2014-03-27 04:59:18 +01:00

66 lines
1.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace PocketMine\Block;
use PocketMine\Item\Item;
use PocketMine\Player;
class Wood extends Solid{
const OAK = 0;
const SPRUCE = 1;
const BIRCH = 2;
const JUNGLE = 3;
public function __construct($meta = 0){
parent::__construct(self::WOOD, $meta, "Wood");
$names = array(
self::OAK => "Oak Wood",
self::SPRUCE => "Spruce Wood",
self::BIRCH => "Birch Wood",
self::JUNGLE => "Jungle Wood",
);
$this->name = $names[$this->meta & 0x03];
$this->hardness = 10;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = array(
0 => 0,
1 => 0,
2 => 0b1000,
3 => 0b1000,
4 => 0b0100,
5 => 0b0100,
);
$this->meta = ($this->meta & 0x03) | $faces[$face];
$this->level->setBlock($block, $this, true, false, true);
return true;
}
public function getDrops(Item $item){
return array(
array($this->id, $this->meta & 0x03, 1),
);
}
}