
$reg->mapSimple(Blocks::EMERALD_ORE(), Ids::EMERALD_ORE);
$reg->mapSimple(Blocks::ENCHANTING_TABLE(), Ids::ENCHANTING_TABLE);
$reg->mapSimple(Blocks::END_STONE(), Ids::END_STONE);
$reg->mapSimple(Blocks::END_STONE_BRICKS(), Ids::END_BRICKS);
$reg->mapSimple(Blocks::FERN(), Ids::FERN);
$reg->mapSimple(Blocks::FLETCHING_TABLE(), Ids::FLETCHING_TABLE);
$reg->mapSimple(Blocks::GILDED_BLACKSTONE(), Ids::GILDED_BLACKSTONE);
$reg->mapSimple(Blocks::GLASS(), Ids::GLASS);
$reg->mapSimple(Blocks::GLASS_PANE(), Ids::GLASS_PANE);
$reg->mapSimple(Blocks::GLOWING_OBSIDIAN(), Ids::GLOWINGOBSIDIAN);
$reg->mapSimple(Blocks::GLOWSTONE(), Ids::GLOWSTONE);
$reg->mapSimple(Blocks::GOLD(), Ids::GOLD_BLOCK);
$reg->mapSimple(Blocks::GOLD_ORE(), Ids::GOLD_ORE);
$reg->mapSimple(Blocks::GRANITE(), Ids::GRANITE);
$reg->mapSimple(Blocks::GRASS(), Ids::GRASS_BLOCK);
$reg->mapSimple(Blocks::GRASS_PATH(), Ids::GRASS_PATH);
$reg->mapSimple(Blocks::GRAVEL(), Ids::GRAVEL);
$reg->mapSimple(Blocks::HANGING_ROOTS(), Ids::HANGING_ROOTS);
$reg->mapSimple(Blocks::HARDENED_CLAY(), Ids::HARDENED_CLAY);
$reg->mapSimple(Blocks::HARDENED_GLASS(), Ids::HARD_GLASS);
$reg->mapSimple(Blocks::HARDENED_GLASS_PANE(), Ids::HARD_GLASS_PANE);
$reg->mapSimple(Blocks::HONEYCOMB(), Ids::HONEYCOMB_BLOCK);
$reg->mapSimple(Blocks::ICE(), Ids::ICE);
$reg->mapSimple(Blocks::INFESTED_CHISELED_STONE_BRICK(), Ids::INFESTED_CHISELED_STONE_BRICKS);
$reg->mapSimple(Blocks::INFESTED_COBBLESTONE(), Ids::INFESTED_COBBLESTONE);
$reg->mapSimple(Blocks::INFESTED_CRACKED_STONE_BRICK(), Ids::INFESTED_CRACKED_STONE_BRICKS);
$reg->mapSimple(Blocks::INFESTED_MOSSY_STONE_BRICK(), Ids::INFESTED_MOSSY_STONE_BRICKS);
$reg->mapSimple(Blocks::INFESTED_STONE(), Ids::INFESTED_STONE);
$reg->mapSimple(Blocks::INFESTED_STONE_BRICK(), Ids::INFESTED_STONE_BRICKS);
$reg->mapSimple(Blocks::INFO_UPDATE(), Ids::INFO_UPDATE);
$reg->mapSimple(Blocks::INFO_UPDATE2(), Ids::INFO_UPDATE2);
$reg->mapSimple(Blocks::INVISIBLE_BEDROCK(), Ids::INVISIBLE_BEDROCK);
$reg->mapSimple(Blocks::IRON(), Ids::IRON_BLOCK);
$reg->mapSimple(Blocks::IRON_BARS(), Ids::IRON_BARS);
$reg->mapSimple(Blocks::IRON_ORE(), Ids::IRON_ORE);
$reg->mapSimple(Blocks::JUKEBOX(), Ids::JUKEBOX);
$reg->mapSimple(Blocks::LAPIS_LAZULI(), Ids::LAPIS_BLOCK);
$reg->mapSimple(Blocks::LAPIS_LAZULI_ORE(), Ids::LAPIS_ORE);
$reg->mapSimple(Blocks::LEGACY_STONECUTTER(), Ids::STONECUTTER);
$reg->mapSimple(Blocks::LILY_PAD(), Ids::WATERLILY);
$reg->mapSimple(Blocks::MAGMA(), Ids::MAGMA);
$reg->mapSimple(Blocks::MANGROVE_ROOTS(), Ids::MANGROVE_ROOTS);
$reg->mapSimple(Blocks::MELON(), Ids::MELON_BLOCK);
$reg->mapSimple(Blocks::MONSTER_SPAWNER(), Ids::MOB_SPAWNER);
$reg->mapSimple(Blocks::MOSSY_COBBLESTONE(), Ids::MOSSY_COBBLESTONE);
$reg->mapSimple(Blocks::MOSSY_STONE_BRICKS(), Ids::MOSSY_STONE_BRICKS);
$reg->mapSimple(Blocks::MUD(), Ids::MUD);
$reg->mapSimple(Blocks::MUD_BRICKS(), Ids::MUD_BRICKS);
$reg->mapSimple(Blocks::MYCELIUM(), Ids::MYCELIUM);
$reg->mapSimple(Blocks::NETHERITE(), Ids::NETHERITE_BLOCK);
$reg->mapSimple(Blocks::NETHERRACK(), Ids::NETHERRACK);
$reg->mapSimple(Blocks::NETHER_BRICKS(), Ids::NETHER_BRICK);
$reg->mapSimple(Blocks::NETHER_BRICK_FENCE(), Ids::NETHER_BRICK_FENCE);
$reg->mapSimple(Blocks::NETHER_GOLD_ORE(), Ids::NETHER_GOLD_ORE);
$reg->mapSimple(Blocks::NETHER_QUARTZ_ORE(), Ids::QUARTZ_ORE);
$reg->mapSimple(Blocks::NETHER_REACTOR_CORE(), Ids::NETHERREACTOR);
$reg->mapSimple(Blocks::NETHER_WART_BLOCK(), Ids::NETHER_WART_BLOCK);
$reg->mapSimple(Blocks::NOTE_BLOCK(), Ids::NOTEBLOCK);
$reg->mapSimple(Blocks::OBSIDIAN(), Ids::OBSIDIAN);
$reg->mapSimple(Blocks::PACKED_ICE(), Ids::PACKED_ICE);
$reg->mapSimple(Blocks::PACKED_MUD(), Ids::PACKED_MUD);
$reg->mapSimple(Blocks::PODZOL(), Ids::PODZOL);
$reg->mapSimple(Blocks::POLISHED_ANDESITE(), Ids::POLISHED_ANDESITE);
$reg->mapSimple(Blocks::POLISHED_BLACKSTONE(), Ids::POLISHED_BLACKSTONE);
$reg->mapSimple(Blocks::POLISHED_BLACKSTONE_BRICKS(), Ids::POLISHED_BLACKSTONE_BRICKS);
$reg->mapSimple(Blocks::POLISHED_DEEPSLATE(), Ids::POLISHED_DEEPSLATE);
$reg->mapSimple(Blocks::POLISHED_DIORITE(), Ids::POLISHED_DIORITE);
$reg->mapSimple(Blocks::POLISHED_GRANITE(), Ids::POLISHED_GRANITE);
$reg->mapSimple(Blocks::POLISHED_TUFF(), Ids::POLISHED_TUFF);
$reg->mapSimple(Blocks::PRISMARINE(), Ids::PRISMARINE);
$reg->mapSimple(Blocks::PRISMARINE_BRICKS(), Ids::PRISMARINE_BRICKS);
$reg->mapSimple(Blocks::QUARTZ_BRICKS(), Ids::QUARTZ_BRICKS);
$reg->mapSimple(Blocks::RAW_COPPER(), Ids::RAW_COPPER_BLOCK);
$reg->mapSimple(Blocks::RAW_GOLD(), Ids::RAW_GOLD_BLOCK);
$reg->mapSimple(Blocks::RAW_IRON(), Ids::RAW_IRON_BLOCK);
$reg->mapSimple(Blocks::REDSTONE(), Ids::REDSTONE_BLOCK);
$reg->mapSimple(Blocks::RED_MUSHROOM(), Ids::RED_MUSHROOM);
$reg->mapSimple(Blocks::RED_NETHER_BRICKS(), Ids::RED_NETHER_BRICK);
$reg->mapSimple(Blocks::RED_SAND(), Ids::RED_SAND);
$reg->mapSimple(Blocks::RED_SANDSTONE(), Ids::RED_SANDSTONE);
$reg->mapSimple(Blocks::REINFORCED_DEEPSLATE(), Ids::REINFORCED_DEEPSLATE);
$reg->mapSimple(Blocks::RESERVED6(), Ids::RESERVED6);
$reg->mapSimple(Blocks::RESIN(), Ids::RESIN_BLOCK);
$reg->mapSimple(Blocks::RESIN_BRICKS(), Ids::RESIN_BRICKS);
$reg->mapSimple(Blocks::SAND(), Ids::SAND);
$reg->mapSimple(Blocks::SANDSTONE(), Ids::SANDSTONE);
$reg->mapSimple(Blocks::SCULK(), Ids::SCULK);
$reg->mapSimple(Blocks::SEA_LANTERN(), Ids::SEA_LANTERN);
$reg->mapSimple(Blocks::SHROOMLIGHT(), Ids::SHROOMLIGHT);
$reg->mapSimple(Blocks::SHULKER_BOX(), Ids::UNDYED_SHULKER_BOX);
$reg->mapSimple(Blocks::SLIME(), Ids::SLIME);
$reg->mapSimple(Blocks::SMITHING_TABLE(), Ids::SMITHING_TABLE);
$reg->mapSimple(Blocks::SMOOTH_BASALT(), Ids::SMOOTH_BASALT);
$reg->mapSimple(Blocks::SMOOTH_RED_SANDSTONE(), Ids::SMOOTH_RED_SANDSTONE);
$reg->mapSimple(Blocks::SMOOTH_SANDSTONE(), Ids::SMOOTH_SANDSTONE);
$reg->mapSimple(Blocks::SMOOTH_STONE(), Ids::SMOOTH_STONE);
$reg->mapSimple(Blocks::SNOW(), Ids::SNOW);
$reg->mapSimple(Blocks::SOUL_SAND(), Ids::SOUL_SAND);
$reg->mapSimple(Blocks::SOUL_SOIL(), Ids::SOUL_SOIL);
$reg->mapSimple(Blocks::SPORE_BLOSSOM(), Ids::SPORE_BLOSSOM);
$reg->mapSimple(Blocks::STONE(), Ids::STONE);
$reg->mapSimple(Blocks::STONE_BRICKS(), Ids::STONE_BRICKS);
$reg->mapSimple(Blocks::TALL_GRASS(), Ids::SHORT_GRASS); //no, this is not a typo - tall_grass is now the double block, just to be confusing :(
$reg->mapSimple(Blocks::TINTED_GLASS(), Ids::TINTED_GLASS);
$reg->mapSimple(Blocks::TORCHFLOWER(), Ids::TORCHFLOWER);
$reg->mapSimple(Blocks::TUFF(), Ids::TUFF);
$reg->mapSimple(Blocks::TUFF_BRICKS(), Ids::TUFF_BRICKS);
$reg->mapSimple(Blocks::WARPED_WART_BLOCK(), Ids::WARPED_WART_BLOCK);
$reg->mapSimple(Blocks::WARPED_ROOTS(), Ids::WARPED_ROOTS);
$reg->mapSimple(Blocks::WITHER_ROSE(), Ids::WITHER_ROSE);
$reg->mapSimple(Blocks::ALLIUM(), Ids::ALLIUM);
$reg->mapSimple(Blocks::CORNFLOWER(), Ids::CORNFLOWER);
$reg->mapSimple(Blocks::AZURE_BLUET(), Ids::AZURE_BLUET);
$reg->mapSimple(Blocks::LILY_OF_THE_VALLEY(), Ids::LILY_OF_THE_VALLEY);
$reg->mapSimple(Blocks::BLUE_ORCHID(), Ids::BLUE_ORCHID);
$reg->mapSimple(Blocks::OXEYE_DAISY(), Ids::OXEYE_DAISY);
$reg->mapSimple(Blocks::POPPY(), Ids::POPPY);
$reg->mapSimple(Blocks::ORANGE_TULIP(), Ids::ORANGE_TULIP);
$reg->mapSimple(Blocks::PINK_TULIP(), Ids::PINK_TULIP);
$reg->mapSimple(Blocks::RED_TULIP(), Ids::RED_TULIP);
$reg->mapSimple(Blocks::WHITE_TULIP(), Ids::WHITE_TULIP);
}
private static function registerColoredMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
$reg->mapColored(Blocks::STAINED_HARDENED_GLASS(), "minecraft:hard_", "_stained_glass");
$reg->mapColored(Blocks::STAINED_HARDENED_GLASS_PANE(), "minecraft:hard_", "_stained_glass_pane");
$reg->mapColored(Blocks::CARPET(), "minecraft:", "_carpet");
$reg->mapColored(Blocks::CONCRETE(), "minecraft:", "_concrete");
$reg->mapColored(Blocks::CONCRETE_POWDER(), "minecraft:", "_concrete_powder");
$reg->mapColored(Blocks::DYED_SHULKER_BOX(), "minecraft:", "_shulker_box");
$reg->mapColored(Blocks::STAINED_CLAY(), "minecraft:", "_terracotta");
$reg->mapColored(Blocks::STAINED_GLASS(), "minecraft:", "_stained_glass");
$reg->mapColored(Blocks::STAINED_GLASS_PANE(), "minecraft:", "_stained_glass_pane");
$reg->mapColored(Blocks::WOOL(), "minecraft:", "_wool");
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::GLAZED_TERRACOTTA())
->idComponents([
"minecraft:",
new ValueFromStringProperty("color", ValueMappings::getInstance()->dyeColorWithSilver, fn(GlazedTerracotta $b) => $b->getColor(), fn(GlazedTerracotta $b, DyeColor $v) => $b->setColor($v)),
"_glazed_terracotta"
])
->properties([$commonProperties->horizontalFacingClassic])
);
}
private static function registerCandleMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
$candleProperties = [
$commonProperties->lit,
new IntProperty(StateNames::CANDLES, 0, 3, fn(Candle $b) => $b->getCount(), fn(Candle $b, int $v) => $b->setCount($v), offset: 1),
];
$cakeWithCandleProperties = [$commonProperties->lit];
$reg->mapModel(Model::create(Blocks::CANDLE(), Ids::CANDLE)->properties($candleProperties));
$reg->mapModel(Model::create(Blocks::CAKE_WITH_CANDLE(), Ids::CANDLE_CAKE)->properties($cakeWithCandleProperties));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::DYED_CANDLE())
->idComponents([
"minecraft:",
$commonProperties->dyeColorIdInfix,
"_candle"
])
->properties($candleProperties)
