mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-03 18:42:37 +00:00
255 lines
7.8 KiB
PHP
255 lines
7.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\resourcepacks;
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use pocketmine\utils\Config;
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use pocketmine\utils\Filesystem;
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use pocketmine\utils\Utils;
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use Ramsey\Uuid\Uuid;
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use Symfony\Component\Filesystem\Path;
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use function array_keys;
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use function copy;
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use function count;
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use function file_exists;
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use function gettype;
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use function is_array;
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use function is_dir;
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use function is_float;
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use function is_int;
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use function is_string;
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use function mkdir;
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use function rtrim;
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use function strlen;
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use function strtolower;
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use const DIRECTORY_SEPARATOR;
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class ResourcePackManager{
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private string $path;
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private bool $serverForceResources = false;
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/**
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* @var ResourcePack[]
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* @phpstan-var list<ResourcePack>
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*/
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private array $resourcePacks = [];
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/**
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* @var ResourcePack[]
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* @phpstan-var array<string, ResourcePack>
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*/
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private array $uuidList = [];
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/**
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* @var string[]
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* @phpstan-var array<string, string>
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*/
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private array $encryptionKeys = [];
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/**
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* @param string $path Path to resource-packs directory.
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*/
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public function __construct(string $path, \Logger $logger){
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$this->path = $path;
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if(!file_exists($this->path)){
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$logger->debug("Resource packs path $path does not exist, creating directory");
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mkdir($this->path);
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}elseif(!is_dir($this->path)){
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throw new \InvalidArgumentException("Resource packs path $path exists and is not a directory");
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}
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$resourcePacksYml = Path::join($this->path, "resource_packs.yml");
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if(!file_exists($resourcePacksYml)){
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copy(Path::join(\pocketmine\RESOURCE_PATH, "resource_packs.yml"), $resourcePacksYml);
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}
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$resourcePacksConfig = new Config($resourcePacksYml, Config::YAML, []);
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$this->serverForceResources = (bool) $resourcePacksConfig->get("force_resources", false);
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$logger->info("Loading resource packs...");
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$resourceStack = $resourcePacksConfig->get("resource_stack", []);
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if(!is_array($resourceStack)){
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throw new \InvalidArgumentException("\"resource_stack\" key should contain a list of pack names");
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}
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foreach(Utils::promoteKeys($resourceStack) as $pos => $pack){
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if(!is_string($pack) && !is_int($pack) && !is_float($pack)){
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$logger->critical("Found invalid entry in resource pack list at offset $pos of type " . gettype($pack));
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continue;
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}
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$pack = (string) $pack;
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try{
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$newPack = $this->loadPackFromPath(Path::join($this->path, $pack));
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$index = strtolower($newPack->getPackId());
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if(!Uuid::isValid($index)){
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//TODO: we should use Uuid in ResourcePack interface directly but that would break BC
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//for now we need to validate this here to make sure it doesn't cause crashes later on
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throw new ResourcePackException("Invalid UUID ($index)");
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}
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$this->uuidList[$index] = $newPack;
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$this->resourcePacks[] = $newPack;
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$keyPath = Path::join($this->path, $pack . ".key");
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if(file_exists($keyPath)){
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try{
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$key = Filesystem::fileGetContents($keyPath);
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}catch(\RuntimeException $e){
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throw new ResourcePackException("Could not read encryption key file: " . $e->getMessage(), 0, $e);
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}
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$key = rtrim($key, "\r\n");
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if(strlen($key) !== 32){
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throw new ResourcePackException("Invalid encryption key length, must be exactly 32 bytes");
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}
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$this->encryptionKeys[$index] = $key;
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}
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}catch(ResourcePackException $e){
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$logger->critical("Could not load resource pack \"$pack\": " . $e->getMessage());
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}
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}
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$logger->debug("Successfully loaded " . count($this->resourcePacks) . " resource packs");
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}
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private function loadPackFromPath(string $packPath) : ResourcePack{
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if(!file_exists($packPath)){
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throw new ResourcePackException("File or directory not found");
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}
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if(is_dir($packPath)){
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throw new ResourcePackException("Directory resource packs are unsupported");
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}
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//Detect the type of resource pack.
