PocketMine-MP/src/API/EntityAPI.php
2013-08-30 17:51:12 +02:00

173 lines
5.3 KiB
PHP

<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class EntityAPI{
private $server;
private $entities;
private $eCnt = 1;
function __construct(){
$this->entities = array();
$this->server = ServerAPI::request();
}
public function get($eid){
if(isset($this->entities[$eid])){
return $this->entities[$eid];
}
return false;
}
public function init(){
$this->server->schedule(25, array($this, "updateEntities"), array(), true);
}
public function updateEntities(){
$l = $this->server->query("SELECT EID FROM entities WHERE hasUpdate = 1;");
if($l !== false and $l !== true){
while(($e = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$e = $this->get($e["EID"]);
if($e instanceof Entity){
$e->update();
$this->server->query("UPDATE entities SET hasUpdate = 0 WHERE EID = ".$e->eid.";");
}
}
}
}
public function updateRadius(Position $center, $radius = 15, $class = false){
$this->server->query("UPDATE entities SET hasUpdate = 1 WHERE level = '".$center->level->getName()."' ".($class !== false ? "AND class = $class ":"")."AND abs(x - {$center->x}) <= $radius AND abs(y - {$center->y}) <= $radius AND abs(z - {$center->z}) <= $radius;");
}
public function getRadius(Position $center, $radius = 15, $class = false){
$entities = array();
$l = $this->server->query("SELECT EID FROM entities WHERE level = '".$center->level->getName()."' ".($class !== false ? "AND class = $class ":"")."AND abs(x - {$center->x}) <= $radius AND abs(y - {$center->y}) <= $radius AND abs(z - {$center->z}) <= $radius;");
if($l !== false and $l !== true){
while(($e = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$e = $this->get($e["EID"]);
if($e instanceof Entity){
$entities[$e->eid] = $e;
}
}
}
return $entities;
}
public function getAll($level = null){
if($level instanceof Level){
$entities = array();
$l = $this->server->query("SELECT EID FROM entities WHERE level = '".$level->getName()."';");
if($l !== false and $l !== true){
while(($e = $l->fetchArray(SQLITE3_ASSOC)) !== false){
$e = $this->get($e["EID"]);
if($e instanceof Entity){
$entities[$e->eid] = $e;
}
}
}
return $entities;
}
return $this->entities;
}
public function heal($eid, $heal = 1, $cause){
$this->harm($eid, -$heal, $cause);
}
public function harm($eid, $attack = 1, $cause, $force = false){
$e = $this->get($eid);
if($e === false or $e->dead === true){
return false;
}
$e->setHealth($e->getHealth() - $attack, $cause, $force);
}
public function add(Level $level, $class, $type = 0, $data = array()){
$eid = $this->eCnt++;
$this->entities[$eid] = new Entity($level, $eid, $class, $type, $data);
$this->server->handle("entity.add", $this->entities[$eid]);
return $this->entities[$eid];
}
public function spawnToAll(Entity $e){
foreach($this->server->api->player->getAll($e->level) as $player){
if($player->eid !== false and $player->eid !== $e->eid and $e->class !== ENTITY_PLAYER){
$e->spawn($player);
}
}
}
public function drop(Position $pos, Item $item){
if($item->getID() === AIR or $item->count <= 0){
return;
}
$data = array(
"x" => $pos->x + mt_rand(-10, 10) / 50,
"y" => $pos->y + 0.19,
"z" => $pos->z + mt_rand(-10, 10) / 50,
//"speedX" => mt_rand(-3, 3) / 8,
"speedY" => mt_rand(5, 8) / 2,
//"speedZ" => mt_rand(-3, 3) / 8,
"item" => $item,
);
if($this->server->api->handle("item.drop", $data) !== false){
for($count = $item->count; $count > 0; ){
$item->count = min($item->getMaxStackSize(), $count);
$count -= $item->count;
$e = $this->add($pos->level, ENTITY_ITEM, $item->getID(), $data);
$this->spawnToAll($e);
$this->server->api->handle("entity.motion", $e);
}
}
}
public function spawnAll(Player $player){
foreach($this->getAll($player->level) as $e){
if($e->class !== ENTITY_PLAYER){
$e->spawn($player);
}
}
}
public function remove($eid){
if(isset($this->entities[$eid])){
$entity = $this->entities[$eid];
$this->entities[$eid] = null;
unset($this->entities[$eid]);
$entity->closed = true;
$this->server->query("DELETE FROM entities WHERE EID = ".$eid.";");
if($entity->class === ENTITY_PLAYER){
$this->server->api->player->broadcastPacket($this->server->api->player->getAll(), MC_REMOVE_PLAYER, array(
"clientID" => 0,
"eid" => $entity->eid,
));
}else{
$this->server->api->player->broadcastPacket($this->server->api->player->getAll($entity->level), MC_REMOVE_ENTITY, array(
"eid" => $entity->eid,
));
}
$this->server->api->dhandle("entity.remove", $entity);
$entity = null;
unset($entity);
}
}
}