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CAKE_WITH_DYED_CANDLE())
->idComponents([
"minecraft:",
$commonProperties->dyeColorIdInfix,
"_candle_cake"
])
->properties($cakeWithCandleProperties)
);
}
private static function registerLeavesMappings(BlockSerializerDeserializerRegistrar $reg) : void{
$properties = [
new BoolProperty(StateNames::PERSISTENT_BIT, fn(Leaves $b) => $b->isNoDecay(), fn(Leaves $b, bool $v) => $b->setNoDecay($v)),
new BoolProperty(StateNames::UPDATE_BIT, fn(Leaves $b) => $b->isCheckDecay(), fn(Leaves $b, bool $v) => $b->setCheckDecay($v)),
];
foreach([
Ids::ACACIA_LEAVES => Blocks::ACACIA_LEAVES(),
Ids::AZALEA_LEAVES => Blocks::AZALEA_LEAVES(),
Ids::AZALEA_LEAVES_FLOWERED => Blocks::FLOWERING_AZALEA_LEAVES(),
Ids::BIRCH_LEAVES => Blocks::BIRCH_LEAVES(),
Ids::CHERRY_LEAVES => Blocks::CHERRY_LEAVES(),
Ids::DARK_OAK_LEAVES => Blocks::DARK_OAK_LEAVES(),
Ids::JUNGLE_LEAVES => Blocks::JUNGLE_LEAVES(),
Ids::MANGROVE_LEAVES => Blocks::MANGROVE_LEAVES(),
Ids::OAK_LEAVES => Blocks::OAK_LEAVES(),
Ids::PALE_OAK_LEAVES => Blocks::PALE_OAK_LEAVES(),
Ids::SPRUCE_LEAVES => Blocks::SPRUCE_LEAVES()
] as $id => $block){
$reg->mapModel(Model::create($block, $id)->properties($properties));
}
}
private static function registerSaplingMappings(BlockSerializerDeserializerRegistrar $reg) : void{
$properties = [
new BoolProperty(StateNames::AGE_BIT, fn(Sapling $b) => $b->isReady(), fn(Sapling $b, bool $v) => $b->setReady($v)),
];
foreach([
Ids::ACACIA_SAPLING => Blocks::ACACIA_SAPLING(),
Ids::BIRCH_SAPLING => Blocks::BIRCH_SAPLING(),
Ids::DARK_OAK_SAPLING => Blocks::DARK_OAK_SAPLING(),
Ids::JUNGLE_SAPLING => Blocks::JUNGLE_SAPLING(),
Ids::OAK_SAPLING => Blocks::OAK_SAPLING(),
Ids::SPRUCE_SAPLING => Blocks::SPRUCE_SAPLING(),
] as $id => $block){
$reg->mapModel(Model::create($block, $id)->properties($properties));
}
}
private static function registerPlantMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
$reg->mapModel(Model::create(Blocks::BEETROOTS(), Ids::BEETROOT)->properties([$commonProperties->cropAgeMax7]));
$reg->mapModel(Model::create(Blocks::CARROTS(), Ids::CARROTS)->properties([$commonProperties->cropAgeMax7]));
$reg->mapModel(Model::create(Blocks::POTATOES(), Ids::POTATOES)->properties([$commonProperties->cropAgeMax7]));
$reg->mapModel(Model::create(Blocks::WHEAT(), Ids::WHEAT)->properties([$commonProperties->cropAgeMax7]));
$reg->mapModel(Model::create(Blocks::MELON_STEM(), Ids::MELON_STEM)->properties($commonProperties->stemProperties));
$reg->mapModel(Model::create(Blocks::PUMPKIN_STEM(), Ids::PUMPKIN_STEM)->properties($commonProperties->stemProperties));
foreach([
[Blocks::DOUBLE_TALLGRASS(), Ids::TALL_GRASS],
[Blocks::LARGE_FERN(), Ids::LARGE_FERN],
[Blocks::LILAC(), Ids::LILAC],
[Blocks::PEONY(), Ids::PEONY],
[Blocks::ROSE_BUSH(), Ids::ROSE_BUSH],
[Blocks::SUNFLOWER(), Ids::SUNFLOWER],
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties([$commonProperties->doublePlantHalf]));
}
foreach([
[Blocks::BROWN_MUSHROOM_BLOCK(), Ids::BROWN_MUSHROOM_BLOCK],
[Blocks::RED_MUSHROOM_BLOCK(), Ids::RED_MUSHROOM_BLOCK]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties([
new ValueFromIntProperty(StateNames::HUGE_MUSHROOM_BITS, ValueMappings::getInstance()->mushroomBlockType, fn(RedMushroomBlock $b) => $b->getMushroomBlockType(), fn(RedMushroomBlock $b, MushroomBlockType $v) => $b->setMushroomBlockType($v)),
]));
}
$reg->mapModel(Model::create(Blocks::GLOW_LICHEN(), Ids::GLOW_LICHEN)->properties([$commonProperties->multiFacingFlags]));
$reg->mapModel(Model::create(Blocks::RESIN_CLUMP(), Ids::RESIN_CLUMP)->properties([$commonProperties->multiFacingFlags]));
$reg->mapModel(Model::create(Blocks::VINES(), Ids::VINE)->properties([
new OptionSetFromIntProperty(
StateNames::VINE_DIRECTION_BITS,
IntFromRawStateMap::int([
Facing::NORTH => BlockLegacyMetadata::VINE_FLAG_NORTH,
Facing::SOUTH => BlockLegacyMetadata::VINE_FLAG_SOUTH,
Facing::WEST => BlockLegacyMetadata::VINE_FLAG_WEST,
Facing::EAST => BlockLegacyMetadata::VINE_FLAG_EAST,
]),
fn(Vine $b) => $b->getFaces(),
fn(Vine $b, array $v) => $b->setFaces($v)
)
]));
$reg->mapModel(Model::create(Blocks::SWEET_BERRY_BUSH(), Ids::SWEET_BERRY_BUSH)->properties([
//TODO: berry bush only wants 0-3, but it can be bigger in MCPE due to misuse of GROWTH state which goes up to 7
new IntProperty(StateNames::GROWTH, 0, 7, fn(SweetBerryBush $b) => $b->getAge(), fn(SweetBerryBush $b, int $v) => $b->setAge(min($v, SweetBerryBush::STAGE_MATURE)))
]));
$reg->mapModel(Model::create(Blocks::TORCHFLOWER_CROP(), Ids::TORCHFLOWER_CROP)->properties([
//TODO: this property can have values 0-7, but only 0-1 are valid
new IntProperty(StateNames::GROWTH, 0, 7, fn(TorchflowerCrop $b) => $b->isReady() ? 1 : 0, fn(TorchflowerCrop $b, int $v) => $b->setReady($v !== 0))
]));
}
private static function registerCoralMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CORAL())->idComponents([...$commonProperties->coralIdPrefixes, "_coral"]));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CORAL_BLOCK())->idComponents([...$commonProperties->coralIdPrefixes, "_coral_block"]));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CORAL_FAN())
->idComponents([...$commonProperties->coralIdPrefixes, "_coral_fan"])
->properties([
new ValueFromIntProperty(StateNames::CORAL_FAN_DIRECTION, ValueMappings::getInstance()->coralAxis, fn(FloorCoralFan $b) => $b->getAxis(), fn(FloorCoralFan $b, int $v) => $b->setAxis($v))
])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::WALL_CORAL_FAN())
->idComponents([...$commonProperties->coralIdPrefixes, "_coral_wall_fan"])
->properties([
new ValueFromIntProperty(StateNames::CORAL_DIRECTION, ValueMappings::getInstance()->horizontalFacingCoral, fn(HorizontalFacing $b) => $b->getFacing(), fn(HorizontalFacing $b, int $v) => $b->setFacing($v)),
])
);
}
private static function registerCopperMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::COPPER_BULB())
->idComponents([...$commonProperties->copperIdPrefixes, "copper_bulb"])
->properties([
$commonProperties->lit,
new BoolProperty(StateNames::POWERED_BIT, fn(PoweredByRedstone $b) => $b->isPowered(), fn(PoweredByRedstone $b, bool $v) => $b->setPowered($v)),
])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::COPPER())
->idComponents([
...$commonProperties->copperIdPrefixes,
"copper",
//HACK: the non-waxed, non-oxidised variant has a _block suffix, but none of the others do
new BoolFromStringProperty("bruhhhh", "", "_block", fn(Copper $b) => !$b->isWaxed() && $b->getOxidation() === CopperOxidation::NONE, fn() => null)
])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CHISELED_COPPER())->idComponents([...$commonProperties->copperIdPrefixes, "chiseled_copper"]));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::COPPER_GRATE())->idComponents([...$commonProperties->copperIdPrefixes, "copper_grate"]));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CUT_COPPER())->idComponents([...$commonProperties->copperIdPrefixes, "cut_copper"]));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CUT_COPPER_STAIRS())
->idComponents([...$commonProperties->copperIdPrefixes, "cut_copper_stairs"])
->properties($commonProperties->stairProperties)
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::COPPER_TRAPDOOR())
->idComponents([...$commonProperties->copperIdPrefixes, "copper_trapdoor"])
->properties($commonProperties->trapdoorProperties)
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::COPPER_DOOR())
->idComponents([...$commonProperties->copperIdPrefixes, "copper_door"])
->properties($commonProperties->doorProperties)
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CUT_COPPER_SLAB())
->idComponents([
...$commonProperties->copperIdPrefixes,
$commonProperties->slabIdInfix,
"cut_copper_slab"
])
->properties([$commonProperties->slabPositionProperty])
);
}
private static function registerFlattenedEnumMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
//A
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::ANVIL())
->idComponents([
new ValueFromStringProperty("id", IntFromRawStateMap::string([
0 => Ids::ANVIL,
1 => Ids::CHIPPED_ANVIL,
2 => Ids::DAMAGED_ANVIL,
]), fn(Anvil $b) => $b->getDamage(), fn(Anvil $b, int $v) => $b->setDamage($v))
])
->properties([$commonProperties->horizontalFacingCardinal])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::AMETHYST_CLUSTER())
->idComponents([
new ValueFromStringProperty("id", IntFromRawStateMap::string([
AmethystCluster::STAGE_SMALL_BUD => Ids::SMALL_AMETHYST_BUD,
AmethystCluster::STAGE_MEDIUM_BUD => Ids::MEDIUM_AMETHYST_BUD,
AmethystCluster::STAGE_LARGE_BUD => Ids::LARGE_AMETHYST_BUD,
AmethystCluster::STAGE_CLUSTER => Ids::AMETHYST_CLUSTER
]), fn(AmethystCluster $b) => $b->getStage(), fn(AmethystCluster $b, int $v) => $b->setStage($v))
])
->properties([$commonProperties->blockFace])
);
//C
//This one is a special offender :<
//I have no idea why this only has 3 IDs - there are 4 in Java and 4 visually distinct states in Bedrock
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::CAVE_VINES())
->idComponents([
"minecraft:cave_vines",
new ValueFromStringProperty(
"variant",
EnumFromRawStateMap::string(FlattenedCaveVinesVariant::class, fn(FlattenedCaveVinesVariant $case) => $case->value),
fn(CaveVines $b) => $b->hasBerries() ?
