2018-08-21 17:55:48 +01:00

138 lines
3.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\SessionHandler;
use pocketmine\network\mcpe\NetworkBinaryStream;
use pocketmine\utils\Utils;
abstract class DataPacket extends NetworkBinaryStream{
public const NETWORK_ID = 0;
/** @var bool */
public $isEncoded = false;
/** @var int */
public $senderSubId = 0;
/** @var int */
public $recipientSubId = 0;
public function pid() : int{
return $this::NETWORK_ID;
}
public function getName() : string{
return (new \ReflectionClass($this))->getShortName();
}
public function canBeSentBeforeLogin() : bool{
return false;
}
/**
* Returns whether the packet may legally have unread bytes left in the buffer.
* @return bool
*/
public function mayHaveUnreadBytes() : bool{
return false;
}
public function decode() : void{
$this->offset = 0;
$this->decodeHeader();
$this->decodePayload();
}
protected function decodeHeader() : void{
$pid = $this->getUnsignedVarInt();
assert($pid === static::NETWORK_ID);
}
/**
* Note for plugin developers: If you're adding your own packets, you should perform decoding in here.
*/
protected function decodePayload() : void{
}
public function encode() : void{
$this->reset();
$this->encodeHeader();
$this->encodePayload();
$this->isEncoded = true;
}
protected function encodeHeader() : void{
$this->putUnsignedVarInt(static::NETWORK_ID);
}
/**
* Note for plugin developers: If you're adding your own packets, you should perform encoding in here.
*/
protected function encodePayload() : void{
}
/**
* Performs handling for this packet. Usually you'll want an appropriately named method in the session handler for
* this.
*
* This method returns a bool to indicate whether the packet was handled or not. If the packet was unhandled, a
* debug message will be logged with a hexdump of the packet.
*
* Typically this method returns the return value of the handler in the supplied SessionHandler. See other packets
* for examples how to implement this.
*
* @param SessionHandler $handler
*
* @return bool true if the packet was handled successfully, false if not.
*/
abstract public function handle(SessionHandler $handler) : bool;
public function clean(){
$this->buffer = null;
$this->isEncoded = false;
$this->offset = 0;
return $this;
}
public function __debugInfo(){
$data = [];
foreach($this as $k => $v){
if($k === "buffer" and is_string($v)){
$data[$k] = bin2hex($v);
}elseif(is_string($v) or (is_object($v) and method_exists($v, "__toString"))){
$data[$k] = Utils::printable((string) $v);
}else{
$data[$k] = $v;
}
}
return $data;
}
}