mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-31 01:13:33 +00:00
175 lines
4.2 KiB
PHP
175 lines
4.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\entity;
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use pocketmine\item\Item;
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use pocketmine\nbt\tag\Byte;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\nbt\tag\Short;
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use pocketmine\nbt\tag\String;
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use pocketmine\network\protocol\AddItemEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class DroppedItem extends Entity{
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protected $age = 0;
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protected $owner = null;
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protected $thrower = null;
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protected $pickupDelay = 0;
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/** @var Item */
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protected $item;
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public $width = 0.25;
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public $length = 0.25;
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public $height = 0.25;
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protected $gravity = 0.04;
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protected $drag = 0.02;
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protected function initEntity(){
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//TODO: upgrade old numeric entity ids
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$this->namedtag->id = new String("id", "Item");
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$this->setMaxHealth(5);
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$this->setHealth(@$this->namedtag["Health"]);
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if(isset($this->namedtag->Age)){
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$this->age = $this->namedtag["Age"];
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}
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if(isset($this->namedtag->PickupDelay)){
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$this->pickupDelay = $this->namedtag["PickupDelay"];
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}
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if(isset($this->namedtag->Owner)){
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$this->owner = $this->namedtag["Owner"];
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}
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if(isset($this->namedtag->Thrower)){
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$this->thrower = $this->namedtag["Thrower"];
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}
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$this->item = Item::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], min(64, $this->namedtag->Item["Count"]));
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}
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public function attack($damage, $source = "generic"){
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}
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public function heal($amount, $source = "generic"){
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}
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public function saveNBT(){
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$this->namedtag->Item = new Compound("Item", [
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"id" => new Short("id", $this->item->getID()),
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"Damage" => new Short("Damage", $this->item->getDamage()),
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"Count" => new Byte("Count", $this->item->getCount())
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]);
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$this->namedtag->Health = new Short("Health", $this->getHealth());
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$this->namedtag->Age = new Short("Age", $this->age);
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$this->namedtag->PickupDelay = new Short("PickupDelay", $this->pickupDelay);
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if($this->owner !== null){
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$this->namedtag->Owner = new String("Owner", $this->owner);
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}
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if($this->thrower !== null){
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$this->namedtag->Thrower = new String("Thrower", $this->thrower);
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}
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}
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public function getData(){
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$flags = 0;
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$flags |= $this->fireTicks > 0 ? 1 : 0;
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return [
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0 => array("type" => 0, "value" => $flags),
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1 => array("type" => 1, "value" => 0),
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16 => array("type" => 0, "value" => 0),
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17 => array("type" => 6, "value" => array(0, 0, 0)),
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];
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}
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/**
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* @return Item
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*/
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public function getItem(){
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return $this->item;
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}
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/**
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* @return int
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*/
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public function getPickupDelay(){
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return $this->pickupDelay;
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}
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/**
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* @param int $delay
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*/
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public function setPickupDelay($delay){
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$this->pickupDelay = $delay;
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}
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/**
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* @return string
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*/
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public function getOwner(){
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return $this->owner;
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}
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/**
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* @param string $owner
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*/
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public function setOwner($owner){
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$this->owner = $owner;
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}
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/**
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* @return string
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*/
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public function getThrower(){
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return $this->thrower;
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}
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/**
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* @param string $thrower
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*/
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public function setThrower($thrower){
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$this->thrower = $thrower;
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}
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public function spawnTo(Player $player){
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$pk = new AddItemEntityPacket();
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$pk->eid = $this->getID();
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->roll = 0;
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$pk->item = $this->getItem();
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket;
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$pk->eid = $this->getID();
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$pk->speedX = $this->motionX;
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$pk->speedY = $this->motionY;
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$pk->speedZ = $this->motionZ;
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$player->dataPacket($pk);
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parent::spawnTo($player);
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}
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} |