($b->isHead() ?
FlattenedCaveVinesVariant::HEAD_WITH_BERRIES :
FlattenedCaveVinesVariant::BODY_WITH_BERRIES) :
FlattenedCaveVinesVariant::NO_BERRIES,
fn(CaveVines $b, FlattenedCaveVinesVariant $v) => match($v){
FlattenedCaveVinesVariant::HEAD_WITH_BERRIES => $b->setBerries(true)->setHead(true),
FlattenedCaveVinesVariant::BODY_WITH_BERRIES => $b->setBerries(true)->setHead(false),
FlattenedCaveVinesVariant::NO_BERRIES => $b->setBerries(false)->setHead(false), //assume this isn't a head, since we don't have enough information
}
)
])
->properties([
new IntProperty(StateNames::GROWING_PLANT_AGE, 0, 25, fn(CaveVines $b) => $b->getAge(), fn(CaveVines $b, int $v) => $b->setAge($v)),
])
);
//D
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::DIRT())
->idComponents([
new ValueFromStringProperty("id", EnumFromRawStateMap::string(DirtType::class, fn(DirtType $case) => match ($case) {
DirtType::NORMAL => Ids::DIRT,
DirtType::COARSE => Ids::COARSE_DIRT,
DirtType::ROOTED => Ids::DIRT_WITH_ROOTS,
}), fn(Dirt $b) => $b->getDirtType(), fn(Dirt $b, DirtType $v) => $b->setDirtType($v))
])
);
//F
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::FROGLIGHT())
->idComponents([
new ValueFromStringProperty("id", ValueMappings::getInstance()->froglightType, fn(Froglight $b) => $b->getFroglightType(), fn(Froglight $b, FroglightType $v) => $b->setFroglightType($v)),
])
->properties([$commonProperties->pillarAxis])
);
//L
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::LIGHT())
->idComponents([
"minecraft:light_block_",
//this is a bit shit but it's easier than adapting IntProperty to support flattening :D
new ValueFromStringProperty(
"light_level",
IntFromRawStateMap::string(array_map(strval(...), range(0, 15))),
fn(Light $b) => $b->getLightLevel(),
fn(Light $b, int $v) => $b->setLightLevel($v)
)
])
);
//M
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::MOB_HEAD())
->idComponents([
new ValueFromStringProperty("id", ValueMappings::getInstance()->mobHeadType, fn(MobHead $b) => $b->getMobHeadType(), fn(MobHead $b, MobHeadType $v) => $b->setMobHeadType($v)),
])
->properties([
new ValueFromIntProperty(StateNames::FACING_DIRECTION, ValueMappings::getInstance()->facingExceptDown, fn(MobHead $b) => $b->getFacing(), fn(MobHead $b, int $v) => $b->setFacing($v))
])
);
foreach([
[Blocks::LAVA(), "lava"],
[Blocks::WATER(), "water"]
] as [$block, $idSuffix]){
$reg->mapFlattenedId(FlattenedIdModel::create($block)
->idComponents([...$commonProperties->liquidIdPrefixes, $idSuffix])
->properties([$commonProperties->liquidData])
);
}
}
private static function registerFlattenedBoolMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
foreach([
[Blocks::BLAST_FURNACE(), "blast_furnace"],
[Blocks::FURNACE(), "furnace"],
[Blocks::SMOKER(), "smoker"]
] as [$block, $idSuffix]){
$reg->mapFlattenedId(FlattenedIdModel::create($block)
->idComponents([...$commonProperties->furnaceIdPrefixes, $idSuffix])
->properties([$commonProperties->horizontalFacingCardinal])
);
}
foreach([
[Blocks::REDSTONE_LAMP(), "redstone_lamp"],
[Blocks::REDSTONE_ORE(), "redstone_ore"],
[Blocks::DEEPSLATE_REDSTONE_ORE(), "deepslate_redstone_ore"]
] as [$block, $idSuffix]){
$reg->mapFlattenedId(FlattenedIdModel::create($block)->idComponents(["minecraft:", $commonProperties->litIdInfix, $idSuffix]));
}
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::DAYLIGHT_SENSOR())
->idComponents([
"minecraft:daylight_detector",
new BoolFromStringProperty("inverted", "", "_inverted", fn(DaylightSensor $b) => $b->isInverted(), fn(DaylightSensor $b, bool $v) => $b->setInverted($v))
])
->properties([$commonProperties->analogRedstoneSignal])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::REDSTONE_REPEATER())
->idComponents([
"minecraft:",
new BoolFromStringProperty("powered", "un", "", fn(RedstoneRepeater $b) => $b->isPowered(), fn(RedstoneRepeater $b, bool $v) => $b->setPowered($v)),
"powered_repeater"
])
->properties([
$commonProperties->horizontalFacingCardinal,
new IntProperty(StateNames::REPEATER_DELAY, 0, 3, fn(RedstoneRepeater $b) => $b->getDelay(), fn(RedstoneRepeater $b, int $v) => $b->setDelay($v), offset: 1),
])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::REDSTONE_COMPARATOR())
->idComponents([
"minecraft:",
//this property also appears in the state, so we ignore it in the ID
//this is baked here purely to keep minecraft happy
new BoolFromStringProperty("dummy_powered", "un", "", fn(RedstoneComparator $b) => $b->isPowered(), fn() => null),
"powered_comparator"
])
->properties([
$commonProperties->horizontalFacingCardinal,
new BoolProperty(StateNames::OUTPUT_LIT_BIT, fn(RedstoneComparator $b) => $b->isPowered(), fn(RedstoneComparator $b, bool $v) => $b->setPowered($v)),
new BoolProperty(StateNames::OUTPUT_SUBTRACT_BIT, fn(RedstoneComparator $b) => $b->isSubtractMode(), fn(RedstoneComparator $b, bool $v) => $b->setSubtractMode($v)),
])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::REDSTONE_TORCH())
->idComponents([
"minecraft:",
new BoolFromStringProperty("lit", "unlit_", "", fn(RedstoneTorch $b) => $b->isLit(), fn(RedstoneTorch $b, bool $v) => $b->setLit($v)),
"redstone_torch"
])
->properties([$commonProperties->torchFacing])
);
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::SPONGE())->idComponents([
"minecraft:",
new BoolFromStringProperty("wet", "", "wet_", fn(Sponge $b) => $b->isWet(), fn(Sponge $b, bool $v) => $b->setWet($v)),
"sponge"
]));
$reg->mapFlattenedId(FlattenedIdModel::create(Blocks::TNT())
->idComponents([
"minecraft:",
new BoolFromStringProperty("underwater", "", "underwater_", fn(TNT $b) => $b->worksUnderwater(), fn(TNT $b, bool $v) => $b->setWorksUnderwater($v)),
"tnt"
])
->properties([
new BoolProperty(StateNames::EXPLODE_BIT, fn(TNT $b) => $b->isUnstable(), fn(TNT $b, bool $v) => $b->setUnstable($v)),
])
);
}
private static function registerStoneLikeSlabMappings(BlockSerializerDeserializerRegistrar $reg) : void{
$reg->mapSlab(Blocks::ANDESITE_SLAB(), "andesite");
$reg->mapSlab(Blocks::BLACKSTONE_SLAB(), "blackstone");
$reg->mapSlab(Blocks::BRICK_SLAB(), "brick");
$reg->mapSlab(Blocks::COBBLED_DEEPSLATE_SLAB(), "cobbled_deepslate");
$reg->mapSlab(Blocks::COBBLESTONE_SLAB(), "cobblestone");
$reg->mapSlab(Blocks::CUT_RED_SANDSTONE_SLAB(), "cut_red_sandstone");
$reg->mapSlab(Blocks::CUT_SANDSTONE_SLAB(), "cut_sandstone");
$reg->mapSlab(Blocks::DARK_PRISMARINE_SLAB(), "dark_prismarine");
$reg->mapSlab(Blocks::DEEPSLATE_BRICK_SLAB(), "deepslate_brick");
$reg->mapSlab(Blocks::DEEPSLATE_TILE_SLAB(), "deepslate_tile");
$reg->mapSlab(Blocks::DIORITE_SLAB(), "diorite");
$reg->mapSlab(Blocks::END_STONE_BRICK_SLAB(), "end_stone_brick");
$reg->mapSlab(Blocks::FAKE_WOODEN_SLAB(), "petrified_oak");
$reg->mapSlab(Blocks::GRANITE_SLAB(), "granite");
$reg->mapSlab(Blocks::MOSSY_COBBLESTONE_SLAB(), "mossy_cobblestone");
$reg->mapSlab(Blocks::MOSSY_STONE_BRICK_SLAB(), "mossy_stone_brick");
$reg->mapSlab(Blocks::MUD_BRICK_SLAB(), "mud_brick");
$reg->mapSlab(Blocks::NETHER_BRICK_SLAB(), "nether_brick");
$reg->mapSlab(Blocks::POLISHED_ANDESITE_SLAB(), "polished_andesite");
$reg->mapSlab(Blocks::POLISHED_BLACKSTONE_BRICK_SLAB(), "polished_blackstone_brick");
$reg->mapSlab(Blocks::POLISHED_BLACKSTONE_SLAB(), "polished_blackstone");
$reg->mapSlab(Blocks::POLISHED_DEEPSLATE_SLAB(), "polished_deepslate");
$reg->mapSlab(Blocks::POLISHED_DIORITE_SLAB(), "polished_diorite");
$reg->mapSlab(Blocks::POLISHED_GRANITE_SLAB(), "polished_granite");
$reg->mapSlab(Blocks::POLISHED_TUFF_SLAB(), "polished_tuff");
$reg->mapSlab(Blocks::PRISMARINE_BRICKS_SLAB(), "prismarine_brick");
$reg->mapSlab(Blocks::PRISMARINE_SLAB(), "prismarine");