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$info = new \SplFileInfo($packPath);
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switch($info->getExtension()){
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case "zip":
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case "mcpack":
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return new ZippedResourcePack($packPath);
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}
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throw new ResourcePackException("Format not recognized");
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}
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/**
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* Returns the directory which resource packs are loaded from.
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*/
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public function getPath() : string{
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return $this->path . DIRECTORY_SEPARATOR;
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}
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/**
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* Returns whether players must accept resource packs in order to join.
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*/
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public function resourcePacksRequired() : bool{
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return $this->serverForceResources;
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}
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/**
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* Sets whether players must accept resource packs in order to join.
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*/
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public function setResourcePacksRequired(bool $value) : void{
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$this->serverForceResources = $value;
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}
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/**
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* Returns an array of resource packs in use, sorted in order of priority.
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* @return ResourcePack[]
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* @phpstan-return list<ResourcePack>
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*/
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public function getResourceStack() : array{
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return $this->resourcePacks;
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}
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/**
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* Sets the resource packs to use. Packs earliest in the list will appear at the top of the stack (maximum
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* priority), and later ones will appear below (lower priority), in the same manner as the Bedrock resource packs
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* screen in-game.
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*
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* @param ResourcePack[] $resourceStack
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* @phpstan-param list<ResourcePack> $resourceStack
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*/
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public function setResourceStack(array $resourceStack) : void{
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$uuidList = [];
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$resourcePacks = [];
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foreach($resourceStack as $pack){
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$uuid = strtolower($pack->getPackId());
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if(!Uuid::isValid($uuid)){
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//TODO: we should use Uuid in ResourcePack interface directly but that would break BC
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//for now we need to validate this here to make sure it doesn't cause crashes later on
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throw new \InvalidArgumentException("Invalid resource pack UUID ($uuid)");
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}
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if(isset($uuidList[$uuid])){
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throw new \InvalidArgumentException("Cannot load two resource pack with the same UUID ($uuid)");
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}
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$uuidList[$uuid] = $pack;
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$resourcePacks[] = $pack;
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}
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$this->resourcePacks = $resourcePacks;
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$this->uuidList = $uuidList;
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}
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/**
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* Returns the resource pack matching the specified UUID string, or null if the ID was not recognized.
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*/
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public function getPackById(string $id) : ?ResourcePack{
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return $this->uuidList[strtolower($id)] ?? null;
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}
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/**
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* Returns an array of pack IDs for packs currently in use.
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* @return string[]
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*/
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public function getPackIdList() : array{
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return array_keys($this->uuidList);
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}
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/**
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* Returns the key with which the pack was encrypted, or null if the pack has no key.
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*/
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public function getPackEncryptionKey(string $id) : ?string{
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return $this->encryptionKeys[strtolower($id)] ?? null;
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}
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/**
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* Sets the encryption key to use for decrypting the specified resource pack. The pack will **NOT** be decrypted by
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* PocketMine-MP; the key is simply passed to the client to allow it to decrypt the pack after downloading it.
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*/
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public function setPackEncryptionKey(string $id, ?string $key) : void{
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$id = strtolower($id);
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if($key === null){
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//allow deprovisioning keys for resource packs that have been removed
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unset($this->encryptionKeys[$id]);
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}elseif(isset($this->uuidList[$id])){
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if(strlen($key) !== 32){
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throw new \InvalidArgumentException("Encryption key must be exactly 32 bytes long");
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}
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$this->encryptionKeys[$id] = $key;
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}else{
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throw new \InvalidArgumentException("Unknown pack ID $id");
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}
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}
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}
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