PocketMine-MP/src/pocketmine/command/defaults/SetWorldSpawnCommand.php
2015-04-12 00:59:12 +02:00

72 lines
2.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
class SetWorldSpawnCommand extends VanillaCommand{
public function __construct($name){
parent::__construct(
$name,
"%pocketmine.command.setworldspawn.description",
"%commands.setworldspawn.usage"
);
$this->setPermission("pocketmine.command.setworldspawn");
}
public function execute(CommandSender $sender, $currentAlias, array $args){
if(!$this->testPermission($sender)){
return true;
}
if(count($args) === 0){
if($sender instanceof Player){
$level = $sender->getLevel();
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
}else{
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");
return true;
}
}elseif(count($args) === 3){
$level = $sender->getServer()->getDefaultLevel();
$pos = new Vector3($this->getInteger($sender, $args[0]), $this->getInteger($sender, $args[1]), $this->getInteger($sender, $args[2]));
}else{
$sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage]));
return true;
}
$level->setSpawnLocation($pos);
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.setworldspawn.success", [round($pos->x, 2), round($pos->y, 2), round($pos->z, 2)]));
return true;
}
}