mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-08-26 21:18:43 +00:00
90 lines
2.2 KiB
PHP
90 lines
2.2 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\entity;
|
|
|
|
use pocketmine\nbt\tag\IntTag;
|
|
use pocketmine\network\mcpe\protocol\AddEntityPacket;
|
|
use pocketmine\Player;
|
|
|
|
class Villager extends Creature implements NPC, Ageable{
|
|
const PROFESSION_FARMER = 0;
|
|
const PROFESSION_LIBRARIAN = 1;
|
|
const PROFESSION_PRIEST = 2;
|
|
const PROFESSION_BLACKSMITH = 3;
|
|
const PROFESSION_BUTCHER = 4;
|
|
const PROFESSION_GENERIC = 5;
|
|
|
|
const NETWORK_ID = 15;
|
|
|
|
public $width = 0.6;
|
|
public $length = 0.6;
|
|
public $height = 1.8;
|
|
|
|
public function getName(){
|
|
return "Villager";
|
|
}
|
|
|
|
protected function initEntity(){
|
|
parent::initEntity();
|
|
if(!isset($this->namedtag->Profession)){
|
|
$this->setProfession(self::PROFESSION_GENERIC);
|
|
}
|
|
}
|
|
|
|
public function spawnTo(Player $player){
|
|
$pk = new AddEntityPacket();
|
|
$pk->entityRuntimeId = $this->getId();
|
|
$pk->type = Villager::NETWORK_ID;
|
|
$pk->x = $this->x;
|
|
$pk->y = $this->y;
|
|
$pk->z = $this->z;
|
|
$pk->speedX = $this->motionX;
|
|
$pk->speedY = $this->motionY;
|
|
$pk->speedZ = $this->motionZ;
|
|
$pk->yaw = $this->yaw;
|
|
$pk->pitch = $this->pitch;
|
|
$pk->metadata = $this->dataProperties;
|
|
$player->dataPacket($pk);
|
|
|
|
parent::spawnTo($player);
|
|
}
|
|
|
|
/**
|
|
* Sets the villager profession
|
|
*
|
|
* @param $profession
|
|
*/
|
|
public function setProfession($profession){
|
|
$this->namedtag->Profession = new IntTag("Profession", $profession);
|
|
}
|
|
|
|
public function getProfession(){
|
|
return $this->namedtag["Profession"];
|
|
}
|
|
|
|
public function isBaby(){
|
|
return $this->getDataFlag(self::DATA_FLAGS, self::DATA_FLAG_BABY);
|
|
}
|
|
}
|