2014-05-25 12:31:00 +02:00

175 lines
4.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\entity;
use pocketmine\item\Item;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Player;
class DroppedItem extends Entity{
protected $age = 0;
protected $owner = null;
protected $thrower = null;
protected $pickupDelay = 0;
/** @var Item */
protected $item;
public $width = 0.25;
public $length = 0.25;
public $height = 0.25;
protected $gravity = 0.04;
protected $drag = 0.02;
protected function initEntity(){
//TODO: upgrade old numeric entity ids
$this->namedtag->id = new String("id", "Item");
$this->setMaxHealth(5);
$this->setHealth(@$this->namedtag["Health"]);
if(isset($this->namedtag->Age)){
$this->age = $this->namedtag["Age"];
}
if(isset($this->namedtag->PickupDelay)){
$this->pickupDelay = $this->namedtag["PickupDelay"];
}
if(isset($this->namedtag->Owner)){
$this->owner = $this->namedtag["Owner"];
}
if(isset($this->namedtag->Thrower)){
$this->thrower = $this->namedtag["Thrower"];
}
$this->item = Item::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], min(64, $this->namedtag->Item["Count"]));
}
public function attack($damage, $source = "generic"){
}
public function heal($amount, $source = "generic"){
}
public function saveNBT(){
$this->namedtag->Item = new Compound("Item", [
"id" => new Short("id", $this->item->getID()),
"Damage" => new Short("Damage", $this->item->getDamage()),
"Count" => new Byte("Count", $this->item->getCount())
]);
$this->namedtag->Health = new Short("Health", $this->getHealth());
$this->namedtag->Age = new Short("Age", $this->age);
$this->namedtag->PickupDelay = new Short("PickupDelay", $this->pickupDelay);
if($this->owner !== null){
$this->namedtag->Owner = new String("Owner", $this->owner);
}
if($this->thrower !== null){
$this->namedtag->Thrower = new String("Thrower", $this->thrower);
}
}
public function getData(){
$flags = 0;
$flags |= $this->fireTicks > 0 ? 1 : 0;
return [
0 => array("type" => 0, "value" => $flags),
1 => array("type" => 1, "value" => 0),
16 => array("type" => 0, "value" => 0),
17 => array("type" => 6, "value" => array(0, 0, 0)),
];
}
/**
* @return Item
*/
public function getItem(){
return $this->item;
}
/**
* @return int
*/
public function getPickupDelay(){
return $this->pickupDelay;
}
/**
* @param int $delay
*/
public function setPickupDelay($delay){
$this->pickupDelay = $delay;
}
/**
* @return string
*/
public function getOwner(){
return $this->owner;
}
/**
* @param string $owner
*/
public function setOwner($owner){
$this->owner = $owner;
}
/**
* @return string
*/
public function getThrower(){
return $this->thrower;
}
/**
* @param string $thrower
*/
public function setThrower($thrower){
$this->thrower = $thrower;
}
public function spawnTo(Player $player){
$pk = new AddItemEntityPacket();
$pk->eid = $this->getID();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->yaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->roll = 0;
$pk->item = $this->getItem();
$pk->metadata = $this->getData();
$player->dataPacket($pk);
$pk = new SetEntityMotionPacket;
$pk->eid = $this->getID();
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$player->dataPacket($pk);
parent::spawnTo($player);
}
}