mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-16 03:51:37 +00:00
58 lines
2.0 KiB
PHP
58 lines
2.0 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\command\defaults;
|
|
|
|
use pocketmine\command\Command;
|
|
use pocketmine\command\CommandSender;
|
|
use pocketmine\command\overload\CommandOverload;
|
|
use pocketmine\command\overload\MappedParameter;
|
|
use pocketmine\command\overload\ParameterParseException;
|
|
use pocketmine\lang\KnownTranslationFactory;
|
|
use pocketmine\permission\DefaultPermissionNames;
|
|
use pocketmine\player\GameMode;
|
|
use pocketmine\ServerProperties;
|
|
|
|
class DefaultGamemodeCommand extends Command{
|
|
|
|
public function __construct(string $namespace, string $name){
|
|
parent::__construct(
|
|
$namespace,
|
|
$name,
|
|
[new CommandOverload([
|
|
new MappedParameter(
|
|
"gameMode",
|
|
"game mode",
|
|
static fn(string $v) : GameMode => GameMode::fromString($v) ?? throw new ParameterParseException("Illegal gamemode value")
|
|
)
|
|
], DefaultPermissionNames::COMMAND_DEFAULTGAMEMODE, self::execute(...))],
|
|
KnownTranslationFactory::pocketmine_command_defaultgamemode_description(),
|
|
);
|
|
}
|
|
|
|
public function execute(CommandSender $sender, GameMode $gameMode) : void{
|
|
$sender->getServer()->getConfigGroup()->setConfigString(ServerProperties::GAME_MODE, $gameMode->name);
|
|
$sender->sendMessage(KnownTranslationFactory::commands_defaultgamemode_success($gameMode->getTranslatableName()));
|
|
}
|
|
}
|