$reg->mapSlab(Blocks::PURPUR_SLAB(), "purpur");
$reg->mapSlab(Blocks::QUARTZ_SLAB(), "quartz");
$reg->mapSlab(Blocks::RED_NETHER_BRICK_SLAB(), "red_nether_brick");
$reg->mapSlab(Blocks::RED_SANDSTONE_SLAB(), "red_sandstone");
$reg->mapSlab(Blocks::RESIN_BRICK_SLAB(), "resin_brick");
$reg->mapSlab(Blocks::SANDSTONE_SLAB(), "sandstone");
$reg->mapSlab(Blocks::SMOOTH_QUARTZ_SLAB(), "smooth_quartz");
$reg->mapSlab(Blocks::SMOOTH_RED_SANDSTONE_SLAB(), "smooth_red_sandstone");
$reg->mapSlab(Blocks::SMOOTH_SANDSTONE_SLAB(), "smooth_sandstone");
$reg->mapSlab(Blocks::SMOOTH_STONE_SLAB(), "smooth_stone");
$reg->mapSlab(Blocks::STONE_BRICK_SLAB(), "stone_brick");
$reg->mapSlab(Blocks::STONE_SLAB(), "normal_stone");
$reg->mapSlab(Blocks::TUFF_BRICK_SLAB(), "tuff_brick");
$reg->mapSlab(Blocks::TUFF_SLAB(), "tuff");
}
private static function registerStoneLikeStairMappings(BlockSerializerDeserializerRegistrar $reg) : void{
$reg->mapStairs(Blocks::ANDESITE_STAIRS(), Ids::ANDESITE_STAIRS);
$reg->mapStairs(Blocks::BLACKSTONE_STAIRS(), Ids::BLACKSTONE_STAIRS);
$reg->mapStairs(Blocks::BRICK_STAIRS(), Ids::BRICK_STAIRS);
$reg->mapStairs(Blocks::COBBLED_DEEPSLATE_STAIRS(), Ids::COBBLED_DEEPSLATE_STAIRS);
$reg->mapStairs(Blocks::COBBLESTONE_STAIRS(), Ids::STONE_STAIRS);
$reg->mapStairs(Blocks::DARK_PRISMARINE_STAIRS(), Ids::DARK_PRISMARINE_STAIRS);
$reg->mapStairs(Blocks::DEEPSLATE_BRICK_STAIRS(), Ids::DEEPSLATE_BRICK_STAIRS);
$reg->mapStairs(Blocks::DEEPSLATE_TILE_STAIRS(), Ids::DEEPSLATE_TILE_STAIRS);
$reg->mapStairs(Blocks::DIORITE_STAIRS(), Ids::DIORITE_STAIRS);
$reg->mapStairs(Blocks::END_STONE_BRICK_STAIRS(), Ids::END_BRICK_STAIRS);
$reg->mapStairs(Blocks::GRANITE_STAIRS(), Ids::GRANITE_STAIRS);
$reg->mapStairs(Blocks::MOSSY_COBBLESTONE_STAIRS(), Ids::MOSSY_COBBLESTONE_STAIRS);
$reg->mapStairs(Blocks::MOSSY_STONE_BRICK_STAIRS(), Ids::MOSSY_STONE_BRICK_STAIRS);
$reg->mapStairs(Blocks::MUD_BRICK_STAIRS(), Ids::MUD_BRICK_STAIRS);
$reg->mapStairs(Blocks::NETHER_BRICK_STAIRS(), Ids::NETHER_BRICK_STAIRS);
$reg->mapStairs(Blocks::POLISHED_ANDESITE_STAIRS(), Ids::POLISHED_ANDESITE_STAIRS);
$reg->mapStairs(Blocks::POLISHED_BLACKSTONE_BRICK_STAIRS(), Ids::POLISHED_BLACKSTONE_BRICK_STAIRS);
$reg->mapStairs(Blocks::POLISHED_BLACKSTONE_STAIRS(), Ids::POLISHED_BLACKSTONE_STAIRS);
$reg->mapStairs(Blocks::POLISHED_DEEPSLATE_STAIRS(), Ids::POLISHED_DEEPSLATE_STAIRS);
$reg->mapStairs(Blocks::POLISHED_DIORITE_STAIRS(), Ids::POLISHED_DIORITE_STAIRS);
$reg->mapStairs(Blocks::POLISHED_GRANITE_STAIRS(), Ids::POLISHED_GRANITE_STAIRS);
$reg->mapStairs(Blocks::POLISHED_TUFF_STAIRS(), Ids::POLISHED_TUFF_STAIRS);
$reg->mapStairs(Blocks::PRISMARINE_BRICKS_STAIRS(), Ids::PRISMARINE_BRICKS_STAIRS);
$reg->mapStairs(Blocks::PRISMARINE_STAIRS(), Ids::PRISMARINE_STAIRS);
$reg->mapStairs(Blocks::PURPUR_STAIRS(), Ids::PURPUR_STAIRS);
$reg->mapStairs(Blocks::QUARTZ_STAIRS(), Ids::QUARTZ_STAIRS);
$reg->mapStairs(Blocks::RED_NETHER_BRICK_STAIRS(), Ids::RED_NETHER_BRICK_STAIRS);
$reg->mapStairs(Blocks::RED_SANDSTONE_STAIRS(), Ids::RED_SANDSTONE_STAIRS);
$reg->mapStairs(Blocks::RESIN_BRICK_STAIRS(), Ids::RESIN_BRICK_STAIRS);
$reg->mapStairs(Blocks::SANDSTONE_STAIRS(), Ids::SANDSTONE_STAIRS);
$reg->mapStairs(Blocks::SMOOTH_QUARTZ_STAIRS(), Ids::SMOOTH_QUARTZ_STAIRS);
$reg->mapStairs(Blocks::SMOOTH_RED_SANDSTONE_STAIRS(), Ids::SMOOTH_RED_SANDSTONE_STAIRS);
$reg->mapStairs(Blocks::SMOOTH_SANDSTONE_STAIRS(), Ids::SMOOTH_SANDSTONE_STAIRS);
$reg->mapStairs(Blocks::STONE_BRICK_STAIRS(), Ids::STONE_BRICK_STAIRS);
$reg->mapStairs(Blocks::STONE_STAIRS(), Ids::NORMAL_STONE_STAIRS);
$reg->mapStairs(Blocks::TUFF_BRICK_STAIRS(), Ids::TUFF_BRICK_STAIRS);
$reg->mapStairs(Blocks::TUFF_STAIRS(), Ids::TUFF_STAIRS);
}
private static function registerStoneLikeWallMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
foreach([
Ids::ANDESITE_WALL => Blocks::ANDESITE_WALL(),
Ids::BLACKSTONE_WALL => Blocks::BLACKSTONE_WALL(),
Ids::BRICK_WALL => Blocks::BRICK_WALL(),
Ids::COBBLED_DEEPSLATE_WALL => Blocks::COBBLED_DEEPSLATE_WALL(),
Ids::COBBLESTONE_WALL => Blocks::COBBLESTONE_WALL(),
Ids::DEEPSLATE_BRICK_WALL => Blocks::DEEPSLATE_BRICK_WALL(),
Ids::DEEPSLATE_TILE_WALL => Blocks::DEEPSLATE_TILE_WALL(),
Ids::DIORITE_WALL => Blocks::DIORITE_WALL(),
Ids::END_STONE_BRICK_WALL => Blocks::END_STONE_BRICK_WALL(),
Ids::GRANITE_WALL => Blocks::GRANITE_WALL(),
Ids::MOSSY_COBBLESTONE_WALL => Blocks::MOSSY_COBBLESTONE_WALL(),
Ids::MOSSY_STONE_BRICK_WALL => Blocks::MOSSY_STONE_BRICK_WALL(),
Ids::MUD_BRICK_WALL => Blocks::MUD_BRICK_WALL(),
Ids::NETHER_BRICK_WALL => Blocks::NETHER_BRICK_WALL(),
Ids::POLISHED_BLACKSTONE_BRICK_WALL => Blocks::POLISHED_BLACKSTONE_BRICK_WALL(),
Ids::POLISHED_BLACKSTONE_WALL => Blocks::POLISHED_BLACKSTONE_WALL(),
Ids::POLISHED_DEEPSLATE_WALL => Blocks::POLISHED_DEEPSLATE_WALL(),
Ids::POLISHED_TUFF_WALL => Blocks::POLISHED_TUFF_WALL(),
Ids::PRISMARINE_WALL => Blocks::PRISMARINE_WALL(),
Ids::RED_NETHER_BRICK_WALL => Blocks::RED_NETHER_BRICK_WALL(),
Ids::RED_SANDSTONE_WALL => Blocks::RED_SANDSTONE_WALL(),
Ids::RESIN_BRICK_WALL => Blocks::RESIN_BRICK_WALL(),
Ids::SANDSTONE_WALL => Blocks::SANDSTONE_WALL(),
Ids::STONE_BRICK_WALL => Blocks::STONE_BRICK_WALL(),
Ids::TUFF_BRICK_WALL => Blocks::TUFF_BRICK_WALL(),
Ids::TUFF_WALL => Blocks::TUFF_WALL()
] as $id => $block){
$reg->mapModel(Model::create($block, $id)->properties($commonProperties->wallProperties));
}
}
private static function registerWoodMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
//buttons
foreach([
[Blocks::ACACIA_BUTTON(), Ids::ACACIA_BUTTON],
[Blocks::BIRCH_BUTTON(), Ids::BIRCH_BUTTON],
[Blocks::CHERRY_BUTTON(), Ids::CHERRY_BUTTON],
[Blocks::CRIMSON_BUTTON(), Ids::CRIMSON_BUTTON],
[Blocks::DARK_OAK_BUTTON(), Ids::DARK_OAK_BUTTON],
[Blocks::JUNGLE_BUTTON(), Ids::JUNGLE_BUTTON],
[Blocks::MANGROVE_BUTTON(), Ids::MANGROVE_BUTTON],
[Blocks::OAK_BUTTON(), Ids::WOODEN_BUTTON],
[Blocks::PALE_OAK_BUTTON(), Ids::PALE_OAK_BUTTON],
[Blocks::SPRUCE_BUTTON(), Ids::SPRUCE_BUTTON],
[Blocks::WARPED_BUTTON(), Ids::WARPED_BUTTON]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties($commonProperties->buttonProperties));
}
//doors
foreach([
[Blocks::ACACIA_DOOR(), Ids::ACACIA_DOOR],
[Blocks::BIRCH_DOOR(), Ids::BIRCH_DOOR],
[Blocks::CHERRY_DOOR(), Ids::CHERRY_DOOR],
[Blocks::CRIMSON_DOOR(), Ids::CRIMSON_DOOR],
[Blocks::DARK_OAK_DOOR(), Ids::DARK_OAK_DOOR],
[Blocks::JUNGLE_DOOR(), Ids::JUNGLE_DOOR],
[Blocks::MANGROVE_DOOR(), Ids::MANGROVE_DOOR],
[Blocks::OAK_DOOR(), Ids::WOODEN_DOOR],
[Blocks::PALE_OAK_DOOR(), Ids::PALE_OAK_DOOR],
[Blocks::SPRUCE_DOOR(), Ids::SPRUCE_DOOR],
[Blocks::WARPED_DOOR(), Ids::WARPED_DOOR]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties($commonProperties->doorProperties));
}
//fences
foreach([
[Blocks::ACACIA_FENCE(), Ids::ACACIA_FENCE],
[Blocks::BIRCH_FENCE(), Ids::BIRCH_FENCE],
[Blocks::CHERRY_FENCE(), Ids::CHERRY_FENCE],
[Blocks::DARK_OAK_FENCE(), Ids::DARK_OAK_FENCE],
[Blocks::JUNGLE_FENCE(), Ids::JUNGLE_FENCE],
[Blocks::MANGROVE_FENCE(), Ids::MANGROVE_FENCE],
[Blocks::OAK_FENCE(), Ids::OAK_FENCE],
[Blocks::PALE_OAK_FENCE(), Ids::PALE_OAK_FENCE],
[Blocks::SPRUCE_FENCE(), Ids::SPRUCE_FENCE],
[Blocks::CRIMSON_FENCE(), Ids::CRIMSON_FENCE],
[Blocks::WARPED_FENCE(), Ids::WARPED_FENCE]
] as [$block, $id]){
$reg->mapSimple($block, $id);
}
foreach([
[Blocks::ACACIA_FENCE_GATE(), Ids::ACACIA_FENCE_GATE],
[Blocks::BIRCH_FENCE_GATE(), Ids::BIRCH_FENCE_GATE],
[Blocks::CHERRY_FENCE_GATE(), Ids::CHERRY_FENCE_GATE],
[Blocks::DARK_OAK_FENCE_GATE(), Ids::DARK_OAK_FENCE_GATE],
[Blocks::JUNGLE_FENCE_GATE(), Ids::JUNGLE_FENCE_GATE],
