Files
PocketMine-MP/src/pocketmine/block/CobblestoneWall.php

95 lines
2.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
class CobblestoneWall extends Transparent{
const NONE_MOSSY_WALL = 0;
const MOSSY_WALL = 1;
protected $id = self::COBBLESTONE_WALL;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function isSolid(){
return false;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}
public function getHardness(){
return 2;
}
public function getName(){
if($this->meta === 0x01){
return "Mossy Cobblestone Wall";
}
return "Cobblestone Wall";
}
protected function recalculateBoundingBox(){
$north = $this->canConnect($this->getSide(Vector3::SIDE_NORTH));
$south = $this->canConnect($this->getSide(Vector3::SIDE_SOUTH));
$west = $this->canConnect($this->getSide(Vector3::SIDE_WEST));
$east = $this->canConnect($this->getSide(Vector3::SIDE_EAST));
$n = $north ? 0 : 0.25;
$s = $south ? 1 : 0.75;
$w = $west ? 0 : 0.25;
$e = $east ? 1 : 0.75;
if($north and $south and !$west and !$east){
$w = 0.3125;
$e = 0.6875;
}elseif(!$north and !$south and $west and $east){
$n = 0.3125;
$s = 0.6875;
}
return new AxisAlignedBB(
$this->x + $w,
$this->y,
$this->z + $n,
$this->x + $e,
$this->y + 1.5,
$this->z + $s
);
}
public function canConnect(Block $block){
return ($block->getId() !== self::COBBLESTONE_WALL and $block->getId() !== self::FENCE_GATE) ? $block->isSolid() and !$block->isTransparent() : true;
}
}