Files
PocketMine-MP/src/pocketmine/level/generator/object/TallGrass.php
2017-06-07 12:53:16 +01:00

52 lines
1.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\generator\object;
use pocketmine\block\Block;
use pocketmine\level\ChunkManager;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\utils\Random;
class TallGrass{
public static function growGrass(ChunkManager $level, Vector3 $pos, Random $random, $count = 15, $radius = 10){
$arr = [
[Block::DANDELION, 0],
[Block::POPPY, 0],
[Block::TALL_GRASS, 1],
[Block::TALL_GRASS, 1],
[Block::TALL_GRASS, 1],
[Block::TALL_GRASS, 1]
];
$arrC = count($arr) - 1;
for($c = 0; $c < $count; ++$c){
$x = $random->nextRange($pos->x - $radius, $pos->x + $radius);
$z = $random->nextRange($pos->z - $radius, $pos->z + $radius);
if($level->getBlockIdAt($x, $pos->y + 1, $z) === Block::AIR and $level->getBlockIdAt($x, $pos->y, $z) === Block::GRASS){
$t = $arr[$random->nextRange(0, $arrC)];
$level->setBlockIdAt($x, $pos->y + 1, $z, $t[0]);
$level->setBlockDataAt($x, $pos->y + 1, $z, $t[1]);
}
}
}
}