[Blocks::MANGROVE_FENCE_GATE(), Ids::MANGROVE_FENCE_GATE],
[Blocks::OAK_FENCE_GATE(), Ids::FENCE_GATE],
[Blocks::PALE_OAK_FENCE_GATE(), Ids::PALE_OAK_FENCE_GATE],
[Blocks::SPRUCE_FENCE_GATE(), Ids::SPRUCE_FENCE_GATE],
[Blocks::CRIMSON_FENCE_GATE(), Ids::CRIMSON_FENCE_GATE],
[Blocks::WARPED_FENCE_GATE(), Ids::WARPED_FENCE_GATE]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties($commonProperties->fenceGateProperties));
}
foreach([
[Blocks::ACACIA_SIGN(), Ids::ACACIA_STANDING_SIGN],
[Blocks::BIRCH_SIGN(), Ids::BIRCH_STANDING_SIGN],
[Blocks::CHERRY_SIGN(), Ids::CHERRY_STANDING_SIGN],
[Blocks::DARK_OAK_SIGN(), Ids::DARKOAK_STANDING_SIGN],
[Blocks::JUNGLE_SIGN(), Ids::JUNGLE_STANDING_SIGN],
[Blocks::MANGROVE_SIGN(), Ids::MANGROVE_STANDING_SIGN],
[Blocks::OAK_SIGN(), Ids::STANDING_SIGN],
[Blocks::PALE_OAK_SIGN(), Ids::PALE_OAK_STANDING_SIGN],
[Blocks::SPRUCE_SIGN(), Ids::SPRUCE_STANDING_SIGN],
[Blocks::CRIMSON_SIGN(), Ids::CRIMSON_STANDING_SIGN],
[Blocks::WARPED_SIGN(), Ids::WARPED_STANDING_SIGN]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties([$commonProperties->floorSignLikeRotation]));
}
//logs
foreach([
[Blocks::ACACIA_LOG(), "acacia_log"],
[Blocks::BIRCH_LOG(), "birch_log"],
[Blocks::CHERRY_LOG(), "cherry_log"],
[Blocks::DARK_OAK_LOG(), "dark_oak_log"],
[Blocks::JUNGLE_LOG(), "jungle_log"],
[Blocks::MANGROVE_LOG(), "mangrove_log"],
[Blocks::OAK_LOG(), "oak_log"],
[Blocks::PALE_OAK_LOG(), "pale_oak_log"],
[Blocks::SPRUCE_LOG(), "spruce_log"],
[Blocks::CRIMSON_STEM(), "crimson_stem"],
[Blocks::WARPED_STEM(), "warped_stem"],
//all-sided logs
[Blocks::ACACIA_WOOD(), "acacia_wood"],
[Blocks::BIRCH_WOOD(), "birch_wood"],
[Blocks::CHERRY_WOOD(), "cherry_wood"],
[Blocks::DARK_OAK_WOOD(), "dark_oak_wood"],
[Blocks::JUNGLE_WOOD(), "jungle_wood"],
[Blocks::MANGROVE_WOOD(), "mangrove_wood"],
[Blocks::OAK_WOOD(), "oak_wood"],
[Blocks::PALE_OAK_WOOD(), "pale_oak_wood"],
[Blocks::SPRUCE_WOOD(), "spruce_wood"],
[Blocks::CRIMSON_HYPHAE(), "crimson_hyphae"],
[Blocks::WARPED_HYPHAE(), "warped_hyphae"]
] as [$block, $idSuffix]){
$reg->mapFlattenedId(FlattenedIdModel::create($block)
->idComponents([...$commonProperties->woodIdPrefixes, $idSuffix])
->properties([$commonProperties->pillarAxis])
);
}
//planks
foreach([
[Blocks::ACACIA_PLANKS(), Ids::ACACIA_PLANKS],
[Blocks::BIRCH_PLANKS(), Ids::BIRCH_PLANKS],
[Blocks::CHERRY_PLANKS(), Ids::CHERRY_PLANKS],
[Blocks::DARK_OAK_PLANKS(), Ids::DARK_OAK_PLANKS],
[Blocks::JUNGLE_PLANKS(), Ids::JUNGLE_PLANKS],
[Blocks::MANGROVE_PLANKS(), Ids::MANGROVE_PLANKS],
[Blocks::OAK_PLANKS(), Ids::OAK_PLANKS],
[Blocks::PALE_OAK_PLANKS(), Ids::PALE_OAK_PLANKS],
[Blocks::SPRUCE_PLANKS(), Ids::SPRUCE_PLANKS],
[Blocks::CRIMSON_PLANKS(), Ids::CRIMSON_PLANKS],
[Blocks::WARPED_PLANKS(), Ids::WARPED_PLANKS]
] as [$block, $id]){
$reg->mapSimple($block, $id);
}
//pressure plates
foreach([
[Blocks::ACACIA_PRESSURE_PLATE(), Ids::ACACIA_PRESSURE_PLATE],
[Blocks::BIRCH_PRESSURE_PLATE(), Ids::BIRCH_PRESSURE_PLATE],
[Blocks::CHERRY_PRESSURE_PLATE(), Ids::CHERRY_PRESSURE_PLATE],
[Blocks::DARK_OAK_PRESSURE_PLATE(), Ids::DARK_OAK_PRESSURE_PLATE],
[Blocks::JUNGLE_PRESSURE_PLATE(), Ids::JUNGLE_PRESSURE_PLATE],
[Blocks::MANGROVE_PRESSURE_PLATE(), Ids::MANGROVE_PRESSURE_PLATE],
[Blocks::OAK_PRESSURE_PLATE(), Ids::WOODEN_PRESSURE_PLATE],
[Blocks::PALE_OAK_PRESSURE_PLATE(), Ids::PALE_OAK_PRESSURE_PLATE],
[Blocks::SPRUCE_PRESSURE_PLATE(), Ids::SPRUCE_PRESSURE_PLATE],
[Blocks::CRIMSON_PRESSURE_PLATE(), Ids::CRIMSON_PRESSURE_PLATE],
[Blocks::WARPED_PRESSURE_PLATE(), Ids::WARPED_PRESSURE_PLATE]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties($commonProperties->simplePressurePlateProperties));
}
//slabs
foreach([
[Blocks::ACACIA_SLAB(), "acacia"],
[Blocks::BIRCH_SLAB(), "birch"],
[Blocks::CHERRY_SLAB(), "cherry"],
[Blocks::DARK_OAK_SLAB(), "dark_oak"],
[Blocks::JUNGLE_SLAB(), "jungle"],
[Blocks::MANGROVE_SLAB(), "mangrove"],
[Blocks::OAK_SLAB(), "oak"],
[Blocks::PALE_OAK_SLAB(), "pale_oak"],
[Blocks::SPRUCE_SLAB(), "spruce"],
[Blocks::CRIMSON_SLAB(), "crimson"],
[Blocks::WARPED_SLAB(), "warped"]
] as [$block, $type]){
$reg->mapSlab($block, $type);
}
//stairs
foreach([
[Blocks::ACACIA_STAIRS(), Ids::ACACIA_STAIRS],
[Blocks::BIRCH_STAIRS(), Ids::BIRCH_STAIRS],
[Blocks::CHERRY_STAIRS(), Ids::CHERRY_STAIRS],
[Blocks::DARK_OAK_STAIRS(), Ids::DARK_OAK_STAIRS],
[Blocks::JUNGLE_STAIRS(), Ids::JUNGLE_STAIRS],
[Blocks::MANGROVE_STAIRS(), Ids::MANGROVE_STAIRS],
[Blocks::OAK_STAIRS(), Ids::OAK_STAIRS],
[Blocks::PALE_OAK_STAIRS(), Ids::PALE_OAK_STAIRS],
[Blocks::SPRUCE_STAIRS(), Ids::SPRUCE_STAIRS],
[Blocks::CRIMSON_STAIRS(), Ids::CRIMSON_STAIRS],
[Blocks::WARPED_STAIRS(), Ids::WARPED_STAIRS]
] as [$block, $id]){
$reg->mapStairs($block, $id);
}
//trapdoors
foreach([
[Blocks::ACACIA_TRAPDOOR(), Ids::ACACIA_TRAPDOOR],
[Blocks::BIRCH_TRAPDOOR(), Ids::BIRCH_TRAPDOOR],
[Blocks::CHERRY_TRAPDOOR(), Ids::CHERRY_TRAPDOOR],
[Blocks::DARK_OAK_TRAPDOOR(), Ids::DARK_OAK_TRAPDOOR],
[Blocks::JUNGLE_TRAPDOOR(), Ids::JUNGLE_TRAPDOOR],
[Blocks::MANGROVE_TRAPDOOR(), Ids::MANGROVE_TRAPDOOR],
[Blocks::OAK_TRAPDOOR(), Ids::TRAPDOOR],
[Blocks::PALE_OAK_TRAPDOOR(), Ids::PALE_OAK_TRAPDOOR],
[Blocks::SPRUCE_TRAPDOOR(), Ids::SPRUCE_TRAPDOOR],
[Blocks::CRIMSON_TRAPDOOR(), Ids::CRIMSON_TRAPDOOR],
[Blocks::WARPED_TRAPDOOR(), Ids::WARPED_TRAPDOOR]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties($commonProperties->trapdoorProperties));
}
//wall signs
foreach([
[Blocks::ACACIA_WALL_SIGN(), Ids::ACACIA_WALL_SIGN],
[Blocks::BIRCH_WALL_SIGN(), Ids::BIRCH_WALL_SIGN],
[Blocks::CHERRY_WALL_SIGN(), Ids::CHERRY_WALL_SIGN],
[Blocks::DARK_OAK_WALL_SIGN(), Ids::DARKOAK_WALL_SIGN],
[Blocks::JUNGLE_WALL_SIGN(), Ids::JUNGLE_WALL_SIGN],
[Blocks::MANGROVE_WALL_SIGN(), Ids::MANGROVE_WALL_SIGN],
[Blocks::OAK_WALL_SIGN(), Ids::WALL_SIGN],
[Blocks::PALE_OAK_WALL_SIGN(), Ids::PALE_OAK_WALL_SIGN],
[Blocks::SPRUCE_WALL_SIGN(), Ids::SPRUCE_WALL_SIGN],
[Blocks::CRIMSON_WALL_SIGN(), Ids::CRIMSON_WALL_SIGN],
[Blocks::WARPED_WALL_SIGN(), Ids::WARPED_WALL_SIGN]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties([$commonProperties->horizontalFacingClassic]));
}
}
private static function registerTorchMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
foreach([
[Blocks::BLUE_TORCH(), Ids::COLORED_TORCH_BLUE],
[Blocks::GREEN_TORCH(), Ids::COLORED_TORCH_GREEN],
[Blocks::PURPLE_TORCH(), Ids::COLORED_TORCH_PURPLE],
[Blocks::RED_TORCH(), Ids::COLORED_TORCH_RED],
[Blocks::SOUL_TORCH(), Ids::SOUL_TORCH],
[Blocks::TORCH(), Ids::TORCH],
[Blocks::UNDERWATER_TORCH(), Ids::UNDERWATER_TORCH]
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties([$commonProperties->torchFacing]));
}
}
private static function registerChemistryMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
foreach([
[Blocks::COMPOUND_CREATOR(), Ids::COMPOUND_CREATOR],
[Blocks::ELEMENT_CONSTRUCTOR(), Ids::ELEMENT_CONSTRUCTOR],
[Blocks::LAB_TABLE(), Ids::LAB_TABLE],
[Blocks::MATERIAL_REDUCER(), Ids::MATERIAL_REDUCER],
] as [$block, $id]){
$reg->mapModel(Model::create($block, $id)->properties([$commonProperties->horizontalFacingSWNEInverted]));
}
}
private static function register1to1CustomMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
//TODO: some of these have repeated accessor refs, we might be able to deduplicate them
//A
$reg->mapModel(Model::create(Blocks::ACTIVATOR_RAIL(), Ids::ACTIVATOR_RAIL)->properties([
new BoolProperty(StateNames::RAIL_DATA_BIT, fn(ActivatorRail $b) => $b->isPowered(), fn(ActivatorRail $b, bool $v) => $b->setPowered($v)),
new IntProperty(StateNames::RAIL_DIRECTION, 0, 5, fn(ActivatorRail $b) => $b->getShape(), fn(ActivatorRail $b, int $v) => $b->setShape($v))
