mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-23 20:04:02 +00:00
132 lines
2.8 KiB
PHP
132 lines
2.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\math;
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class Vector2{
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public $x;
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public $y;
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public function __construct($x = 0, $y = 0){
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$this->x = $x;
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$this->y = $y;
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}
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public function getX(){
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return $this->x;
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}
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public function getY(){
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return $this->y;
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}
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public function getFloorX(){
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return (int) $this->x;
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}
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public function getFloorY(){
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return (int) $this->y;
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}
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public function add($x, $y = 0){
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if($x instanceof Vector2){
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return $this->add($x->x, $x->y);
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}else{
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return new Vector2($this->x + $x, $this->y + $y);
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}
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}
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public function subtract($x, $y = 0){
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if($x instanceof Vector2){
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return $this->add(-$x->x, -$x->y);
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}else{
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return $this->add(-$x, -$y);
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}
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}
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public function ceil(){
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return new Vector2((int) ($this->x + 1), (int) ($this->y + 1));
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}
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public function floor(){
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return new Vector2((int) $this->x, (int) $this->y);
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}
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public function round(){
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return new Vector2(round($this->x), round($this->y));
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}
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public function abs(){
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return new Vector2(abs($this->x), abs($this->y));
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}
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public function multiply($number){
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return new Vector2($this->x * $number, $this->y * $number);
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}
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public function divide($number){
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return new Vector2($this->x / $number, $this->y / $number);
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}
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public function distance($x, $y = 0){
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if($x instanceof Vector2){
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return sqrt($this->distanceSquared($x->x, $x->y));
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}else{
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return sqrt($this->distanceSquared($x, $y));
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}
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}
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public function distanceSquared($x, $y = 0){
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if($x instanceof Vector2){
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return $this->distanceSquared($x->x, $x->y);
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}else{
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return (($this->x - $x) ** 2) + (($this->y - $y) ** 2);
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}
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}
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public function length(){
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return sqrt($this->lengthSquared());
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}
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public function lengthSquared(){
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return $this->x * $this->x + $this->y * $this->y;
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}
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public function normalize(){
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$len = $this->lengthSquared();
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if($len != 0){
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return $this->divide(sqrt($len));
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}
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return new Vector2(0, 0);
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}
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public function dot(Vector2 $v){
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return $this->x * $v->x + $this->y * $v->y;
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}
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public function __toString(){
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return "Vector2(x=" . $this->x . ",y=" . $this->y . ")";
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}
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} |