mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-08-30 15:01:19 +00:00
146 lines
3.9 KiB
PHP
146 lines
3.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\entity\object;
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use pocketmine\block\Block;
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use pocketmine\block\BlockFactory;
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use pocketmine\block\utils\Fallable;
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use pocketmine\entity\Entity;
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use pocketmine\event\entity\EntityBlockChangeEvent;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\network\mcpe\protocol\types\entity\EntityLegacyIds;
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use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
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use function get_class;
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class FallingBlock extends Entity{
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public const NETWORK_ID = EntityLegacyIds::FALLING_BLOCK;
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public $width = 0.98;
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public $height = 0.98;
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protected $baseOffset = 0.49;
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protected $gravity = 0.04;
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protected $drag = 0.02;
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/** @var Block */
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protected $block;
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public $canCollide = false;
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protected function initEntity(CompoundTag $nbt) : void{
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parent::initEntity($nbt);
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$blockId = 0;
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//TODO: 1.8+ save format
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if($nbt->hasTag("TileID", IntTag::class)){
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$blockId = $nbt->getInt("TileID");
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}elseif($nbt->hasTag("Tile", ByteTag::class)){
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$blockId = $nbt->getByte("Tile");
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}
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if($blockId === 0){
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throw new \UnexpectedValueException("Invalid " . get_class($this) . " entity: block ID is 0 or missing");
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}
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$damage = $nbt->getByte("Data", 0);
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$this->block = BlockFactory::get($blockId, $damage);
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}
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public function canCollideWith(Entity $entity) : bool{
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return false;
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}
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public function canBeMovedByCurrents() : bool{
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return false;
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}
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public function attack(EntityDamageEvent $source) : void{
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if($source->getCause() === EntityDamageEvent::CAUSE_VOID){
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parent::attack($source);
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}
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}
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protected function entityBaseTick(int $tickDiff = 1) : bool{
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if($this->closed){
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return false;
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}
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$hasUpdate = parent::entityBaseTick($tickDiff);
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if(!$this->isFlaggedForDespawn()){
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$pos = $this->add(-$this->width / 2, $this->height, -$this->width / 2)->floor();
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$this->block->position($this->world, $pos->x, $pos->y, $pos->z);
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$blockTarget = null;
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if($this->block instanceof Fallable){
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$blockTarget = $this->block->tickFalling();
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}
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if($this->onGround or $blockTarget !== null){
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$this->flagForDespawn();
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$block = $this->world->getBlock($pos);
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if(($block->isTransparent() and !$block->canBeReplaced()) or !$this->world->isInWorld($pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ())){
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//FIXME: anvils are supposed to destroy torches
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$this->getWorld()->dropItem($this, $this->block->asItem());
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}else{
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$ev = new EntityBlockChangeEvent($this, $block, $blockTarget ?? $this->block);
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$ev->call();
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if(!$ev->isCancelled()){
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$this->getWorld()->setBlock($pos, $ev->getTo());
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}
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}
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$hasUpdate = true;
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}
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}
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return $hasUpdate;
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}
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public function getBlock() : Block{
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return $this->block;
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}
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public function saveNBT() : CompoundTag{
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$nbt = parent::saveNBT();
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$nbt->setInt("TileID", $this->block->getId());
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$nbt->setByte("Data", $this->block->getMeta());
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return $nbt;
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}
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protected function syncNetworkData() : void{
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parent::syncNetworkData();
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$this->networkProperties->setInt(EntityMetadataProperties::VARIANT, $this->block->getRuntimeId());
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}
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}
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