]));
//B
$reg->mapModel(Model::create(Blocks::BAMBOO(), Ids::BAMBOO)->properties([
new ValueFromStringProperty(StateNames::BAMBOO_LEAF_SIZE, ValueMappings::getInstance()->bambooLeafSize, fn(Bamboo $b) => $b->getLeafSize(), fn(Bamboo $b, int $v) => $b->setLeafSize($v)),
new BoolProperty(StateNames::AGE_BIT, fn(Bamboo $b) => $b->isReady(), fn(Bamboo $b, bool $v) => $b->setReady($v)),
new BoolFromStringProperty(StateNames::BAMBOO_STALK_THICKNESS, StringValues::BAMBOO_STALK_THICKNESS_THIN, StringValues::BAMBOO_STALK_THICKNESS_THICK, fn(Bamboo $b) => $b->isThick(), fn(Bamboo $b, bool $v) => $b->setThick($v))
]));
$reg->mapModel(Model::create(Blocks::BAMBOO_SAPLING(), Ids::BAMBOO_SAPLING)->properties([
new BoolProperty(StateNames::AGE_BIT, fn(BambooSapling $b) => $b->isReady(), fn(BambooSapling $b, bool $v) => $b->setReady($v))
]));
$reg->mapModel(Model::create(Blocks::BANNER(), Ids::STANDING_BANNER)->properties([$commonProperties->floorSignLikeRotation]));
$reg->mapModel(Model::create(Blocks::BARREL(), Ids::BARREL)->properties([
$commonProperties->anyFacingClassic,
new BoolProperty(StateNames::OPEN_BIT, fn(Barrel $b) => $b->isOpen(), fn(Barrel $b, bool $v) => $b->setOpen($v))
]));
$reg->mapModel(Model::create(Blocks::BASALT(), Ids::BASALT)->properties([$commonProperties->pillarAxis]));
$reg->mapModel(Model::create(Blocks::BED(), Ids::BED)->properties([
new BoolProperty(StateNames::HEAD_PIECE_BIT, fn(Bed $b) => $b->isHeadPart(), fn(Bed $b, bool $v) => $b->setHead($v)),
new BoolProperty(StateNames::OCCUPIED_BIT, fn(Bed $b) => $b->isOccupied(), fn(Bed $b, bool $v) => $b->setOccupied($v)),
$commonProperties->horizontalFacingSWNE
]));
$reg->mapModel(Model::create(Blocks::BEDROCK(), Ids::BEDROCK)->properties([
new BoolProperty(StateNames::INFINIBURN_BIT, fn(Bedrock $b) => $b->burnsForever(), fn(Bedrock $b, bool $v) => $b->setBurnsForever($v))
]));
$reg->mapModel(Model::create(Blocks::BELL(), Ids::BELL)->properties([
BoolProperty::unused(StateNames::TOGGLE_BIT, false),
new ValueFromStringProperty(StateNames::ATTACHMENT, ValueMappings::getInstance()->bellAttachmentType, fn(Bell $b) => $b->getAttachmentType(), fn(Bell $b, BellAttachmentType $v) => $b->setAttachmentType($v)),
$commonProperties->horizontalFacingSWNE
]));
$reg->mapModel(Model::create(Blocks::BONE_BLOCK(), Ids::BONE_BLOCK)->properties([
IntProperty::unused(StateNames::DEPRECATED, 0),
$commonProperties->pillarAxis
]));
$reg->mapModel(Model::create(Blocks::BREWING_STAND(), Ids::BREWING_STAND)->properties(array_map(fn(BrewingStandSlot $slot) => new BoolProperty(match ($slot) {
BrewingStandSlot::EAST => StateNames::BREWING_STAND_SLOT_A_BIT,
BrewingStandSlot::SOUTHWEST => StateNames::BREWING_STAND_SLOT_B_BIT,
BrewingStandSlot::NORTHWEST => StateNames::BREWING_STAND_SLOT_C_BIT
}, fn(BrewingStand $b) => $b->hasSlot($slot), fn(BrewingStand $b, bool $v) => $b->setSlot($slot, $v)), BrewingStandSlot::cases())));
//C
$reg->mapModel(Model::create(Blocks::CACTUS(), Ids::CACTUS)->properties([
new IntProperty(StateNames::AGE, 0, 15, fn(Cactus $b) => $b->getAge(), fn(Cactus $b, int $v) => $b->setAge($v))
]));
$reg->mapModel(Model::create(Blocks::CAKE(), Ids::CAKE)->properties([
new IntProperty(StateNames::BITE_COUNTER, 0, 6, fn(Cake $b) => $b->getBites(), fn(Cake $b, int $v) => $b->setBites($v))
]));
$reg->mapModel(Model::create(Blocks::CAMPFIRE(), Ids::CAMPFIRE)->properties($commonProperties->campfireProperties));
$reg->mapModel(Model::create(Blocks::CARVED_PUMPKIN(), Ids::CARVED_PUMPKIN)->properties([
$commonProperties->horizontalFacingCardinal
]));
$reg->mapModel(Model::create(Blocks::CHAIN(), Ids::CHAIN)->properties([$commonProperties->pillarAxis]));
$reg->mapModel(Model::create(Blocks::CHISELED_BOOKSHELF(), Ids::CHISELED_BOOKSHELF)->properties([
$commonProperties->horizontalFacingSWNE,
new OptionSetFromIntProperty(
StateNames::BOOKS_STORED,
EnumFromRawStateMap::int(ChiseledBookshelfSlot::class, fn(ChiseledBookshelfSlot $case) => match($case){
//these are (currently) the same as the internal values, but it's best not to rely on those in case Mojang mess with the flags
ChiseledBookshelfSlot::TOP_LEFT => 1 << 0,
ChiseledBookshelfSlot::TOP_MIDDLE => 1 << 1,
ChiseledBookshelfSlot::TOP_RIGHT => 1 << 2,
ChiseledBookshelfSlot::BOTTOM_LEFT => 1 << 3,
ChiseledBookshelfSlot::BOTTOM_MIDDLE => 1 << 4,
ChiseledBookshelfSlot::BOTTOM_RIGHT => 1 << 5
}),
fn(ChiseledBookshelf $b) => $b->getSlots(),
fn(ChiseledBookshelf $b, array $v) => $b->setSlots($v)
)
]));
$reg->mapModel(Model::create(Blocks::CHISELED_QUARTZ(), Ids::CHISELED_QUARTZ_BLOCK)->properties([$commonProperties->pillarAxis]));
$reg->mapModel(Model::create(Blocks::CHEST(), Ids::CHEST)->properties([$commonProperties->horizontalFacingCardinal]));
$reg->mapModel(Model::create(Blocks::CHORUS_FLOWER(), Ids::CHORUS_FLOWER)->properties([
new IntProperty(StateNames::AGE, ChorusFlower::MIN_AGE, ChorusFlower::MAX_AGE, fn(ChorusFlower $b) => $b->getAge(), fn(ChorusFlower $b, int $v) => $b->setAge($v))
]));
$reg->mapModel(Model::create(Blocks::COCOA_POD(), Ids::COCOA)->properties([
new IntProperty(StateNames::AGE, 0, 2, fn(CocoaBlock $b) => $b->getAge(), fn(CocoaBlock $b, int $v) => $b->setAge($v)),
$commonProperties->horizontalFacingSWNEInverted
]));
//D
$reg->mapModel(Model::create(Blocks::DEEPSLATE(), Ids::DEEPSLATE)->properties([$commonProperties->pillarAxis]));
$reg->mapModel(Model::create(Blocks::DETECTOR_RAIL(), Ids::DETECTOR_RAIL)->properties([
new BoolProperty(StateNames::RAIL_DATA_BIT, fn(DetectorRail $b) => $b->isActivated(), fn(DetectorRail $b, bool $v) => $b->setActivated($v)),
new IntProperty(StateNames::RAIL_DIRECTION, 0, 5, fn(StraightOnlyRail $b) => $b->getShape(), fn(StraightOnlyRail $b, int $v) => $b->setShape($v)) //TODO: shared with ActivatorRail
]));
//E
$reg->mapModel(Model::create(Blocks::ENDER_CHEST(), Ids::ENDER_CHEST)->properties([$commonProperties->horizontalFacingCardinal]));
$reg->mapModel(Model::create(Blocks::END_PORTAL_FRAME(), Ids::END_PORTAL_FRAME)->properties([
new BoolProperty(StateNames::END_PORTAL_EYE_BIT, fn(EndPortalFrame $b) => $b->hasEye(), fn(EndPortalFrame $b, bool $v) => $b->setEye($v)),
$commonProperties->horizontalFacingCardinal
]));
$reg->mapModel(Model::create(Blocks::END_ROD(), Ids::END_ROD)->properties([
new ValueFromIntProperty(StateNames::FACING_DIRECTION, ValueMappings::getInstance()->facingEndRod, fn(EndRod $b) => $b->getFacing(), fn(EndRod $b, int $v) => $b->setFacing($v)),
]));
//F
$reg->mapModel(Model::create(Blocks::FARMLAND(), Ids::FARMLAND)->properties([
new IntProperty(StateNames::MOISTURIZED_AMOUNT, 0, 7, fn(Farmland $b) => $b->getWetness(), fn(Farmland $b, int $v) => $b->setWetness($v))
]));
$reg->mapModel(Model::create(Blocks::FIRE(), Ids::FIRE)->properties([
new IntProperty(StateNames::AGE, 0, 15, fn(Fire $b) => $b->getAge(), fn(Fire $b, int $v) => $b->setAge($v))
]));
$reg->mapModel(Model::create(Blocks::FLOWER_POT(), Ids::FLOWER_POT)->properties([
BoolProperty::unused(StateNames::UPDATE_BIT, false)
]));
$reg->mapModel(Model::create(Blocks::FROSTED_ICE(), Ids::FROSTED_ICE)->properties([
new IntProperty(StateNames::AGE, 0, 3, fn(FrostedIce $b) => $b->getAge(), fn(FrostedIce $b, int $v) => $b->setAge($v))
]));
//G
$reg->mapModel(Model::create(Blocks::GLOWING_ITEM_FRAME(), Ids::GLOW_FRAME)->properties($commonProperties->itemFrameProperties));
//H
$reg->mapModel(Model::create(Blocks::HAY_BALE(), Ids::HAY_BLOCK)->properties([
IntProperty::unused(StateNames::DEPRECATED, 0),
$commonProperties->pillarAxis
]));
$reg->mapModel(Model::create(Blocks::HOPPER(), Ids::HOPPER)->properties([
//kinda weird this doesn't use powered_bit?
