Files
PocketMine-MP/src/inventory/transaction/action/DropItemAction.php
Dylan K. Taylor 5426b41447 InventoryTransaction: prevent client-authoritative item overstacking
this cheat is often used to carry more items in the inventory, wear multiple pieces of armour in one slot, and more.
2022-08-21 20:35:23 +01:00

70 lines
1.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory\transaction\action;
use pocketmine\event\player\PlayerDropItemEvent;
use pocketmine\inventory\transaction\TransactionValidationException;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\player\Player;
/**
* Represents an action involving dropping an item into the world.
*/
class DropItemAction extends InventoryAction{
public function __construct(Item $targetItem){
parent::__construct(VanillaItems::AIR(), $targetItem);
}
public function validate(Player $source) : void{
if($this->targetItem->isNull()){
throw new TransactionValidationException("Cannot drop an empty itemstack");
}
if($this->targetItem->getCount() > $this->targetItem->getMaxStackSize()){
throw new TransactionValidationException("Target item exceeds item type max stack size");
}
}
public function onPreExecute(Player $source) : bool{
$ev = new PlayerDropItemEvent($source, $this->targetItem);
if($source->isSpectator()){
$ev->cancel();
}
$ev->call();
if($ev->isCancelled()){
return false;
}
return true;
}
/**
* Drops the target item in front of the player.
*/
public function execute(Player $source) : void{
$source->dropItem($this->targetItem);
}
}