PocketMine-MP/src/network/mcpe/protocol/AddActorPacket.php
2020-06-17 11:31:13 +01:00

120 lines
3.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\types\entity\Attribute;
use pocketmine\network\mcpe\protocol\types\entity\EntityLink;
use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
use function count;
class AddActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_ACTOR_PACKET;
/** @var int|null */
public $entityUniqueId = null; //TODO
/** @var int */
public $entityRuntimeId;
/** @var string */
public $type;
/** @var Vector3 */
public $position;
/** @var Vector3|null */
public $motion;
/** @var float */
public $pitch = 0.0;
/** @var float */
public $yaw = 0.0;
/** @var float */
public $headYaw = 0.0;
/** @var Attribute[] */
public $attributes = [];
/**
* @var MetadataProperty[]
* @phpstan-var array<int, MetadataProperty>
*/
public $metadata = [];
/** @var EntityLink[] */
public $links = [];
protected function decodePayload(PacketSerializer $in) : void{
$this->entityUniqueId = $in->getEntityUniqueId();
$this->entityRuntimeId = $in->getEntityRuntimeId();
$this->type = $in->getString();
$this->position = $in->getVector3();
$this->motion = $in->getVector3();
$this->pitch = $in->getLFloat();
$this->yaw = $in->getLFloat();
$this->headYaw = $in->getLFloat();
$attrCount = $in->getUnsignedVarInt();
for($i = 0; $i < $attrCount; ++$i){
$id = $in->getString();
$min = $in->getLFloat();
$current = $in->getLFloat();
$max = $in->getLFloat();
$this->attributes[] = new Attribute($id, $min, $max, $current, $current);
}
$this->metadata = $in->getEntityMetadata();
$linkCount = $in->getUnsignedVarInt();
for($i = 0; $i < $linkCount; ++$i){
$this->links[] = $in->getEntityLink();
}
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
$out->putEntityRuntimeId($this->entityRuntimeId);
$out->putString($this->type);
$out->putVector3($this->position);
$out->putVector3Nullable($this->motion);
$out->putLFloat($this->pitch);
$out->putLFloat($this->yaw);
$out->putLFloat($this->headYaw);
$out->putUnsignedVarInt(count($this->attributes));
foreach($this->attributes as $attribute){
$out->putString($attribute->getId());
$out->putLFloat($attribute->getMin());
$out->putLFloat($attribute->getCurrent());
$out->putLFloat($attribute->getMax());
}
$out->putEntityMetadata($this->metadata);
$out->putUnsignedVarInt(count($this->links));
foreach($this->links as $link){
$out->putEntityLink($link);
}
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleAddActor($this);
}
}