new BoolProperty(StateNames::TOGGLE_BIT, fn(PoweredByRedstone $b) => $b->isPowered(), fn(PoweredByRedstone $b, bool $v) => $b->setPowered($v)),
new ValueFromIntProperty(StateNames::FACING_DIRECTION, ValueMappings::getInstance()->facingExceptUp, fn(Hopper $b) => $b->getFacing(), fn(Hopper $b, int $v) => $b->setFacing($v)),
]));
//I
$reg->mapModel(Model::create(Blocks::IRON_DOOR(), Ids::IRON_DOOR)->properties($commonProperties->doorProperties));
$reg->mapModel(Model::create(Blocks::IRON_TRAPDOOR(), Ids::IRON_TRAPDOOR)->properties($commonProperties->trapdoorProperties));
$reg->mapModel(Model::create(Blocks::ITEM_FRAME(), Ids::FRAME)->properties($commonProperties->itemFrameProperties));
//L
$reg->mapModel(Model::create(Blocks::LADDER(), Ids::LADDER)->properties([$commonProperties->horizontalFacingClassic]));
$reg->mapModel(Model::create(Blocks::LANTERN(), Ids::LANTERN)->properties([
new BoolProperty(StateNames::HANGING, fn(Lantern $b) => $b->isHanging(), fn(Lantern $b, bool $v) => $b->setHanging($v))
]));
$reg->mapModel(Model::create(Blocks::LECTERN(), Ids::LECTERN)->properties([
new BoolProperty(StateNames::POWERED_BIT, fn(Lectern $b) => $b->isProducingSignal(), fn(Lectern $b, bool $v) => $b->setProducingSignal($v)),
$commonProperties->horizontalFacingCardinal,
]));
$reg->mapModel(Model::create(Blocks::LEVER(), Ids::LEVER)->properties([
new ValueFromStringProperty(StateNames::LEVER_DIRECTION, ValueMappings::getInstance()->leverFacing, fn(Lever $b) => $b->getFacing(), fn(Lever $b, LeverFacing $v) => $b->setFacing($v)),
new BoolProperty(StateNames::OPEN_BIT, fn(Lever $b) => $b->isActivated(), fn(Lever $b, bool $v) => $b->setActivated($v)),
]));
$reg->mapModel(Model::create(Blocks::LIGHTNING_ROD(), Ids::LIGHTNING_ROD)->properties([$commonProperties->anyFacingClassic]));
$reg->mapModel(Model::create(Blocks::LIT_PUMPKIN(), Ids::LIT_PUMPKIN)->properties([$commonProperties->horizontalFacingCardinal]));
$reg->mapModel(Model::create(Blocks::LOOM(), Ids::LOOM)->properties([$commonProperties->horizontalFacingSWNE]));
//M
$reg->mapModel(Model::create(Blocks::MUDDY_MANGROVE_ROOTS(), Ids::MUDDY_MANGROVE_ROOTS)->properties([$commonProperties->pillarAxis]));
$reg->mapModel(Model::create(Blocks::NETHER_WART(), Ids::NETHER_WART)->properties([
new IntProperty(StateNames::AGE, 0, 3, fn(NetherWartPlant $b) => $b->getAge(), fn(NetherWartPlant $b, int $v) => $b->setAge($v))
]));
$reg->mapModel(Model::create(Blocks::NETHER_PORTAL(), Ids::PORTAL)->properties([
new ValueFromStringProperty(StateNames::PORTAL_AXIS, ValueMappings::getInstance()->portalAxis, fn(NetherPortal $b) => $b->getAxis(), fn(NetherPortal $b, int $v) => $b->setAxis($v))
]));
//P
$reg->mapModel(Model::create(Blocks::PINK_PETALS(), Ids::PINK_PETALS)->properties([
//Pink petals only uses 0-3, but GROWTH state can go up to 7
new IntProperty(StateNames::GROWTH, 0, 7, fn(PinkPetals $b) => $b->getCount(), fn(PinkPetals $b, int $v) => $b->setCount(min($v, PinkPetals::MAX_COUNT)), offset: 1),
$commonProperties->horizontalFacingCardinal
]));
$reg->mapModel(Model::create(Blocks::POWERED_RAIL(), Ids::GOLDEN_RAIL)->properties([
new BoolProperty(StateNames::RAIL_DATA_BIT, fn(PoweredRail $b) => $b->isPowered(), fn(PoweredRail $b, bool $v) => $b->setPowered($v)), //TODO: shared with ActivatorRail
new IntProperty(StateNames::RAIL_DIRECTION, 0, 5, fn(StraightOnlyRail $b) => $b->getShape(), fn(StraightOnlyRail $b, int $v) => $b->setShape($v)) //TODO: shared with ActivatorRail
]));
$reg->mapModel(Model::create(Blocks::PITCHER_PLANT(), Ids::PITCHER_PLANT)->properties([
new BoolProperty(StateNames::UPPER_BLOCK_BIT, fn(DoublePlant $b) => $b->isTop(), fn(DoublePlant $b, bool $v) => $b->setTop($v)), //TODO: don't we have helpers for this?
