2017-07-13 19:18:56 +01:00

132 lines
2.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\math;
class Vector2{
public $x;
public $y;
public function __construct($x = 0, $y = 0){
$this->x = $x;
$this->y = $y;
}
public function getX(){
return $this->x;
}
public function getY(){
return $this->y;
}
public function getFloorX(){
return (int) $this->x;
}
public function getFloorY(){
return (int) $this->y;
}
public function add($x, $y = 0){
if($x instanceof Vector2){
return $this->add($x->x, $x->y);
}else{
return new Vector2($this->x + $x, $this->y + $y);
}
}
public function subtract($x, $y = 0){
if($x instanceof Vector2){
return $this->add(-$x->x, -$x->y);
}else{
return $this->add(-$x, -$y);
}
}
public function ceil(){
return new Vector2((int) ($this->x + 1), (int) ($this->y + 1));
}
public function floor(){
return new Vector2((int) $this->x, (int) $this->y);
}
public function round(){
return new Vector2(round($this->x), round($this->y));
}
public function abs(){
return new Vector2(abs($this->x), abs($this->y));
}
public function multiply($number){
return new Vector2($this->x * $number, $this->y * $number);
}
public function divide($number){
return new Vector2($this->x / $number, $this->y / $number);
}
public function distance($x, $y = 0){
if($x instanceof Vector2){
return sqrt($this->distanceSquared($x->x, $x->y));
}else{
return sqrt($this->distanceSquared($x, $y));
}
}
public function distanceSquared($x, $y = 0){
if($x instanceof Vector2){
return $this->distanceSquared($x->x, $x->y);
}else{
return (($this->x - $x) ** 2) + (($this->y - $y) ** 2);
}
}
public function length(){
return sqrt($this->lengthSquared());
}
public function lengthSquared(){
return $this->x * $this->x + $this->y * $this->y;
}
public function normalize(){
$len = $this->lengthSquared();
if($len != 0){
return $this->divide(sqrt($len));
}
return new Vector2(0, 0);
}
public function dot(Vector2 $v){
return $this->x * $v->x + $this->y * $v->y;
}
public function __toString(){
return "Vector2(x=" . $this->x . ",y=" . $this->y . ")";
}
}