]));
$reg->mapModel(Model::create(Blocks::POLISHED_BASALT(), Ids::POLISHED_BASALT)->properties([$commonProperties->pillarAxis]));
$reg->mapModel(Model::create(Blocks::POLISHED_BLACKSTONE_BUTTON(), Ids::POLISHED_BLACKSTONE_BUTTON)->properties($commonProperties->buttonProperties));
$reg->mapModel(Model::create(Blocks::POLISHED_BLACKSTONE_PRESSURE_PLATE(), Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE)->properties($commonProperties->simplePressurePlateProperties));
$reg->mapModel(Model::create(Blocks::PUMPKIN(), Ids::PUMPKIN)->properties([
//not used, has no visible effect
$commonProperties->dummyCardinalDirection
]));
$reg->mapModel(Model::create(Blocks::PURPUR(), Ids::PURPUR_BLOCK)->properties([
$commonProperties->dummyPillarAxis
]));
$reg->mapModel(Model::create(Blocks::PURPUR_PILLAR(), Ids::PURPUR_PILLAR)->properties([$commonProperties->pillarAxis]));
//Q
$reg->mapModel(Model::create(Blocks::QUARTZ(), Ids::QUARTZ_BLOCK)->properties([
$commonProperties->dummyPillarAxis
]));
$reg->mapModel(Model::create(Blocks::QUARTZ_PILLAR(), Ids::QUARTZ_PILLAR)->properties([$commonProperties->pillarAxis]));
//R
$reg->mapModel(Model::create(Blocks::RAIL(), Ids::RAIL)->properties([
new IntProperty(StateNames::RAIL_DIRECTION, 0, 9, fn(Rail $b) => $b->getShape(), fn(Rail $b, int $v) => $b->setShape($v))
]));
$reg->mapModel(Model::create(Blocks::REDSTONE_WIRE(), Ids::REDSTONE_WIRE)->properties([$commonProperties->analogRedstoneSignal]));
$reg->mapModel(Model::create(Blocks::RESPAWN_ANCHOR(), Ids::RESPAWN_ANCHOR)->properties([
new IntProperty(StateNames::RESPAWN_ANCHOR_CHARGE, 0, 4, fn(RespawnAnchor $b) => $b->getCharges(), fn(RespawnAnchor $b, int $v) => $b->setCharges($v))
]));
//S
$reg->mapModel(Model::create(Blocks::SEA_PICKLE(), Ids::SEA_PICKLE)->properties([
new IntProperty(StateNames::CLUSTER_COUNT, 0, 3, fn(SeaPickle $b) => $b->getCount(), fn(SeaPickle $b, int $v) => $b->setCount($v), offset: 1),
new BoolProperty(StateNames::DEAD_BIT, fn(SeaPickle $b) => $b->isUnderwater(), fn(SeaPickle $b, bool $v) => $b->setUnderwater($v), inverted: true)
]));
$reg->mapModel(Model::create(Blocks::SMALL_DRIPLEAF(), Ids::SMALL_DRIPLEAF_BLOCK)->properties([
new BoolProperty(StateNames::UPPER_BLOCK_BIT, fn(SmallDripleaf $b) => $b->isTop(), fn(SmallDripleaf $b, bool $v) => $b->setTop($v)),
$commonProperties->horizontalFacingCardinal
]));
$reg->mapModel(Model::create(Blocks::SMOOTH_QUARTZ(), Ids::SMOOTH_QUARTZ)->properties([
$commonProperties->dummyPillarAxis
]));
$reg->mapModel(Model::create(Blocks::SNOW_LAYER(), Ids::SNOW_LAYER)->properties([
new DummyProperty(StateNames::COVERED_BIT, false),
new IntProperty(StateNames::HEIGHT, 0, 7, fn(SnowLayer $b) => $b->getLayers(), fn(SnowLayer $b, int $v) => $b->setLayers($v), offset: 1)
]));
$reg->mapModel(Model::create(Blocks::SOUL_CAMPFIRE(), Ids::SOUL_CAMPFIRE)->properties($commonProperties->campfireProperties));
$reg->mapModel(Model::create(Blocks::SOUL_FIRE(), Ids::SOUL_FIRE)->properties([
new DummyProperty(StateNames::AGE, 0) //this is useless for soul fire, since it doesn't have the logic associated
]));
$reg->mapModel(Model::create(Blocks::SOUL_LANTERN(), Ids::SOUL_LANTERN)->properties([
new BoolProperty(StateNames::HANGING, fn(Lantern $b) => $b->isHanging(), fn(Lantern $b, bool $v) => $b->setHanging($v)) //TODO: repeated
]));
$reg->mapModel(Model::create(Blocks::STONE_BUTTON(), Ids::STONE_BUTTON)->properties($commonProperties->buttonProperties));
$reg->mapModel(Model::create(Blocks::STONE_PRESSURE_PLATE(), Ids::STONE_PRESSURE_PLATE)->properties($commonProperties->simplePressurePlateProperties));
$reg->mapModel(Model::create(Blocks::STONECUTTER(), Ids::STONECUTTER_BLOCK)->properties([
$commonProperties->horizontalFacingCardinal
]));
$reg->mapModel(Model::create(Blocks::SUGARCANE(), Ids::REEDS)->properties([
new IntProperty(StateNames::AGE, 0, 15, fn(Sugarcane $b) => $b->getAge(), fn(Sugarcane $b, int $v) => $b->setAge($v))
]));
//T
$reg->mapModel(Model::create(Blocks::TRAPPED_CHEST(), Ids::TRAPPED_CHEST)->properties([
$commonProperties->horizontalFacingCardinal
]));
$reg->mapModel(Model::create(Blocks::TRIPWIRE(), Ids::TRIP_WIRE)->properties([
new BoolProperty(StateNames::ATTACHED_BIT, fn(Tripwire $b) => $b->isConnected(), fn(Tripwire $b, bool $v) => $b->setConnected($v)),
new BoolProperty(StateNames::DISARMED_BIT, fn(Tripwire $b) => $b->isDisarmed(), fn(Tripwire $b, bool $v) => $b->setDisarmed($v)),
new BoolProperty(StateNames::SUSPENDED_BIT, fn(Tripwire $b) => $b->isSuspended(), fn(Tripwire $b, bool $v) => $b->setSuspended($v)),
new BoolProperty(StateNames::POWERED_BIT, fn(Tripwire $b) => $b->isTriggered(), fn(Tripwire $b, bool $v) => $b->setTriggered($v)),
]));
$reg->mapModel(Model::create(Blocks::TRIPWIRE_HOOK(), Ids::TRIPWIRE_HOOK)->properties([
new BoolProperty(StateNames::ATTACHED_BIT, fn(TripwireHook $b) => $b->isConnected(), fn(TripwireHook $b, bool $v) => $b->setConnected($v)),
new BoolProperty(StateNames::POWERED_BIT, fn(TripwireHook $b) => $b->isPowered(), fn(TripwireHook $b, bool $v) => $b->setPowered($v)),
$commonProperties->horizontalFacingSWNE
]));
$reg->mapModel(Model::create(Blocks::TWISTING_VINES(), Ids::TWISTING_VINES)->properties([
new IntProperty(StateNames::TWISTING_VINES_AGE, 0, 25, fn(NetherVines $b) => $b->getAge(), fn(NetherVines $b, int $v) => $b->setAge($v))
]));
//W
$reg->mapModel(Model::create(Blocks::WALL_BANNER(), Ids::WALL_BANNER)->properties([$commonProperties->horizontalFacingClassic]));
$reg->mapModel(Model::create(Blocks::WEEPING_VINES(), Ids::WEEPING_VINES)->properties([
new IntProperty(StateNames::WEEPING_VINES_AGE, 0, 25, fn(NetherVines $b) => $b->getAge(), fn(NetherVines $b, int $v) => $b->setAge($v))
]));
$reg->mapModel(Model::create(Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY(), Ids::HEAVY_WEIGHTED_PRESSURE_PLATE)->properties([$commonProperties->analogRedstoneSignal]));
$reg->mapModel(Model::create(Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT(), Ids::LIGHT_WEIGHTED_PRESSURE_PLATE)->properties([$commonProperties->analogRedstoneSignal]));
}
/**
* All mappings that still use the split form of serializer/deserializer registration
* This is typically only used by blocks with one ID but multiple PM types (split by property)
* These currently can't be registered in a unified way, and due to their small number it may not be worth the
* effort to implement a unified way to deal with them
*/
private static function registerSplitMappings(BlockSerializerDeserializerRegistrar $reg, CommonProperties $commonProperties) : void{
//big dripleaf - split into head / stem variants, as stems don't have tilt or leaf state
$reg->serializer->map(Blocks::BIG_DRIPLEAF_HEAD(), function(BigDripleafHead $block) : Writer{
return Writer::create(Ids::BIG_DRIPLEAF)
->writeCardinalHorizontalFacing($block->getFacing())
->writeUnitEnum(StateNames::BIG_DRIPLEAF_TILT, ValueMappings::getInstance()->dripleafState, $block->getLeafState())
->writeBool(StateNames::BIG_DRIPLEAF_HEAD, true);
});
$reg->serializer->map(Blocks::BIG_DRIPLEAF_STEM(), function(BigDripleafStem $block) : Writer{
return Writer::create(Ids::BIG_DRIPLEAF)
->writeCardinalHorizontalFacing($block->getFacing())
->writeString(StateNames::BIG_DRIPLEAF_TILT, StringValues::BIG_DRIPLEAF_TILT_NONE)
->writeBool(StateNames::BIG_DRIPLEAF_HEAD, false);
});
$reg->deserializer->map(Ids::BIG_DRIPLEAF, function(Reader $in) : Block{
if($in->readBool(StateNames::BIG_DRIPLEAF_HEAD)){
return Blocks::BIG_DRIPLEAF_HEAD()
->setFacing($in->readCardinalHorizontalFacing())
->setLeafState($in->readUnitEnum(StateNames::BIG_DRIPLEAF_TILT, ValueMappings::getInstance()->dripleafState));
}else{
$in->ignored(StateNames::BIG_DRIPLEAF_TILT);
return Blocks::BIG_DRIPLEAF_STEM()->setFacing($in->readCardinalHorizontalFacing());
}
});
//cauldrons - split into liquid variants, as each have different behaviour
$reg->serializer->map(Blocks::CAULDRON(), Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, 0));
$reg->serializer->map(Blocks::LAVA_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_LAVA, $b->getFillLevel()));
//potion cauldrons store their real information in the block actor data
$reg->serializer->map(Blocks::POTION_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, $b->getFillLevel()));
$reg->serializer->map(Blocks::WATER_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, $b->getFillLevel()));
$reg->deserializer->map(Ids::CAULDRON, function(Reader $in) : Block{
$level = $in->readBoundedInt(StateNames::FILL_LEVEL, 0, 6);
if($level === 0){
$in->ignored(StateNames::CAULDRON_LIQUID);
return Blocks::CAULDRON();
}
return (match ($liquid = $in->readString(StateNames::CAULDRON_LIQUID)) {
StringValues::CAULDRON_LIQUID_WATER => Blocks::WATER_CAULDRON(),
StringValues::CAULDRON_LIQUID_LAVA => Blocks::LAVA_CAULDRON(),
StringValues::CAULDRON_LIQUID_POWDER_SNOW => throw new UnsupportedBlockStateException("Powder snow is not supported yet"),
default => throw $in->badValueException(StateNames::CAULDRON_LIQUID, $liquid)
})->setFillLevel($level);
});
//mushroom stems, split for consistency with all-sided logs vs normal logs
$reg->serializer->map(Blocks::ALL_SIDED_MUSHROOM_STEM(), Writer::create(Ids::MUSHROOM_STEM)
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM));
$reg->serializer->map(Blocks::MUSHROOM_STEM(), Writer::create(Ids::MUSHROOM_STEM)
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_STEM));
$reg->deserializer->map(Ids::MUSHROOM_STEM, fn(Reader $in) => match ($in->readBoundedInt(StateNames::HUGE_MUSHROOM_BITS, 0, 15)) {
BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM => Blocks::ALL_SIDED_MUSHROOM_STEM(),
BlockLegacyMetadata::MUSHROOM_BLOCK_STEM => Blocks::MUSHROOM_STEM(),
default => throw new BlockStateDeserializeException("This state does not exist"),
});
//pitcher crop, split into single and double variants as double has different properties and behaviour
//this will probably be the most annoying to unify
$reg->serializer->map(Blocks::PITCHER_CROP(), function(PitcherCrop $block) : Writer{
return Writer::create(Ids::PITCHER_CROP)
->writeInt(StateNames::GROWTH, $block->getAge())
->writeBool(StateNames::UPPER_BLOCK_BIT, false);
});
$reg->serializer->map(Blocks::DOUBLE_PITCHER_CROP(), function(DoublePitcherCrop $block) : Writer{
return Writer::create(Ids::PITCHER_CROP)
->writeInt(StateNames::GROWTH, $block->getAge() + 1 + PitcherCrop::MAX_AGE)
->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop());
});
$reg->deserializer->map(Ids::PITCHER_CROP, function(Reader $in) : Block{
$growth = $in->readBoundedInt(StateNames::GROWTH, 0, 7);
$top = $in->readBool(StateNames::UPPER_BLOCK_BIT);
if($growth <= PitcherCrop::MAX_AGE){
//top pitcher crop with age 0-2 is an invalid state
//only the bottom half should exist in this case
return $top ? Blocks::AIR() : Blocks::PITCHER_CROP()->setAge($growth);
}
return Blocks::DOUBLE_PITCHER_CROP()
->setAge(min($growth - PitcherCrop::MAX_AGE - 1, DoublePitcherCrop::MAX_AGE))
->setTop($top);
});
//these only exist within PM (mapped from tile properties) as they don't support the same properties as a
//normal banner
$reg->serializer->map(Blocks::OMINOUS_BANNER(), function(OminousFloorBanner $block) use ($commonProperties) : Writer{
$writer = Writer::create(Ids::STANDING_BANNER);
$commonProperties->floorSignLikeRotation->serialize($block, $writer);
return $writer;
});
$reg->serializer->map(Blocks::OMINOUS_WALL_BANNER(), function(OminousWallBanner $block) use ($commonProperties) : Writer{
$writer = Writer::create(Ids::WALL_BANNER);
$commonProperties->horizontalFacingClassic->serialize($block, $writer);
return $writer;
});
}
}